









Overview:
This Ixhel, Scion of Atraxa deck focuses on poison counters through toxic/infect creatures and proliferate synergies. While it has a clear gameplan, it lacks fast combos, sufficient protection, and high-tier interaction, positioning it as a focused casual build with moderate poison acceleration and midrange value.
Primer:
Core Strategy: The deck aims to apply early poison counters via toxic/infect creatures like Bilious Skulldweller and Ichor Rats, then proliferate them to lethal levels using Evolution Sage and Contagion Clasp. Key phases:
- Poison Setup: Deploy 1-2 toxic creatures by T3-4 (e.g., Plague Stinger, Blight Mamba) to establish initial counters
- Proliferation Engine: Use Grateful Apparition attacks and proliferate triggers to escalate poison while maintaining board presence
- Corrupted Payoffs: Activate Ixhel's card theft ability and Phyresis Outbreak damage scaling once opponents reach 3+ poison
Mulligan Priorities:
- Keep hands with 3 lands (including color fixing) and 1-2 toxic creatures
- Prioritize T2 proliferate enablers (Blightbelly Rat, Cankerbloom) over slow value pieces
- Reject hands without early poison vectors or excessive taplands
Key Tips:
- Protect critical proliferators like Contaminant Grafter with Ghostly Prison tax effects
- Time Phyrexian Swarmlord to create lethal insect tokens post-proliferation
- Use Grafted Exoskeleton as a surprise infect finisher on evasive creatures
- Leverage Ixhel's stolen cards for unexpected interaction/ramp
Avoid Traps:
- Overextending before establishing tax effects (Windborn Muse)
- Holding proliferate triggers for maximum poison stack rather than incremental gains
- Casting high-cost sorceries like Wurmquake without sufficient poison setup
Weaknesses:
Critical:
- No protection for key creatures (0 hexproof sources)
- Slow poison application (requires 10+ proliferate triggers) Moderate:
- Weak to board wipes (limited recursion beyond Vat Emergence)
- Relies on combat damage for poison (evasion limited to 4 flying creatures) Minor:
- Mana base has 11 taplands slowing early plays
Most Important Cards:
- Ichor Rats (Global poison starter)
- Phyrexian Swarmlord (Token snowball)
- Grafted Exoskeleton (Infect enabler)
- Evolution Sage (Landfall proliferate)
- Contagion Clasp (Repeatable proliferate)
- Grateful Apparition (Combat proliferate)
- Phyresis Outbreak (Poison-based board clear)
- Contaminant Grafter (Proliferate + card advantage)
- Vishgraz, the Doomhive (Token generator + scaling threat)
- Norn's Choirmaster (Commander-triggered proliferate)
Attribute Ratings:
Speed: 5/10
- Theoretical goldfish T7-8 win via ideal proliferate chains
- Requires multiple combat steps to spread poison Resilience: 4/10
- Limited recursion/protection beyond Swords to Plowshares
- Commander tax hurts Ixhel's 5CMC recast Consistency: 5/10
- 8 proliferate engines but only 3 tutors (Geth's Summons, Unnatural Restoration, Blightbelly Rat)
- Moderate card draw in Moldervine Reclamation Interaction: 4/10
- 10 targeted removal spells (mostly sorcery-speed)
- No free counterspells or stack interaction
Rating Justification:
This deck operates at the upper end of Focused Casual (4.5) but lacks the speed and redundancy for Optimized Casual (5.0). It compares to:
- 4.0 (Precon): Faster than stock poison precons with better proliferate density
- 5.0 (Optimized): Lacks Triumph of the Hordes/Tainted Strike finishers and free protection The reliance on combat damage for poison and moderate interaction ceiling keep it below true optimized builds.
Power level: 4.5 - 5.0
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