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COMMANDER(S)
Bright-Palm, Soul Awakener
QR Code
G R W
- Naya
OVERVIEW
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ANALYSIS

Overview:

A +1/+1 counters-focused deck led by Bright-Palm, Soul Awakener, utilizing counter doublers and evasion effects to create threatening creatures while maintaining board presence through protection and interaction.

Primer:

This deck operates on a +1/+1 counters theme, using its commander Bright-Palm, Soul Awakener as both an enabler and payoff. The strategy revolves around establishing early mana development through ramp pieces, then deploying creatures that either generate counters or benefit from having counters. Key pieces like Branching Evolution and Kalonian Hydra act as counter doublers, while creatures like Champion of Lambholt and the commander itself provide evasion for getting damage through.

The deck includes several layers of protection and interaction to maintain board presence, including instant-speed protection spells like Boros Charm and Make a Stand. Card advantage is generated through counter-related effects like Armorcraft Judge and Garruk's Uprising, while planeswalkers Ajani, Mentor of Heroes and Vivien Reid provide additional value engines.

Weaknesses:

The deck is vulnerable to board wipes and mass removal, as it relies heavily on maintaining creatures with counters. Graveyard hate can limit recursion options, and the deck can struggle against faster combo decks or heavy control strategies. The mana base, while adequate, could be improved with more efficient dual lands and fetch lands to ensure consistent color fixing.

Top 10 Most Impactful Cards:

  • Branching Evolution
  • Kalonian Hydra
  • Champion of Lambholt
  • Conclave Mentor
  • Sol Ring
  • Halana and Alena, Partners
  • Forgotten Ancient
  • Swords to Plowshares
  • Deflecting Swat
  • Boros Charm

Attribute Ratings:

  • Speed: 5/10
  • Resilience: 6/10
  • Consistency: 5/10
  • Interaction: 6/10

Rating Justification:

This deck sits firmly in the optimized casual range, showing more refinement than a typical precon but lacking the explosive power of higher-tier decks. It can consistently execute its gameplan of building threatening creatures with counters, typically looking to close out games around turn 10-11. While it includes good interaction and protection pieces, it doesn't have the fast mana or tutors to compete with more competitive builds. The deck would struggle against power level 6+ decks but would be too strong for most precon-level opponents.

Final power level rating: 5.0 - 5.5

DECK LIST
Bright-Palm, Soul Awakener
Planeswalker: 2
1
Ajani, Mentor of Heroes
3 G W
1
Vivien Reid
3 G G
Creature: 33
1
Abzan Battle Priest
3 W
1
Abzan Falconer
2 W
1
Armorcraft Judge
3 G
1
Aurelia, the Warleader
2 R R W W
1
Boon-Bringer Valkyrie
3 W W
1
Champion of Lambholt
1 G G
1
Conclave Mentor
G W
1
Conclave Sledge-Captain
5 G
1
Elvish Mystic
G
1
Evolution Witness
2 G
1
Fertilid
2 G
1
Forgotten Ancient
3 G
1
Genesis Hydra
X G G
1
Good-Fortune Unicorn
1 G W
1
Guardian Scalelord
4 W
1
Gyre Sage
1 G
1
Halana and Alena, Partners
2 R G
1
Hamza, Guardian of Arashin
4 G W
1
Incubation Druid
1 G
1
Juniper Order Ranger
3 G W
1
Kalonian Hydra
3 G G
1
Krenko, Baron of Tin Street
2 R
1
Managorger Hydra
2 G
1
Mikaeus, the Lunarch
X W
1
Mirror-Shield Hoplite
R W
1
Predator Ooze
G G G
1
Rishkar, Peema Renegade
2 G
1
Shalai and Hallar
1 R G W
1
Sunscorch Regent
3 W W
1
Surrak, the Hunt Caller
2 G G
1
Tireless Tracker
2 G
1
Triskelion
6
1
Wildwood Scourge
X G
Sorcery: 2
1
Cultivate
2 G
1
Kodama's Reach
2 G
Instant: 13
1
Bolt Bend
3 R
1
Boros Charm
R W
1
Deflecting Swat
2 R
1
Divine Resilience
W
1
Dromoka's Command
G W
1
Fracturing Gust
2 G/W G/W G/W
1
Generous Gift
2 W
1
Inscription of Abundance
1 G
1
Inspiring Call
2 G
1
Make a Stand
2 W
1
Return to Nature
1 G
1
Semester's End
3 W
1
Swords to Plowshares
W
Artifact: 5
1
Arcane Signet
2
1
Commander's Sphere
3
1
Sol Ring
1
1
Strionic Resonator
2
1
Swiftfoot Boots
2
Enchantment: 6
1
Branching Evolution
2 G
1
Felidar Retreat
3 W
1
Garruk's Uprising
2 G
1
Stocking the Pantry
G
1
Together Forever
W W
1
Uncivil Unrest
4 R
Land: 38
1
Canopy Vista
1
Cinder Glade
1
Command Tower
1
Evolving Wilds
1
Exotic Orchard
1
Field of Ruin
4
Forest
1
Fortified Village
1
Furycalm Snarl
1
Game Trail
1
Gavony Township
1
Jungle Shrine
1
Kessig Wolf Run
1
Krosan Verge
1
Llanowar Reborn
1
Mossfire Valley
1
Mosswort Bridge
2
Mountain
1
Opal Palace
1
Path of Ancestry
5
Plains
1
Radiant Grove
1
Rogue's Passage
1
Rugged Highlands
1
Sungrass Prairie
1
Temple of Abandon
1
Temple of Plenty
1
Temple of Triumph
1
Terramorphic Expanse
1
Wooded Ridgeline