









Overview:
This Bant (GWU) deck helmed by Ms. Bumbleflower focuses on +1/+1 counter synergies, token multiplication, and alternate win conditions through card draw mechanics. While it has multiple paths to victory, its lack of fast mana, limited protection, and reliance on slow value engines place it in casual tiers.
Primer:
Core Strategy: The deck aims to leverage Ms. Bumbleflower's triggered abilities to build flying threats with +1/+1 counters while drawing into alternate wincons like Simic Ascendancy, Triskaidekaphile, and Twenty-Toed Toad. Key phases:
- Early Setup: Use group draw effects (Rites of Flourishing, Kwain) to accelerate resources while deploying counter engines like Forgotten Ancient
- Midgame Scaling: Multiply tokens via Octomancer and Fisher's Talent, converting card draw into threats with Chasm Skulker and Psychosis Crawler
- Win Conditions:
- Simic Ascendancy with counter-doublers like Kalonian Hydra
- Hand size wins via Triskaidekaphile/Twenty-Toed Toad
- Combat overrun with flying tokens from commander triggers
Mulligan Priorities:
- Keep hands with 3 lands + early ramp (Farseek, Coiling Oracle)
- Prioritize cards enabling turn 4 commander cast
- Avoid hands lacking card draw engines
Key Tips:
- Time Perch Protection as a fog/phase-out defense before critical turns
- Use Illusionist's Gambit to redirect lethal attacks
- Stack multiple gift triggers per turn to activate Ms. Bumbleflower's double-draw
Avoid Traps:
- Overcommitting to symmetrical draw effects without protection
- Casting Coveted Jewel without board control
- Relying on slow 6+ mana payoffs like Body of Knowledge
Weaknesses:
Critical:
- No protection for key creatures (0 hexproof sources beyond Swiftfoot Boots)
- Relies on opponents not exploiting gifted card advantage
- Fragile wincons (20-turn setup for Twenty-Toed Toad)
Moderate:
- Slow recovery from board wipes
- Limited countermagic (only An Offer You Can't Refuse, Long River's Pull)
Minor:
- Weak to hand disruption (critical mass needed for Triskaidekaphile)
Most Important Cards:
- Simic Ascendancy
- Twenty-Toed Toad
- Psychosis Crawler
- Body of Knowledge
- Forgotten Ancient
- Managorger Hydra
- Octomancer
- Chasm Skulker
- Triskaidekaphile
- Kalonian Hydra
Attribute Ratings:
Speed: 4/10
- Earliest possible win: T8-10 via Simic Ascendancy with perfect draws
- Average goldfish: T10-12 through combat/counters
Resilience: 3/10
- Minimal recursion (only Peerless Recycling)
- Dies to 1-2 well-timed removals on key pieces
Consistency: 5/10
- 8 card draw engines but only 3 tutors (Tempt with Discovery, Long River's Pull, Sphinx of Enlightenment)
- Relies on opponents enabling gift synergies
Interaction: 3/10
- 6 targeted removals (e.g., Swords to Plowshares, Generous Gift)
- 2 counterspells (An Offer You Can't Refuse, Long River's Pull)
- Mostly sorcery-speed answers
Rating Justification:
This deck sits between "Casual/Precon" (T10-12 wins) and "Focused Casual" (T9-11) in the rubric. While it has multiple wincons and some synergy, its glacial speed and vulnerability to interaction prevent it from reaching optimized tiers. The lack of free protection and low-density interaction make it fold to focused decks, but it outvalues true jank.
Power level: 4.0 - 4.5
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