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COMMANDER(S)
Talrand, Sky Summoner
QR Code
U
- Mono Blue
OVERVIEW
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ANALYSIS

Overview:

A mono-blue control deck helmed by Talrand, Sky Summoner that generates value through Drake tokens while controlling the board and assembling various combo wins, including Laboratory Maniac + Leveler or infinite mana loops.

Primer:

This deck operates as a draw-go control strategy, leveraging powerful counterspells and interaction while generating incremental advantage through Drake tokens from Talrand, Sky Summoner. The deck runs a robust suite of tutors and card selection to find key pieces, supported by efficient mana rocks for acceleration.

The primary gameplan involves controlling the board while building resources, then winning through either combat damage with an army of Drake tokens, or through combo lines involving Laboratory Maniac + Leveler, infinite mana with Isochron Scepter + Dramatic Reversal, or Omniscience for explosive turns. The deck can also grind out games through card advantage engines like Rhystic Study and Consecrated Sphinx.

Weaknesses:

The deck is heavily reliant on having its commander in play to generate value, making it vulnerable to repeated removal. Ground-based creature strategies can overwhelm the deck before it establishes control, particularly if multiple opponents apply pressure simultaneously. The deck can struggle against resolved permanents due to limited permanent removal options in mono-blue.

Top 10 Most Impactful Cards:

  • Force of Will
  • Mana Drain
  • Rhystic Study
  • Isochron Scepter
  • Dramatic Reversal
  • Laboratory Maniac
  • Omniscience
  • Consecrated Sphinx
  • Cyclonic Rift
  • Mystic Remora

Attribute Ratings:

  • Speed: 7/10
  • Resilience: 8/10
  • Consistency: 7/10
  • Interaction: 9/10

Rating Justification:

This deck sits firmly in the focused competitive range due to its robust interaction suite, multiple win conditions, and ability to control the game effectively. While it can establish strong control positions by turns 5-6, it lacks the explosive fast mana and turn 1-3 wins of higher-powered decks. It outperforms typical optimized decks (6.5) through superior interaction and consistency but falls short of highly optimized (7.5) lists due to its reliance on the commander and somewhat slower win conditions.

Final power level rating: 7.0 - 7.3

DECK LIST
Talrand, Sky Summoner
Planeswalker: 2
1
Jace, the Mind Sculptor
2 U U
1
Narset, Parter of Veils
1 U U
Creature: 6
1
Archmage Emeritus
2 U U
1
Consecrated Sphinx
4 U U
1
Laboratory Maniac
2 U
1
Leveler
5
1
Mulldrifter
4 U
1
Spellseeker
2 U
Sorcery: 11
1
Curse of the Swine
X U U
1
Fabricate
2 U
1
Gitaxian Probe
U/P
1
Mass Polymorph
5 U
1
Merchant Scroll
1 U
1
Personal Tutor
U
1
Ponder
U
1
Preordain
U
1
Reshape
X U U
1
Serum Visions
U
1
Solve the Equation
2 U
Instant: 28
1
Aetherize
3 U
1
An Offer You Can't Refuse
U
1
Arcane Denial
1 U
1
Brainstorm
U
1
Consider
U
1
Counterspell
U U
1
Cryptic Command
1 U U U
1
Cyclonic Rift
1 U
1
Dramatic Reversal
1 U
1
Fierce Guardianship
2 U
1
Flusterstorm
U
1
Force of Negation
1 U U
1
Force of Will
3 U U
1
Frantic Search
2 U
1
High Tide
U
1
Mana Drain
U U
1
Mission Briefing
U U
1
Mystical Tutor
U
1
Negate
1 U
1
Opt
U
1
Pact of Negation
0
1
Pongify
U
1
Rapid Hybridization
U
1
Reality Shift
1 U
1
Resculpt
1 U
1
Rewind
2 U U
1
Synthetic Destiny
4 U U
1
Unwind
2 U
Artifact: 12
1
Arcane Signet
2
1
Basalt Monolith
3
1
Chrome Mox
0
1
Extraplanar Lens
3
1
Fellwar Stone
2
1
Isochron Scepter
2
1
Lotus Petal
0
1
Mana Vault
1
1
Manifold Key
1
1
Sapphire Medallion
2
1
Sol Ring
1
1
Thought Vessel
2
Enchantment: 3
1
Mystic Remora
U
1
Omniscience
7 U U U
1
Rhystic Study
2 U
Land: 37
1
Academy Ruins
1
Ancient Tomb
1
Buried Ruin
1
Castle Vantress
1
Cavern of Souls
1
Flooded Strand
1
Inventors' Fair
1
Lonely Sandbar
1
Maze of Ith
1
Misty Rainforest
1
Mystic Sanctuary
1
Otawara, Soaring City
1
Reliquary Tower
1
Riptide Laboratory
21
Snow-Covered Island
1
Strip Mine
1
Urza's Saga