GO! shintai by user3383733
Format: Commander
Commander: Go-Shintai of Life's Origin
Bracket: 3
DeckCheck Threat Index: 46
Deck overview
This deck is a five-color Shrine tribal and Enchantress strategy commanded by Go-Shintai of Life's Origin. The primary game plan focuses on deploying low-cost mana reducers on early turns, casting the commander on Turn 4 to start producing Shrine tokens, and then establishing high-density Shrine payoffs on Turn 5. Key enchantments such as Sanctum of All, Honden of Seeing Winds, and Northern Air Temple rapidly snowball card advantage, create swarms of tokens, and drain life totals across the table. Shroud effects from Sterling Grove and Greater Auramancy shield the board against targeted interaction, while efficient spot removal and counterspells like Fierce Guardianship disrupt key opposing threats. An auxiliary combo line with Sanctum Weaver and Freed from the Real provides infinite mana to animate lands with Destiny Spinner. The deck reliably closes out games on Turn 7 through combined passive drain triggers and wide combat swings.
Decklist (100 cards)
- 1 Aang's Journey
- 1 Bountiful Promenade
- 1 City of Brass
- 1 Command Tower
- 1 Crescent Island Temple
- 1 Damnation
- 1 Deathcap Glade
- 1 Deserted Beach
- 1 Destiny Spinner
- 1 Dreamroot Cascade
- 1 Erode
- 1 Fierce Guardianship
- 1 Freed from the Real
- 1 Generous Visitor
- 1 Go-Shintai of Ancient Wars
- 1 Go-Shintai of Boundless Vigor
- 1 Go-Shintai of Hidden Cruelty
- 1 Go-Shintai of Life's Origin
- 1 Go-Shintai of Lost Wisdom
- 1 Go-Shintai of Shared Purpose
- 1 Godless Shrine
- 1 Gogo, Master of Mimicry
- 1 Greater Auramancy
- 1 Guru Pathik
- 1 Hall of Heliod's Generosity
- 1 Haunted Ridge
- 1 Hei Bai, Forest Guardian
- 1 Herald of the Pantheon
- 1 Honden of Cleansing Fire
- 1 Honden of Infinite Rage
- 1 Honden of Life's Web
- 1 Honden of Night's Reach
- 1 Honden of Seeing Winds
- 1 Honor-Worn Shaku
- 1 Idyllic Tutor
- 1 Infernal Grasp
- 1 Island
- 1 Jukai Naturalist
- 1 Kirol, Attentive First-Year
- 1 Kyoshi Island Plaza
- 1 Lithoform Engine
- 1 Luxury Suite
- 1 Mana Confluence
- 1 Mana Drain
- 1 Morphic Pool
- 1 Mountain
- 1 Nessian Wanderer
- 1 Northern Air Temple
- 1 Overgrown Farmland
- 1 Overgrown Tomb
- 1 Paradox Haze
- 1 Path of Ancestry
- 1 Path to Exile
- 1 Peter Parker's Camera
- 1 Plains
- 1 Pongify
- 1 Reflecting Pool
- 1 Rejuvenating Springs
- 1 Rockfall Vale
- 1 Sacred Foundry
- 1 Sanctum Weaver
- 1 Sanctum of All
- 1 Sanctum of Calm Waters
- 1 Sanctum of Fruitful Harvest
- 1 Sanctum of Shattered Heights
- 1 Sanctum of Stone Fangs
- 1 Sanctum of Tranquil Light
- 1 Sea of Clouds
- 1 Semblance Anvil
- 1 Serra's Sanctum
- 1 Shadow of the Second Sun
- 1 Shattered Sanctum
- 1 Shipwreck Marsh
- 1 Shrine Steward
- 1 Southern Air Temple
- 1 Spectator Seating
- 1 Sphinx of the Second Sun
- 1 Spire Garden
- 1 Starfield Mystic
- 1 Steam Vents
- 1 Sterling Grove
- 1 Stomping Ground
- 1 Stormcarved Coast
- 1 Strionic Resonator
- 1 Sundown Pass
- 1 Swords to Plowshares
- 1 Sythis, Harvest's Hand
- 1 Temple Garden
- 1 The Ninth Doctor
- 1 The Peregrine Dynamo
- 1 The Spirit Oasis
- 1 Training Center
- 1 Undergrowth Stadium
- 1 Vault of Champions
- 1 Virtue of Knowledge // Vantress Visions
- 1 Watery Grave
- 1 Weaver of Harmony
- 1 White Lotus Hideout
- 1 Wildsear, Scouring Maw
- 1 Yenna, Redtooth Regent