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COMMANDER(S)
Hakbal of the Surging Soul
QR Code
G U
- Simic
OVERVIEW
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ANALYSIS

Overview:

A tribal Merfolk deck focused on +1/+1 counters and explore mechanics, led by Hakbal of the Surging Soul. The strategy combines aggressive creature development with card advantage through exploration and landfall triggers.

Primer:

The deck aims to build a wide board of Merfolk while accumulating +1/+1 counters through explore triggers and tribal synergies. Hakbal of the Surging Soul enables consistent land drops and card draw, while cards like Branching Evolution and Hardened Scales amplify counter placement. The deck can win through combat damage with evasive creatures or through alternative win conditions like Simic Ascendancy. Early game focuses on developing tribal synergies, mid-game on accumulating counters, and late game on overwhelming opponents with large, evasive creatures.

Weaknesses:

Vulnerable to board wipes and mass bounce effects, which can severely set back the counter-building strategy. Heavy reliance on creature-based strategies makes the deck susceptible to targeted removal and graveyard hate. The deck can struggle against faster combo decks or heavy control strategies that prevent creature development.

Top 10 Most Impactful Cards:

  • Branching Evolution
  • Kindred Discovery
  • Herald of Secret Streams
  • Hardened Scales
  • Svyelun of Sea and Sky
  • Emperor Mihail II
  • Kumena, Tyrant of Orazca
  • Evolution Sage
  • Master of the Pearl Trident
  • Deeproot Waters

Attribute Ratings:

  • Speed: 5/10
  • Resilience: 6/10
  • Consistency: 7/10
  • Interaction: 4/10

Rating Justification:

This deck operates at a focused casual level, with strong tribal synergies and a cohesive strategy around +1/+1 counters and explore mechanics. While it can generate significant value through card draw and counter multiplication, it typically needs several turns to establish a threatening board presence. The deck performs better than typical precon decks (4.0) due to its synergistic card choices and tribal support, but lacks the explosive power and interaction suite of higher-powered decks (6.0+). It's well-positioned against other casual tribal strategies but may struggle against more optimized decks.

Final power level rating: 5.0 - 5.5

Info
DECK LIST
Hakbal of the Surging Soul
Creature: 37
1
Benthic Biomancer
U
1
Cold-Eyed Selkie
1 G/U G/U
1
Coralhelm Commander
U U
1
Deeproot Elite
1 G
1
Deeproot Historian
3 G
1
Emperor Mihail II
1 U U
1
Evolution Sage
2 G
1
Herald of Secret Streams
3 U
1
Kiora's Follower
G U
1
Kopala, Warden of Waves
1 U U
1
Kumena, Tyrant of Orazca
1 G U
1
Master of the Pearl Trident
U U
1
Merfolk Cave-Diver
2 U
1
Merfolk Mistbinder
G U
1
Merfolk Skydiver
G U
1
Merfolk Sovereign
1 U U
1
Merrow Reejerey
2 U
1
Metallic Mimic
2
1
Mist Dancer
4 U
1
Nicanzil, Current Conductor
G U
1
Prime Speaker Zegana
2 G G U U
1
Realmwalker
2 G
1
Sage of Fables
2 U
1
Seafloor Oracle
2 U U
1
Singer of Swift Rivers
1 G U
1
Stonybrook Banneret
1 U
1
Surgespanner
2 U U
1
Svyelun of Sea and Sky
1 U U
1
Tatyova, Benthic Druid
3 G U
1
Thassa, God of the Sea
2 U
1
Thieving Skydiver
1 U
1
Tishana, Voice of Thunder
5 G U
1
Topography Tracker
2 G
1
Tributary Instructor
3 G
1
Vorel of the Hull Clade
1 G U
1
Xolatoyac, the Smiling Flood
4 G U
1
Zegana, Utopian Speaker
2 G U
Sorcery: 6
1
Bygone Marvels
G G
1
Curse of the Swine
X U U
1
Explore
1 G
1
Kodama's Reach
2 G
1
Ravenform
2 U
1
Wave Goodbye
2 U U
Instant: 9
1
Aetherize
3 U
1
Beast Within
2 G
1
Commit // Memory
3 U //  4 U U
1
Growth Spiral
G U
1
Inspiring Call
2 G
1
Quandrix Command
1 G U
1
Rapid Hybridization
U
1
Ripples of Potential
1 U
1
Ruinous Intrusion
3 G
Artifact: 5
1
Arcane Signet
2
1
Commander's Sphere
3
1
Simic Signet
2
1
Sol Ring
1
1
Swiftfoot Boots
2
Enchantment: 6
1
Branching Evolution
2 G
1
Deeproot Waters
2 U
1
Hardened Scales
G
1
Kindred Discovery
3 U U
1
Reflections of Littjara
4 U
1
Simic Ascendancy
G U
Land: 36
1
Alchemist's Refuge
1
Command Tower
7
Forest
1
Hinterland Harbor
13
Island
1
Karn's Bastion
1
Llanowar Reborn
1
Mosswort Bridge
1
Myriad Landscape
1
Path of Ancestry
1
Reliquary Tower
1
Rogue's Passage
1
Secluded Courtyard
1
Simic Growth Chamber
1
Temple of Mystery
1
Temple of the False God
1
Unclaimed Territory
1
Vineglimmer Snarl