Overview:
A tribal changeling deck that leverages creatures with changeling and tribal lords to create powerful synergies, with Reaper King's destruction ability as a control element. The deck focuses on creature type manipulation to maximize tribal benefits across multiple creature types.
Primer:
The deck operates by establishing a board presence with changelings and tribal support cards that benefit from the changelings counting as every creature type. Key pieces like Maskwood Nexus, Morophon, the Boundless, and Arcane Adaptation allow for powerful tribal synergies. The deck can generate value through various tribal payoffs while using Reaper King's ability to control the board.
The primary gameplan involves building a critical mass of creatures that benefit from multiple tribal effects simultaneously. Cards like Door of Destinies, Mirror Entity, and various tribal lords create exponential power increases. Secondary win conditions include tribal-specific strategies like Gilt-Leaf Archdruid's land control or Magda, Brazen Outlaw's artifact tutoring ability.
Weaknesses:
- Heavily relies on creature-based strategies, making it vulnerable to board wipes and mass removal
- Mana base is slow with many lands entering tapped, affecting early game development
- Commander is expensive and requires specific color combinations, making it difficult to cast consistently
- Limited protection for key pieces and relatively few counterspells
Most Important Cards:
- Maskwood Nexus
- Morophon, the Boundless
- Mirror Entity
- Door of Destinies
- Arcane Adaptation
- Chromatic Lantern
- Sol Ring
- Path of Ancestry
- Command Tower
- Reflections of Littjara
Attribute Ratings:
- Speed: 4/10
- Resilience: 5/10
- Consistency: 6/10
- Interaction: 5/10
Rating Justification:
This deck falls into the 5.0-5.5 range due to its focused but relatively slow strategy. While it has powerful synergies and can generate significant value, the reliance on expensive spells and enters-tapped lands prevents it from competing with faster decks. The deck has better consistency than typical casual decks due to redundant effects but lacks the explosive power or protection of higher-powered builds.
Final power level rating: 5.0 - 5.5
The deck shows clear optimization in its tribal synergies but operates at a speed more appropriate for casual play. It can create powerful board states but typically won't threaten wins before turn 10 without perfect draws. The interaction suite is present but limited, and the mana base, while functional, holds back its potential speed.
Reaper King