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COMMANDER(S)
Morska, Undersea Sleuth
QR Code
G U W
- Bant
OVERVIEW
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ANALYSIS

Overview:

This is a Bant (GWU) card advantage deck centered around Morska, Undersea Sleuth, focusing on investigating and drawing multiple cards per turn while building board presence through +1/+1 counters and value creatures.

Primer:

The deck's primary strategy revolves around generating consistent card advantage through investigation tokens and draw effects, while using the commander's ability to grow increasingly threatening. The early game focuses on establishing mana development through ramp pieces like Sol Ring and the various talismans, while setting up card advantage engines through investigate-based permanents and efficient draw spells.

The mid-to-late game plan involves leveraging the accumulated card advantage to maintain a full grip of interaction spells while developing threats through creatures that benefit from card draw like Chasm Skulker and Nadir Kraken. Wilderness Reclamation enables holding up interaction while still developing the board, and cards like Rise and Shine can turn accumulated clue tokens into a potential win condition.

Weaknesses:

  • The deck is relatively slow to establish its win conditions and relies heavily on building incremental advantage.
  • Graveyard hate doesn't significantly impact the strategy, but artifact removal can disrupt the clue token plan.
  • The deck has limited ways to handle multiple threats simultaneously and can struggle against aggressive strategies.
  • While it has good interaction, it can be overwhelmed by multiple opponents playing threats.

Most Important Cards:

  1. Wilderness Reclamation
  2. Trail of Evidence
  3. Shimmer Dragon
  4. Thought Monitor
  5. Rise and Shine
  6. Chasm Skulker
  7. Tireless Tracker
  8. Reconnaissance Mission
  9. Tezzeret, Betrayer of Flesh
  10. Sol Ring

Attribute Ratings:

  • Speed: 5/10
  • Resilience: 6/10
  • Consistency: 7/10
  • Interaction: 8/10

Rating Justification:

This deck sits firmly in the 5.5-6.0 range due to its consistent card advantage engines and strong interaction suite, but is held back by its relatively slow win conditions. While it can establish strong board positions and maintain control, it typically won't threaten wins before turn 8-9. The deck has more interaction and resilience than typical 5.0 decks but lacks the explosive potential of true 6.5+ decks.

Final power level rating: 5.5 - 6.0

The deck's mana base is well-constructed with appropriate color distribution and utility lands, though it could benefit from more efficient dual lands. The commander is integral to the strategy but not critical for the deck to function, and the deck shows no signs of artificial power level manipulation. It's a solid, focused strategy that exemplifies the upper end of casual play while maintaining interaction and resilience.

DECK LIST
Morska, Undersea Sleuth
Planeswalker: 1
1
Tezzeret, Betrayer of Flesh
2 U U
Creature: 20
1
Alandra, Sky Dreamer
2 U U
1
Augur of Autumn
1 G G
1
Aven Mindcensor
2 W
1
Benthic Biomancer
U
1
Bygone Bishop
2 W
1
Chasm Skulker
2 U
1
Eternal Witness
1 G G
1
Herd Baloth
3 G G
1
Jolrael, Mwonvuli Recluse
1 G
1
Kutzil, Malamet Exemplar
1 G W
1
Lavinia, Foil to Conspiracy
1 W/U W/U
1
Moon-Blessed Cleric
2 W
1
Nadir Kraken
1 U U
1
Prince Imrahil the Fair
W U
1
Reclamation Sage
2 G
1
Rosie Cotton of South Lane
2 W
1
Shimmer Dragon
4 U U
1
The Council of Four
3 W U
1
Thought Monitor
6 U
1
Tireless Tracker
2 G
Sorcery: 4
1
Explore
1 G
1
Karn's Temporal Sundering
4 U U
1
Preordain
U
1
Rise and Shine
1 U
Instant: 25
1
Aetherize
3 U
1
Arcane Denial
1 U
1
Bant Charm
G W U
1
Brainstorm
U
1
Commence the Endgame
4 U U
1
Consider
U
1
Decisive Denial
G U
1
Dismantling Blow
2 W
1
Endless Detour
G W U
1
Eureka Moment
2 G U
1
Frantic Search
2 U
1
Generous Gift
2 W
1
Growth Spiral
G U
1
Hallowed Moonlight
1 W
1
Meeting of Minds
3 U
1
Memory Lapse
1 U
1
Nature's Claim
G
1
Negate
1 U
1
Path to Exile
W
1
Reality Shift
1 U
1
Remand
1 U
1
Saw It Coming
1 U U
1
Spell Pierce
U
1
Suspend
U
1
Unbreakable Formation
2 W
Artifact: 7
1
Arcane Signet
2
1
Commander's Sphere
3
1
Fellwar Stone
2
1
Sol Ring
1
1
Talisman of Progress
2
1
Talisman of Unity
2
1
Tamiyo's Journal
5
Enchantment: 5
1
Knowledge Is Power
3 W U
1
Reconnaissance Mission
2 U U
1
Thorough Investigation
2 W
1
Trail of Evidence
2 U
1
Wilderness Reclamation
3 G
Land: 37
1
Adarkar Wastes
1
Ash Barrens
1
Azorius Chancery
1
Canopy Vista
1
Command Tower
1
Evolving Wilds
1
Exotic Orchard
5
Forest
1
Hall of Storm Giants
1
Idyllic Beachfront
4
Island
1
Krosan Verge
1
Myriad Landscape
1
Path of Ancestry
4
Plains
1
Prairie Stream
1
Radiant Grove
1
Seaside Citadel
1
Selesnya Sanctuary
1
Simic Growth Chamber
1
Skycloud Expanse
1
Sungrass Prairie
1
Temple of Enlightenment
1
Temple of Mystery
1
Temple of Plenty
1
Terramorphic Expanse
1
Yavimaya Coast