Overview:
This is an artifact-focused recursion deck that generates value through sacrificing and recurring artifacts while creating an army of Necron Warriors. The deck combines aristocrats-style gameplay with artifact synergies to generate both value and combat pressure.
Primer:
The deck operates on multiple synergistic axes, with Imotekh the Stormlord serving as both a token generator and combat enhancer. The primary gameplan involves setting up artifact recursion engines using cards like Scrap Trawler, Myr Retriever, and Junk Diver alongside sacrifice outlets like Krark-Clan Ironworks and Phyrexian Altar. This creates loops that generate mana and trigger Imotekh's ability to create Necron Warriors.
The secondary strategy involves leveraging these tokens alongside value pieces like Marionette Master and Disciple of the Vault to drain opponents while maintaining board presence. The deck includes powerful tutors and card advantage engines like Mystic Forge and Bolas's Citadel to find key pieces and maintain momentum. The combination of artifact recursion, token generation, and sacrifice outlets allows for both grinding value and potential combo finishes.
Weaknesses:
The deck is particularly vulnerable to graveyard hate and artifact removal, which can disrupt both its value engines and combo potential. Rest in Peace effects are especially devastating as they shut down both the commander's ability and the recursion strategy. The deck also struggles against faster combo decks, as its setup time is relatively slow and its interaction package is limited mainly to removal rather than countermagic.
Most Important Cards:
- Krark-Clan Ironworks
- Phyrexian Altar
- Bolas's Citadel
- Marionette Master
- Scrap Trawler
- Myr Retriever
- Ashnod's Altar
- The One Ring
- Mystic Forge
- Disciple of the Vault
Attribute Ratings:
- Speed: 6/10
- Resilience: 7/10
- Consistency: 7/10
- Interaction: 5/10
Rating Justification:
This deck sits comfortably in the 6.5-7.0 range due to its ability to generate significant value and potentially win through combo lines around turns 6-7. While it includes powerful cards and synergies, it lacks the explosive fast mana and protection needed for higher power levels. The deck's resilience through recursion and multiple paths to victory elevates it above casual builds, but its relatively slow setup time and vulnerability to common hate pieces prevent it from competing at higher power levels.
Final power level rating: 6.5 - 7.0
The deck demonstrates strong optimization within its strategy but lacks the speed and protection packages seen in higher-powered decks. It can consistently execute its gameplan and threaten wins through either combat or combo, but typically needs several turns to establish its engines. The inclusion of premium tutors and powerful artifacts shows careful construction, but the reliance on creature-based recursion and relatively fair gameplay keeps it from reaching truly competitive levels.
Imotekh the Stormlord