









Overview:
This deck leverages Laughing Jasper Flint's ability to steal and cast opponents' cards while generating value through Treasure tokens and outlaws. The strategy combines creature theft, resource denial, and incremental advantage through Treasures, with secondary win conditions via Revel in Riches and damage amplification.
Primer:
Core Strategy: The deck aims to control the board by stealing opponents' creatures (Mass Mutiny, Bladegriff Prototype) and exiling their libraries (commander trigger, Opposition Agent). Treasure generation (Revel in Riches, Brass's Bounty) fuels explosive turns while draining effects (Psychosis Crawler) chip away at life totals. Key lines:
- Early Game: Ramp with Moxen/Signets and deploy value engines like Morbid Opportunist.
- Mid Game: Cast the commander, steal threats, and exile opponents' key spells via Praetor's Grasp.
- Late Game: Close with Revel in Riches, Aether Snap + token armies, or stolen wincons.
Mulligan Priorities:
- Keep hands with 3 lands and at least 1 ramp artifact (Sol Ring, Arcane Signet).
- Prioritize early interaction (Shoot the Sheriff) or enablers like Treasure Nabber.
- Avoid hands lacking red/black mana sources or reliant on high-CMC cards.
Key Tips:
- Time board wipes (Blood Money) to maximize Treasure generation with Revel in Riches.
- Use Lithoform Engine to copy the commander's upkeep trigger for double exile value.
- Opposition Agent + fetch lands creates instant-speed theft opportunities.
Avoid Traps:
- Overextending with stolen creatures before securing a sac outlet.
- Holding up mana for reactive plays without proactive value engines.
Weaknesses:
Critical:
- Heavy reliance on commander for engine (folds to repeated removal)
- Limited protection for key pieces (1 counterspell: Return the Favor)
Moderate:
- Slow recovery from board wipes
- Weak to graveyard-exile effects (disrupts Bitter Ordeal/recursion)
Minor:
- Mana base handles color requirements well (14 duals, 5 fetches)
Most Important Cards:
- Opposition Agent
- Revel in Riches
- Praetor's Grasp
- Bitter Ordeal
- Blood Money
- Ruthless Knave
- Treasure Nabber
- Aether Snap
- Psychosis Crawler
- Brass's Bounty
Attribute Ratings:
Speed: 5/10
- Fast mana (Moxen, Sol Ring) enables T4-5 commander, but primary wincons require setup (T7-8 Revel in Riches)
Resilience: 4/10
- Recursion limited to Endless Sands; folds to 2+ commander removals
Consistency: 6/10
- 7 tutors (Inventors' Fair, Illicit Shipment) find key pieces but lack redundancy for theft effects
Interaction: 5/10
- 10 targeted removals (Contract Killing, Hurl Through Hell) but minimal counterspells
Rating Justification:
The deck sits between "Focused Casual" (5.0) and "Optimized Casual" (5.5) on the rubric. It has:
- Better-than-precon speed/consistency via fast mana and tutors
- Clear wincons but lacks cEDH-level redundancy/protection
- Struggles against T6-7 combo decks but dominates mid-power tables
Power level: 4.5 - 5.0
Enhance Your Gameplay
With premium accessories trusted by MTG players

Premium protection with industry-leading durability and shuffle feel