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COMMANDER(S)
Inti, Seneschal of the Sun
QR Code
R
- Mono Red
OVERVIEW
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ANALYSIS

Overview:

This is a mono-red discard-focused deck that aims to generate value through discarding cards and attacking with buffed creatures. The commander Inti, Seneschal of the Sun enables both card advantage and creature enhancement through its discard triggers.

Primer:

The deck operates on multiple synergistic axes, primarily focusing on controlled discard effects to generate value. The commander allows you to convert discarded cards into both board presence (via +1/+1 counters and trample) and card advantage through exile-play effects. Key creatures like Seasoned Pyromancer, Conspiracy Theorist, and Containment Construct provide additional value from discarding, while aggressive creatures like Professional Face-Breaker and Combat Celebrant help push through damage.

The strategy typically involves establishing early board presence with efficient creatures, then using discard outlets to both improve combat effectiveness and maintain card advantage. The deck can generate significant momentum through cards like Underworld Breach and Iraxxa, Empress of Mars, while maintaining pressure through recursive threats like Squee, Goblin Nabob and Laelia, the Blade Reforged.

Weaknesses:

  • The deck is vulnerable to graveyard hate, which shuts down many of its value engines.
  • Lacks effective answers to enchantments and has limited interaction with flying creatures.
  • Relies heavily on combat damage for wins, making it susceptible to fog effects and pillowfort strategies.
  • Card advantage can become an issue if key enablers are removed, as the deck frequently discards cards for value.

Most Important Cards:

  1. Underworld Breach
  2. Seasoned Pyromancer
  3. Containment Construct
  4. Professional Face-Breaker
  5. Iraxxa, Empress of Mars
  6. Jeska's Will
  7. Conspiracy Theorist
  8. Laelia, the Blade Reforged
  9. Birgi, God of Storytelling
  10. Combat Celebrant

Attribute Ratings:

  • Speed: 6/10
  • Resilience: 5/10
  • Consistency: 6/10
  • Interaction: 4/10

Rating Justification:

This deck sits comfortably in the 5.5-6.0 range due to its focused strategy and ability to generate consistent value, but lacks the explosive power or protection of higher-powered decks. While it can establish a strong board presence by turns 6-7, it typically wins through combat damage rather than combos. The deck's reliance on combat and vulnerability to common forms of interaction prevents it from reaching higher power levels.

Final power level rating: 5.5 - 6.0

The deck has a cohesive strategy and good synergies but lacks the fast mana and protection packages seen in higher-powered decks. It's stronger than typical casual decks due to its efficient value engines and consistent gameplan, but doesn't reach the speed or resilience needed for truly competitive play.

DECK LIST
Inti, Seneschal of the Sun
Battle: 1
1
Invasion of Mercadia // Kyren Flamewright
Creature: 33
1
Anger
3 R
1
Anje's Ravager
2 R
1
Birgi, God of Storytelling // Harnfel, Horn of Bounty
1
Brallin, Skyshark Rider
3 R
1
Byway Barterer
2 R
1
Combat Celebrant
2 R
1
Conspiracy Theorist
1 R
1
Containment Construct
2
1
Dragon's Rage Channeler
R
1
Fear of Missing Out
1 R
1
Flaming Tyrannosaurus
5 R R
1
Glint-Horn Buccaneer
1 R R
1
Heartfire Hero
R
1
Iraxxa, Empress of Mars
2 R R
1
Kami of Celebration
4 R
1
Laelia, the Blade Reforged
2 R
1
Legion Loyalist
R
1
Magmatic Channeler
1 R
1
Magus of the Wheel
2 R
1
Memory Worm
1 R
1
Ox of Agonas
3 R R
1
Phyrexian Dragon Engine
3
1
Professional Face-Breaker
2 R
1
Rose, Cutthroat Raider
2 R R
1
Runaway Steam-Kin
1 R
1
Seasoned Pyromancer
1 R R
1
Squee, Goblin Nabob
2 R
1
Stromkirk Occultist
2 R
1
Surly Badgersaur
3 R
1
Taurean Mauler
2 R
1
Thundering Raiju
2 R R
1
Torbran, Thane of Red Fell
1 R R R
1
Veronica, Dissident Scribe
2 R
Sorcery: 9
1
Alchemist's Greeting
4 R
1
Faithless Looting
R
1
Gamble
R
1
Highway Robbery
1 R
1
Impending Flux
2 R
1
Jeska's Will
2 R
1
Mizzium Mortars
1 R
1
Overpowering Attack
3 R R
1
Sundering Eruption // Volcanic Fissure
Instant: 9
1
Chaos Warp
2 R
1
Delayed Blast Fireball
1 R R
1
Demand Answers
1 R
1
Price of Progress
1 R
1
Reckless Rage
R
1
Seething Song
2 R
1
Thrill of Possibility
1 R
1
Wild Magic Surge
R R
1
Zoyowa's Justice
1 R
Artifact: 8
1
Andúril, Narsil Reforged
2
1
Arcane Signet
2
1
Hazoret's Monument
3
1
Mind Stone
2
1
Mishra's Research Desk
1
1
Ruby Medallion
2
1
Shadowspear
1
1
Unstable Amulet
1 R
Enchantment: 5
1
Bitter Reunion
1 R
1
Case of the Crimson Pulse
2 R
1
Connecting the Dots
1 R
1
Uncivil Unrest
4 R
1
Underworld Breach
1 R
Land: 33
1
Arena of Glory
1
Ash Barrens
1
Castle Embereth
1
Cryptic Caves
1
Demolition Field
1
Forgotten Cave
1
Geier Reach Sanitarium
1
Horizon of Progress
1
Junktown
22
Mountain
1
Snow-Covered Mountain
1
Sokenzan, Crucible of Defiance
Other: 1
1
Pip-Boy 3000