Overview:
A dice-rolling focused deck that uses Mr. House, President and CEO to generate Robot and Treasure tokens, leveraging various payoffs for both dice rolling and artifact synergies to create a value-generating engine that can overwhelm opponents through token production and artifact-based damage.
Primer:
The deck operates on multiple synergistic layers, primarily focusing on dice rolling and artifact token generation. The commander, Mr. House, President and CEO, serves as a reliable source of both Robot and Treasure tokens when rolling high numbers. The deck includes numerous dice-rolling modifiers and payoffs, such as Barbarian Class and Wyll, Blade of Frontiers, while also incorporating artifact-based win conditions through cards like Marionette Master and Reckless Fireweaver.
The optimal play pattern involves establishing early ramp through artifacts like Sol Ring and various Bobbleheads, then setting up dice-rolling enhancement effects before leveraging the commander's ability. The deck can create substantial board presence through Robot tokens while simultaneously generating Treasure tokens for both mana acceleration and artifact-based damage triggers. The presence of cards like Academy Manufactor can multiply the token generation significantly, while protection spells like Teferi's Protection help preserve the board state.
Weaknesses:
The deck is vulnerable to artifact hate and graveyard hate, as many of its key pieces rely on artifacts staying on the battlefield. Board wipes can be particularly devastating, though the deck runs some protection against them. The reliance on dice rolling introduces an element of variance that can make the deck's performance inconsistent. The relatively low land count (33) could lead to mana issues in longer games.
Most Important Cards:
- Academy Manufactor
- Marionette Master
- Jan Jansen, Chaos Crafter
- Reckless Fireweaver
- Barbarian Class
- Sol Ring
- Teferi's Protection
- Component Pouch
- Arcane Signet
- Wyll, Blade of Frontiers
Attribute Ratings:
- Speed: 5/10
- Resilience: 6/10
- Consistency: 5/10
- Interaction: 6/10
Rating Justification:
This deck falls into the 5.0-5.5 range on the power scale. While it has some powerful interactions and can generate significant value, the reliance on dice rolling and multiple pieces for its strongest plays makes it slower than more optimized decks. It's stronger than a typical precon due to its focused strategy and inclusion of powerful interaction pieces, but the variance inherent in dice rolling and the need to establish multiple pieces for its strongest plays prevents it from reaching higher power levels.
Final power level rating: 5.0 - 5.5
This rating reflects its position as an optimized casual deck that can execute its strategy effectively but typically won't threaten wins before turn 8-10. The deck has clear synergies and some powerful interactions, but its randomness element and setup requirements keep it from competing with more focused, faster strategies.
Mr. House, President and CEO