Overview:
This is a Food/token-based value deck utilizing the synergy between Pippin, Warden of Isengard and Merry, Warden of Isengard to generate incremental advantage through Food tokens and creature tokens, eventually overwhelming opponents with buffed creatures.
Primer:
The deck operates on multiple synergistic layers, primarily focusing on Food token generation through Pippin, Warden of Isengard and various support pieces like Gilded Goose and Witch's Oven. These Food tokens serve both as value engines through cards like Trail of Crumbs and as fuel for Pippin's anthem effect. Merry, Warden of Isengard adds an additional value layer by creating Soldier tokens whenever artifacts enter the battlefield.
The secondary strategy involves token multiplication through Chatterfang, Squirrel General and Academy Manufactor, creating additional value from each token-generating effect. The deck can build towards either a wide token strategy or transition into a large creature assault using Pippin's anthem ability. The extensive ramp package ensures consistent development, while tutors help find key pieces when needed.
Weaknesses:
The deck is vulnerable to graveyard hate and artifact removal, which can disrupt many of its value engines. It lacks significant interaction against combo decks and has limited answers to flying creatures. The reliance on multiple pieces to generate significant advantage makes it susceptible to targeted removal, and the mana base's heavy reliance on tapped lands slows down the deck considerably.
Most Important Cards:
- Academy Manufactor
- Chatterfang, Squirrel General
- Trail of Crumbs
- Witch's Oven
- Gilded Goose
- Tireless Provisioner
- Defense of the Heart
- Pitiless Plunderer
- Jaheira, Friend of the Forest
- Camellia, the Seedmiser
Attribute Ratings:
- Speed: 4/10
- Resilience: 6/10
- Consistency: 5/10
- Interaction: 3/10
Rating Justification:
The deck operates at a distinctly casual power level, with its primary gameplan typically coming online around turn 8-10. While it features some powerful synergies and can generate significant value, the abundance of tap lands and reliance on multiple pieces for optimal performance holds it back from higher power levels. When compared to focused decks (6.0) it lacks the speed and interaction, but performs better than unmodified precons (4.0) due to its coherent strategy and synergistic card choices.
Final power level rating: 4.5 - 5.0
This rating places it in the "Focused Casual" to "Optimized Casual" range, reflecting its ability to execute a clear gameplan with reasonable consistency while lacking the speed and interaction needed for higher power levels. The deck can create impressive board states but typically needs several turns to establish its engine and close out games.
Pippin, Warden of Isengard & Merry, Warden of Isengard