









Overview:
This Dimir Faerie tribal deck leverages Tegwyll, Duke of Splendor's anthem and death-triggered card advantage to build a flying swarm. It combines tempo control with tribal synergies, using bounce effects, counterspells, and selective reanimation to maintain board presence while chipping away at opponents. While lacking infinite combos, it threatens through incremental value and well-timed board resets.
Primer:
Core Strategy: Establish Faerie dominance through flying threats amplified by Tegwyll's +1/+1 buff and supported by flash-speed interaction. Key phases:
- Early Setup: Deploy Faerie enablers like Faerie Seer and Nightveil Sprite while disrupting opponents with Spell Stutter and Brazen Borrower.
- Midgame Value: Use death triggers from Quickling and Cloud of Faeries to fuel card draw, while Scion of Oona provides protection and power boosts.
- Late Game Closers: Resolve Kindred Dominance or Tegwyll's Scouring to reset opponents' boards while maintaining Faerie tokens, then finish with Oona, Queen of the Fae or Hullbreaker Horror-enhanced combat phases.
Key Interactions:
- Halo Forager + Thrilling Encore: Reanimate key spells and steal opponents' creatures
- Archmage of Echoes doubling Faerie permanents
- Reflections of Littjara copying critical Faerie spells
Mulligan Priorities:
- 3 lands with color fixing (prioritize Secluded Glen)
- Early Faeries or card selection (Consider, Opt)
- At least 1 interaction piece (Arcane Denial, Reality Shift)
Weaknesses:
Critical:
- No graveyard protection against Rest in Peace/Leyline of the Void
- Limited recovery from board wipes (only 3 mass bounce effects)
Moderate:
- Relies on creature-based card draw vulnerable to removal
- Slow mana base (7 enters-tapped lands)
Minor:
- Life loss from Tegwyll triggers adds up
Most Important Cards:
- Scion of Oona
- Halo Forager
- Distant Melody
- Kindred Dominance
- Oona, Queen of the Fae
- Archmage of Echoes
- Hullbreaker Horror
- Tegwyll's Scouring
- Reflections of Littjara
- Rankle, Master of Pranks
Attribute Ratings:
Speed: 5/10
- Goldfish win around T8-10 through combat damage
- Limited mana acceleration beyond Sol Ring
Resilience: 6/10
- Flash creatures and instant-speed interaction allow reactive play
- Vulnerable to back-to-back board wipes
Consistency: 6/10
- Strong card draw engine via Faerie deaths
- Lacks tutors beyond Dig Through Time
Interaction: 7/10
- 10 instant-speed answers including Arcane Denial and Reality Shift
- Spell Stutter scales powerfully with Faerie count
Rating Justification:
This deck operates at the upper end of Casual/Precon (4.0) but lacks the fast mana and combo density of Optimized Casual (5.0). Its focused tribal synergy and robust interaction surpass typical precons, while slower clock and vulnerability to stax keep it below high-power tiers. Comparable to upgraded tribal decks that win through combat around T10 with backup control elements.
Power level: 4.5 - 5.0
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