Overview:
A token-copying strategy deck that aims to create numerous tokens and transform them into powerful copies using Brudiclad, Telchor Engineer's ability, typically winning through combat damage or overwhelming board presence.
Primer:
The deck's primary gameplan revolves around creating various tokens through artifacts, creatures, and spells, then using Brudiclad's ability to transform these tokens into copies of more powerful options. The deck includes numerous token generators like Thopter Spy Network, Efficient Construction, and Whirler Rogue to establish a board presence, while cards like Mechanized Production and Clone Legion provide ways to create copies of powerful creatures or artifacts.
The deck operates in phases: early game focuses on ramping through mana rocks and establishing token generators, mid-game transitions into creating valuable tokens to copy, and late game involves transforming the token army into threats. Key interaction pieces like Counterspell and Negate protect the strategy, while various cost reduction effects from cards like Enthusiastic Mechanaut and Foundry Inspector help accelerate the gameplan.
Weaknesses:
The deck is heavily reliant on its commander to execute its primary strategy and can struggle if Brudiclad is repeatedly removed. Board wipes are particularly devastating as they clear both the token army and potential copy targets. The deck also has limited ways to deal with enchantments and can be vulnerable to graveyard hate, which limits some of its recursive elements.
Most Important Cards:
- Mechanized Production
- Myr Battlesphere
- Ancient Stone Idol
- Idol of Oblivion
- Thopter Spy Network
- Efficient Construction
- Saheeli's Artistry
- Sol Ring
- Combat Celebrant
- Stolen Identity
Attribute Ratings:
- Speed: 5/10
- Resilience: 4/10
- Consistency: 6/10
- Interaction: 5/10
Rating Justification:
This deck operates at a focused casual level, typically able to establish its gameplan around turns 8-10. While it contains some powerful effects, the reliance on multiple pieces and the commander makes it slower than higher-powered decks. It's more powerful than unmodified precons due to its synergistic elements and interaction suite, but lacks the explosive potential and consistency of higher-powered decks.
Final power level rating: 5.0 - 5.5
The deck sits firmly in the optimized casual range because it has a clear gameplan and can execute it consistently, but typically won't threaten wins before turn 8-9. It includes enough interaction to protect its strategy but lacks the fast mana and efficient tutors that would push it into higher power levels. The token-copying strategy can be powerful when it comes together but requires significant setup time.
Brudiclad, Telchor Engineer