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COMMANDER(S)
Sevinne, the Chronoclasm
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R U W
- Jeskai
OVERVIEW
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ANALYSIS

Overview:

A spellslinger deck focused on casting instants and sorceries from the graveyard, leveraging Sevinne, the Chronoclasm's ability to copy spells for additional value while maintaining a control-oriented gameplan.

Primer:

The deck aims to establish control through recurring spells from the graveyard while generating value through spell copying effects. Early game focuses on setting up with card draw and selection, filling the graveyard with useful spells. Mid-game transitions to leveraging flashback and other graveyard casting mechanics while protecting yourself with defensive creatures and removal. The win condition typically involves either building a board presence through token generation with cards like Storm Herd and Talrand, Sky Summoner, or grinding out value through repeated spell casting from the graveyard.

Weaknesses:

The deck is vulnerable to graveyard hate, which can shut down its primary strategy. It can struggle with speed and consistency due to a high curve and reliance on specific enablers. The mana base enters tapped frequently, further slowing the deck's development.

Top 10 Most Impactful Cards:

  • Sevinne, the Chronoclasm
  • Backdraft Hellkite
  • Burning Vengeance
  • River Kelpie
  • Talrand, Sky Summoner
  • Increasing Vengeance
  • Secrets of the Dead
  • Dockside Extortionist
  • Fact or Fiction
  • Ghostly Prison

Attribute Ratings:

  • Speed: 4/10
  • Resilience: 5/10
  • Consistency: 4/10
  • Interaction: 6/10

Rating Justification:

This deck operates at a casual power level, with some interesting synergies but lacking the fast mana and efficient interaction needed for higher-powered tables. While it can generate value through spell recursion, it typically takes several turns to set up its engine and lacks the explosive plays seen in more optimized builds. The deck would struggle against focused decks (6.0+) due to its slower speed but could hold its own against other casual builds through its value-oriented gameplan and interaction suite.

Final power level rating: 4.5 - 5.0

DECK LIST
Sevinne, the Chronoclasm
Planeswalker: 1
1
Ral Zarek
2 U R
Creature: 19
1
Backdraft Hellkite
3 R R
1
Burnished Hart
3
1
Clever Impersonator
2 U U
1
Cliffside Rescuer
1 W
1
Crackling Drake
U U R R
1
Dockside Extortionist
1 R
1
Elsha of the Infinite
2 U R W
1
Gerrard, Weatherlight Hero
2 R W
1
Guttersnipe
2 R
1
Pramikon, Sky Rampart
U R W
1
Pristine Angel
4 W W
1
Pristine Skywise
4 W U
1
River Kelpie
3 U U
1
Scaretiller
4
1
Sun Titan
4 W W
1
Talrand, Sky Summoner
2 U U
1
Thalia's Geistcaller
2 W
1
Wall of Stolen Identity
3 U
1
Zetalpa, Primal Dawn
6 W W
Sorcery: 13
1
Deep Analysis
3 U
1
Devil's Play
X R
1
Divine Reckoning
2 W W
1
Dusk // Dawn
2 W W //  3 W W
1
Faithless Looting
R
1
Ignite the Future
3 R
1
Increasing Devotion
3 W W
1
Mass Diminish
1 U
1
Mystic Retrieval
3 U
1
Rolling Temblor
2 R
1
Runic Repetition
2 U
1
Sevinne's Reclamation
2 W
1
Storm Herd
8 W W
Instant: 15
1
Chemister's Insight
3 U
1
Desperate Ravings
1 R
1
Fact or Fiction
3 U
1
Farm // Market
2 W //  2 U
1
Fervent Denial
3 U U
1
Increasing Vengeance
R R
1
Leadership Vacuum
2 U
1
Magmaquake
X R R
1
Mandate of Peace
1 W
1
Oona's Grace
2 U
1
Prismatic Strands
2 W
1
Purify the Grave
W
1
Ray of Distortion
3 W
1
Refuse // Cooperate
3 R //  2 U
1
Think Twice
1 U
Artifact: 7
1
Armillary Sphere
2
1
Azorius Locket
3
1
Bloodthirsty Blade
2
1
Commander's Sphere
3
1
Empowered Autogenerator
4
1
Izzet Locket
3
1
Sol Ring
1
Enchantment: 4
1
Burning Vengeance
2 R
1
Ghostly Prison
2 W
1
Jace's Sanctum
3 U
1
Secrets of the Dead
2 U
Land: 40
1
Ash Barrens
1
Azorius Chancery
1
Boros Garrison
1
Boros Guildgate
1
Command Tower
1
Evolving Wilds
1
Exotic Orchard
1
Highland Lake
8
Island
1
Izzet Boilerworks
1
Izzet Guildgate
4
Mountain
1
Myriad Landscape
1
Mystic Monastery
9
Plains
1
Prairie Stream
1
Stone Quarry
1
Swiftwater Cliffs
1
Temple of the False God
1
Terramorphic Expanse
1
Tranquil Cove
1
Wind-Scarred Crag