









Overview:
This Prosper, Tome-Bound deck focuses on generating value through exile/cast synergies and Treasure token production. The strategy revolves around using Prosper's ability to create incremental advantage by casting spells from exile, fueling artifact synergies and enabling explosive plays with accumulated Treasures. Key win conditions include Marionette Master drain effects, combat damage from evasive threats, and stealing opponents' cards through effects like Gonti, Lord of Luxury and Dead Man's Chest.
Primer:
Core Strategy: The deck aims to establish consistent exile/cast engines using Prosper's end-step trigger and supporting cards like Chaos Channeler, Tectonic Giant, and Theater of Horrors. Key phases:
- Treasure Ramp: Use early artifacts (Sol Ring, Rakdos Signet) and Prosper's triggers to accelerate.
- Exile Engine Activation: Deploy creatures/enchantments that exile cards (Etali, Primal Storm, Wild-Magic Sorcerer) to fuel Prosper's Treasure generation.
- Value Conversion: Convert Treasures into card advantage (Grim Hireling, Marionette Master) or game-ending effects (Marionette Master drain, Reckless Endeavor board control).
Mulligan Priorities:
- Keep hands with 3 lands including at least 1 color fixer
- Prioritize early ramp (Sol Ring/Signet) or exile enablers (Loyal Apprentice)
- Avoid hands without red/black mana sources or pure high-cost cards
Key Tips:
- Sequence exile triggers before Prosper's end-step ability
- Use Marionette Master with Treasure sacrifice outlets like Grim Hireling
- Protect critical engines with removal like Terminate and Bedevil
- Leverage Dead Man's Chest on opponents' key creatures for card advantage
Weaknesses:
Critical
- No infinite combos for quick wins
- Minimal protection for key pieces (only 3 targeted removal spells)
- Weak to artifact/enchantment hate (Vandalblast effects)
Moderate
- Slow recovery from board wipes
- Limited tutors for Marionette Master
- Susceptible to graveyard hate despite primary exile focus
Minor
- Some enters-tapped lands slow early game
- Overreliance on combat for non-drain wins
Most Important Cards:
- Marionette Master
- Grim Hireling
- Theater of Horrors
- Etali, Primal Storm
- Gonti, Lord of Luxury
- Dead Man's Chest
- Wild-Magic Sorcerer
- Fevered Suspicion
- Tectonic Giant
- Hurl Through Hell
Attribute Ratings:
Speed: 5/10
- Can threaten lethal via Marionette Master + 10+ Treasures by T8-9
Resilience: 4/10
- Limited recursion/protection, folds to multiple removals of key engines
Consistency: 6/10
- 8+ exile/cast enablers provide redundancy, but only 3 tutors
Interaction: 5/10
- 7 targeted removals + 2 board wipes, but no free counterspells
Rating Justification:
The deck shows focused exile/treasure synergy but lacks cEDH-level speed/protection, operating best in casual metas through incremental value rather than deterministic wins. While capable of explosive turns with proper setup, it requires multiple engine pieces to assemble victory.
Power level: 4.5 - 5.5
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