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COMMANDER(S)
Ghave, Guru of Spores
QR Code
B G W
- Abzan
OVERVIEW
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ANALYSIS

Overview:

A token-focused Ghave, Guru of Spores deck that utilizes counter manipulation and sacrifice synergies to generate value and overwhelm opponents with creature tokens, supported by recursion elements and removal.

Primer:

The deck aims to establish a token-generating engine with Ghave, Guru of Spores at its center. Early game focuses on ramping and setting up token producers like Awakening Zone and Selesnya Evangel. Mid-game revolves around leveraging Ghave's abilities to create a wide board presence while using sacrifice outlets for value. The deck can win through combat damage with an overwhelming token army or through attrition by repeatedly sacrificing creatures for value. Key synergies include Sigil Captain for counter manipulation and Skullclamp for card draw.

Weaknesses:

The deck is heavily reliant on its commander and can struggle if Ghave is repeatedly removed. Board wipes can be particularly devastating as the deck invests heavily in creating a wide board presence. The mana base is somewhat slow with numerous tap lands, which can impact the deck's ability to curve out effectively.

Top 10 Most Impactful Cards:

  • Ghave, Guru of Spores
  • Aura Shards
  • Skullclamp
  • Sigil Captain
  • Awakening Zone
  • Sol Ring
  • Attrition
  • Hornet Queen
  • Scavenging Ooze
  • Lightning Greaves

Attribute Ratings:

  • Speed: 4/10
  • Resilience: 5/10
  • Consistency: 4/10
  • Interaction: 6/10

Rating Justification:

This deck operates at a casual level with some powerful interactions but lacks the fast mana and tutors needed for higher-powered play. While it includes strong removal options and can generate significant value over time, its reliance on tap lands and slower token strategies places it firmly in the casual category. The deck can compete with other casual decks but would struggle against more optimized builds due to its slower setup time and vulnerability to board wipes.

Final power level rating: 4.0 - 4.5

DECK LIST
Ghave, Guru of Spores
Creature: 26
1
Aquastrand Spider
1 G
1
Celestial Force
5 W W W
1
Chorus of the Conclave
4 G G W W
1
Dark Hatchling
4 B B
1
Deadly Recluse
1 G
1
Fertilid
2 G
1
Golgari Guildmage
B/G B/G
1
Hornet Queen
4 G G G
1
Karador, Ghost Chieftain
5 W B G
1
Monk Realist
1 W
1
Nantuko Husk
2 B
1
Penumbra Spider
2 G G
1
Sakura-Tribe Elder
1 G
1
Scavenging Ooze
1 G
1
Selesnya Evangel
G W
1
Selesnya Guildmage
G/W G/W
1
Shriekmaw
4 B
1
Sigil Captain
1 G W W
1
Spawnwrithe
2 G
1
Spike Feeder
1 G G
1
Squallmonger
3 G
1
Symbiotic Wurm
5 G G G
1
Teneb, the Harvester
3 W B G
1
Vampire Nighthawk
1 B B
1
Vish Kal, Blood Arbiter
4 W B B
1
Yavimaya Elder
1 G G
Sorcery: 9
1
Alliance of Arms
W
1
Bestial Menace
3 G G
1
Cultivate
2 G
1
Death Mutation
6 B G
1
Harmonize
2 G G
1
Hex
4 B B
1
Hour of Reckoning
4 W W W
1
Storm Herd
8 W W
1
Syphon Flesh
4 B
Instant: 7
1
Afterlife
2 W
1
Cobra Trap
4 G G
1
Doom Blade
1 B
1
Footbottom Feast
2 B
1
Mortify
1 W B
1
Nemesis Trap
4 B B
1
Tribute to the Wild
1 G
Artifact: 8
1
Acorn Catapult
4
1
Darksteel Ingot
3
1
Golgari Signet
2
1
Lightning Greaves
2
1
Orzhov Signet
2
1
Selesnya Signet
2
1
Skullclamp
1
1
Sol Ring
1
Enchantment: 10
1
Attrition
1 B B
1
Aura Shards
1 G W
1
Awakening Zone
2 G
1
Fists of Ironwood
1 G
1
Necrogenesis
B G
1
Oblivion Ring
2 W
1
Soul Snare
W
1
Vow of Duty
2 W
1
Vow of Malice
2 B
1
Vow of Wildness
2 G
Land: 39
1
Barren Moor
1
Command Tower
1
Evolving Wilds
10
Forest
1
Golgari Rot Farm
1
Orzhov Basilica
8
Plains
1
Rupture Spire
1
Secluded Steppe
1
Selesnya Sanctuary
8
Swamp
1
Temple of the False God
1
Tranquil Thicket
1
Vivid Grove
1
Vivid Marsh
1
Vivid Meadow