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COMMANDER(S)
Zimone, Mystery Unraveler
Control Token QR Code
G U
- Simic
Created by  WotC
Bracket
4.0 - 4.5
Bracket 2
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ANALYSIS

Overview:

This Simic manifest/landfall deck leverages Zimone's unique ability to generate value through face-down permanents and land synergy. While containing some strong value engines, it lacks focused win conditions and high-speed combos, relying instead on incremental value and midrange creature beats.

Primer:

Core Strategy: The deck aims to flood the board with manifested creatures using Zimone's landfall triggers, then flip them for value using her secondary ability. Key phases:

  1. Land Ramp: Utilize 15+ ramp spells to trigger Zimone's landfall and enable big plays
  2. Manifest Engine: Deploy 2-3 face-down creatures per turn through Scroll of Fate, Primordial Mist, and Zimone triggers
  3. Value Flip: Turn up high-impact creatures like Deathmist Raptor and Kheru Spellsnatcher using Overgrown Zealot and Zimone
  4. Win Through: Overwhelm with modified creatures (Trail of Mystery), token swarms (Scute Swarm), or Hydra Omnivore combat damage

Mulligan Priorities:

  • Keep hands with 3 lands + ramp (Cultivate, Sakura-Tribe Elder)
  • Prioritize early manifest enablers over high-cost creatures
  • Avoid hands without green mana sources

Key Tips:

  • Sequence land drops carefully to maximize Zimone triggers
  • Use Yedora, Grave Gardener to recur flipped creatures as Forests
  • Save Biomass Mutation for lethal after building wide board
  • Protect Zimone with Counterspell and Beast Within

Weaknesses:

Critical:

  • No deterministic win conditions
  • Relies on combat damage without reliable evasion Moderate:
  • Vulnerable to graveyard hate (exiles Deathmist Raptor recursion)
  • Limited protection for Zimone (only 3 counterspells) Minor:
  • Slow recovery from board wipes
  • High average CMC (3.4)

Most Important Cards:

  • Scroll of Fate
  • Primordial Mist
  • Trail of Mystery
  • Deathmist Raptor
  • Yedora, Grave Gardener
  • Scute Swarm
  • Aesi, Tyrant of Gyre Strait
  • Whisperwood Elemental
  • Hydra Omnivore
  • Overgrown Zealot

Attribute Ratings:

Speed: 5/10

  • Goldfish win around T8-9 through combat
  • No fast mana or combo acceleration Resilience: 6/10
  • Moderate recursion (Shigeki, Drownyard Temple)
  • Some protection for key pieces Consistency: 6/10
  • 8 land tutors but only 3 manifest-specific tutors
  • Strong card draw engines (Tatyova, Rashmi) Interaction: 5/10
  • 7 targeted removal/counters
  • Lacks free interaction and board wipes

Rating Justification:

This deck sits between Casual/Precon (4.0) and Focused Casual (4.5) levels. While more synergistic than a precon with its manifest engine, it lacks the focused wincons and interaction density of optimized casual decks. The T8-10 goldfish speed and reliance on combat damage align with 4.0-4.5 benchmarks. Presence of strong value engines prevents it from being lower, while absence of fast combos or stax elements keeps it below 5.0.

Power level: 4.0 - 4.5

DECK LIST
Zimone, Mystery Unraveler
Creature: 32
($36.66)
1
Aesi, Tyrant of Gyre Strait
4 G U
1
Arixmethes, Slumbering Isle
2 G U
1
Ashaya, Soul of the Wild
3 G G
1
Augur of Autumn
1 G G
1
Beanstalk Giant // Fertile Footsteps
6 G
1
Body of Knowledge
3 U U
1
Citanul Hierophants
3 G
1
Curator Beastie
4 G G
1
Deathmist Raptor
1 G G
1
Giggling Skitterspike
4
1
Glitch Interpreter
2 U
1
Greater Tanuki
4 G G
1
Hydra Omnivore
4 G G
1
Kefnet the Mindful
2 U
1
Kheru Spellsnatcher
3 U
1
Kianne, Corrupted Memory
2 G U
1
Multani, Yavimaya's Avatar
4 G G
1
Overgrown Zealot
1 G
1
Rashmi, Eternities Crafter
2 G U
1
Sakura-Tribe Elder
1 G
1
Scute Swarm
2 G
1
Shigeki, Jukai Visionary
1 G
1
Shriekwood Devourer
5 G G
1
Skaab Ruinator
1 U U
1
Tatyova, Benthic Druid
3 G U
1
Temur War Shaman
4 G G
1
Thunderfoot Baloth
4 G G
1
Trygon Predator
1 G U
1
Whisperwood Elemental
3 G G
1
Worldspine Wurm
8 G G G
1
Yavimaya Elder
1 G G
1
Yedora, Grave Gardener
4 G
Artifact: 4
($2.06)
1
Arcane Signet
2
1
Scroll of Fate
3
1
Simic Signet
2
1
Sol Ring
1
Enchantment: 8
($1.9)
1
Experimental Lab // Staff Room
3 G
1
Growing Dread
G U
1
Primordial Mist
4 U
1
Retreat to Coralhelm
2 U
1
Sandwurm Convergence
6 G G
1
They Came from the Pipes
4 U
1
Trail of Mystery
1 G
1
Wilderness Reclamation
3 G
Instant: 9
($3.0)
1
Beast Within
2 G
1
Biomass Mutation
X G/U G/U
1
Cackling Counterpart
1 U U
1
Counterspell
U U
1
Dig Through Time
6 U U
1
Eureka Moment
2 G U
1
Growth Spiral
G U
1
Reality Shift
1 U
1
Zimone's Hypothesis
3 U U
Sorcery: 8
($4.63)
1
Aether Gale
3 U U
1
Cultivate
2 G
1
Disorienting Choice
3 G
1
Explosive Vegetation
3 G
1
Ezuri's Predation
5 G G G
1
Oversimplify
3 G U
1
Overwhelming Stampede
3 G G
1
Rampant Growth
1 G
Land: 38
($5.3)
1
Ash Barrens
1
Castle Vantress
1
Command Tower
1
Drownyard Temple
1
Evolving Wilds
1
Flooded Grove
9
Forest
1
Hinterland Harbor
9
Island
1
Mosswort Bridge
1
Myriad Landscape
1
Overflowing Basin
1
Quandrix Campus
1
Reliquary Tower
1
Simic Growth Chamber
1
Tangled Islet
1
Temple of Mystery
1
Temple of the False God
1
Terramorphic Expanse
1
Thornwood Falls
1
Vineglimmer Snarl
1
Yavimaya Coast

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