Overview:
This is a group hug/punisher deck helmed by The Second Doctor and Vislor Turlough, focusing on forcing card draw for all players while punishing opponents for drawing cards and maintaining a large hand size. The deck leverages symmetric card draw effects while turning them into advantages through various payoffs.
Primer:
The deck's primary strategy revolves around enabling excessive card draw for all players while capitalizing on these draws through cards like Fate Unraveler, Underworld Dreams, and Psychosis Crawler. The Second Doctor provides both card advantage and political protection, while Vislor Turlough can be used as a political tool or self-sacrifice outlet depending on the game state.
The deck operates on multiple axes, combining group hug elements with punishment effects. Early game focuses on establishing draw engines through cards like Howling Mine and Temple Bell. Mid-game transitions to deploying payoff pieces like Consecrated Sphinx and Smothering Tithe to generate overwhelming advantage. The deck can win through either gradual damage from draw triggers or commander damage supported by cards like Nerd Rage when holding a full hand.
Weaknesses:
- Highly vulnerable to graveyard hate and wheel effects that can empty the carefully accumulated hand
- Relies heavily on enchantments and artifacts, making it susceptible to mass removal
- Can struggle against aggressive strategies that can capitalize on the extra cards before punishment effects are established
- Limited spot removal makes it difficult to deal with specific threats
Most Important Cards:
- Smothering Tithe
- Consecrated Sphinx
- Alhammarret's Archive
- Rhystic Study
- Psychosis Crawler
- Underworld Dreams
- Teferi's Ageless Insight
- Fate Unraveler
- Grand Arbiter Augustin IV
- Reliquary Tower
Attribute Ratings:
- Speed: 5/10
- Resilience: 6/10
- Consistency: 7/10
- Interaction: 4/10
Rating Justification:
This deck operates at a focused casual power level, typically establishing its engine by turns 5-6 and threatening wins around turns 8-9. While it contains some powerful cards like Smothering Tithe and Consecrated Sphinx, the overall strategy is fair and gives opponents time to respond. The deck's reliance on multiple pieces to establish its win condition and limited interaction places it firmly in the 5.0-5.5 range.
Final power level rating: 5.0 - 5.5
This rating reflects the deck's ability to consistently execute its strategy while maintaining a fair gameplay experience that aligns with casual Commander tables. The deck's strength comes from its synergistic approach rather than individual power cards, making it a solid example of an optimized casual strategy.
The Second Doctor & Vislor Turlough