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COMMANDER(S)
Feather, the Redeemed
QR Code
R W
- Boros
OVERVIEW
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ANALYSIS

Overview:

A Feather, the Redeemed combat-focused deck that aims to win through commander damage and token generation by repeatedly casting cheap targeting spells that return to hand, creating an engine of card advantage and creature buffs.

Primer:

This deck operates by leveraging Feather, the Redeemed's ability to recycle targeting spells each turn, creating a powerful value engine. The primary gameplan involves protecting and buffing Feather or other key creatures while generating incremental advantage through cards that cantrip (draw a card) when cast. The deck includes several token generators like Young Pyromancer and Monastery Mentor that benefit from the high volume of spells being cast.

Secondary win conditions include going wide with tokens through cards like Zada, Hedron Grinder and Mirrorwing Dragon which can multiply your targeting spells across your board. The deck can also win through direct damage via Guttersnipe or commander damage after buffing Feather, the Redeemed with multiple combat steps and protection spells.

Weaknesses:

The deck is heavily reliant on having its commander in play, making it vulnerable to repeated removal or tax effects. Board wipes can be particularly devastating if protection spells aren't available, as the deck needs creatures in play to function. The strategy can also struggle against heavy counterspell-based control decks that can prevent the crucial targeting spells from resolving.

Top 10 Most Impactful Cards:

  • Feather, the Redeemed
  • Zada, Hedron Grinder
  • Monastery Mentor
  • Sunforger
  • Smothering Tithe
  • Boros Charm
  • Teferi's Protection
  • Swords to Plowshares
  • Sol Ring
  • Sacred Foundry

Attribute Ratings:

  • Speed: 5/10
  • Resilience: 6/10
  • Consistency: 7/10
  • Interaction: 6/10

Rating Justification:

This deck operates at a focused casual level, with the ability to generate significant value through its commander but requiring setup time to get going. While it includes some powerful cards and interaction pieces, it typically won't threaten wins before turn 8-9 without perfect draws. The deck is more resilient than typical casual builds due to its protection suite but less explosive than higher-powered decks. It sits comfortably above precon level due to its focused strategy and card quality but below truly optimized builds that can win earlier or more consistently.

Final power level rating: 5.5 - 6.0

Info
DECK LIST
Feather, the Redeemed
Creature: 18
1
Akroan Crusader
R
1
Anax and Cymede
1 R W
1
Ashling, Flame Dancer
2 R R
1
Birgi, God of Storytelling // Harnfel, Horn of Bounty
1
Burning Prophet
1 R
1
Giggling Skitterspike
4
1
Goldspan Dragon
3 R R
1
Guttersnipe
2 R
1
Illuminator Virtuoso
1 W
1
Mirrorwing Dragon
3 R R
1
Monastery Mentor
2 W
1
Phalanx Leader
W W
1
Pinnacle Monk // Mystic Peak
1
Priest of Urabrask
2 R
1
Runaway Steam-Kin
1 R
1
Storm-Kiln Artist
3 R
1
Young Pyromancer
1 R
1
Zada, Hedron Grinder
3 R
Sorcery: 7
1
Angelfire Ignition
1 R W
1
Blasphemous Act
8 R
1
Jeska's Will
2 R
1
Past in Flames
3 R
1
Seize the Day
3 R
1
Sundering Eruption // Volcanic Fissure
1
Wrath of God
2 W W
Instant: 27
1
Angel's Grace
W
1
Apostle's Blessing
1 W/P
1
Boon of Safety
W
1
Boros Charm
R W
1
Chaos Warp
2 R
1
Cloudshift
W
1
Crimson Wisps
R
1
Defiant Strike
W
1
Eerie Interlude
2 W
1
Expedite
R
1
Faith's Shield
W
1
Fight as One
W
1
Fists of Flame
1 R
1
Fleeting Flight
W
1
Impact Resonance
1 R
1
Legion Leadership // Legion Stronghold
1
Loran's Escape
W
1
Might of the Meek
R
1
Monstrous Rage
R
1
Parting Gust
W W
1
Path to Exile
W
1
Reckless Rage
R
1
Shelter
1 W
1
Swords to Plowshares
W
1
Teferi's Protection
2 W
1
Temur Battle Rage
1 R
1
Wear // Tear
1 R //  W
Artifact: 13
1
Arcane Signet
2
1
Boros Signet
2
1
Commander's Sphere
3
1
Fire Diamond
2
1
Livewire Lash
2
1
Marble Diamond
2
1
Primal Amulet // Primal Wellspring
1
Sentinel Tower
4
1
Sol Ring
1
1
Sunforger
3
1
Sword of Feast and Famine
3
1
Talisman of Conviction
2
1
Thought Vessel
2
Enchantment: 3
1
Aria of Flame
2 R
1
Frontline Heroism
2 R
1
Smothering Tithe
3 W
Land: 31
1
Arid Mesa
1
Battlefield Forge
1
Bloodstained Mire
1
Clifftop Retreat
1
Command Tower
1
Evolving Wilds
1
Fabled Passage
1
Inspiring Vantage
1
Marsh Flats
5
Mountain
1
Myriad Landscape
1
Needle Spires
1
Needleverge Pathway // Pillarverge Pathway
6
Plains
1
Reflecting Pool
1
Reliquary Tower
1
Rugged Prairie
1
Sacred Foundry
1
Spectator Seating
1
Sunbaked Canyon
1
Terramorphic Expanse
1
Wooded Foothills