









Overview:
This Mardu token/sacrifice deck leverages Caesar, Legion's Emperor to convert disposable creatures into token swarms, card advantage, and burn damage. While it demonstrates focused token synergy and moderate interaction, it lacks cEDH-level speed, protection, and combo finishes. The deck operates at a "Focused Casual" level with explosive token turns but struggles against heavy interaction.
Primer:
Core Strategy: The deck aims to flood the board with Soldier tokens via Squad creatures (Gary Clone, Securitron Squadron), token generators (Assemble the Legion, Captain of the Watch), and Caesar's attack trigger. Key lines involve:
- Early Setup: Play low-cost enablers like Boomer Scrapper and Impassioned Orator while ramping with Sol Ring/Arcane Signet.
- Midgame Payoffs: Deploy Caesar or Black Market to convert creature deaths into tokens/mana, then use Skullclamp for card draw or Bastion of Remembrance for drain effects.
- Closing Power: Overwhelm with token armies buffed by Intangible Virtue/Fervent Charge or burn via Caesar's damage mode with 10+ tokens.
Mulligan Priorities:
- 3 lands (prioritize untapped sources)
- Early token generators (Securitron Squadron, White Glove Gourmand)
- Sacrifice outlets (Deadly Dispute, Lethal Scheme)
Key Tips:
- Time Caesar's entry after establishing 1-2 token generators
- Use Skullclamp on 1-toughness tokens for maximum value
- Save Ruinous Ultimatum for critical board states
Weaknesses:
Critical:
- No free protection for Caesar (vulnerable to 3+ removals)
- Limited answers to enchantment-based hate (Rest in Peace, Authority of the Consuls)
Moderate:
- Slow recovery from board wipes
- Relies on combat damage without alternate wincons
Minor:
- Some tapped lands slow early development
Most Important Cards:
- Skullclamp
- Black Market
- Assemble the Legion
- Pitiless Plunderer
- Bastion of Remembrance
- Intangible Virtue
- Captain of the Watch
- Martial Coup
- Ruthless Radrat
- Secure the Wastes
Attribute Ratings:
Speed: 5/10
Theoretical goldfish win ~T8-9 through token overrun or Caesar triggers. Requires multiple setup turns for critical mass.
Resilience: 4/10
Moderate recursion (Marshal's Anthem) but lacks free protection. Token redundancy helps against single-target removal.
Consistency: 5/10
12 token generators provide redundancy, but only 3 tutors (V.A.T.S., land fetches). Draw engines rely on board presence.
Interaction: 5/10
10 targeted removals (Anguished Unmaking, Lethal Scheme) and 3 board wipes. Mostly sorcery-speed with limited counters.
Rating Justification:
This deck exceeds upgraded precons (4.0) through focused token synergies and midrange value engines but lacks the speed (T7-8 benchmark) and protection of optimized lists (6.0). Its T8-10 combat wins and moderate interaction align with 5.0 ("Optimized Casual/Strong Precon"), though the absence of infinite combos and vulnerability to commander removal prevent higher scoring.
Power level: 4.5 - 5.0
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