









Overview:
This Kotori Vehicle tribal deck focuses on artifact synergy and crewing efficient Vehicles to establish board presence. While it has some value engines and recursion, it lacks fast combos, protection, and interaction density, positioning it as a casual build with precon-level upgrades.
Primer:
Core Strategy: Deploy low-crew Vehicles (e.g., Smuggler's Copter, Prodigy's Prototype) using Kotori's crew reduction, then transition to late-game threats like Parhelion II and Cyberdrive Awakener. The deck operates in three phases:
- Early Setup: Use mana rocks (Sol Ring, Etherium Sculptor) and token generators (Sai, Master Thopterist, Myrsmith) to enable crewing.
- Midgame Value: Leverage card advantage from Shorikai, Genesis Engine and Thopter Spy Network while recurring artifacts with Emry, Lurker of the Loch.
- Late Win Attempts: Swing with massive Vehicles enhanced by Master of Etherium or animate noncreature artifacts via Cyberdrive Awakener.
Mulligan Priorities:
- Keep hands with 3 lands and at least 1 mana rock
- Prioritize early Vehicles (Smuggler's Copter) over high-cost threats
- Avoid hands without artifact synergy enablers
Key Tips
- Use Swift Reconfiguration defensively to neutralize threats
- Chain Shorikai, Genesis Engine activations with Drumbellower for card advantage
- Save Organic Extinction for post-animation turns
Weaknesses:
Critical:
- Folded by artifact hate (Vandalblast, Collector Ouphe)
- No infinite combos or deterministic wins Moderate:
- Slow recovery from board wipes
- Limited evasion for Vehicles Minor:
- Basic-heavy mana base
Most Important Cards:
- Shorikai, Genesis Engine
- Cyberdrive Awakener
- Master of Etherium
- Parhelion II
- Emry, Lurker of the Loch
- Thopter Spy Network
- Sai, Master Thopterist
- Katsumasa, the Animator
- Teshar, Ancestor's Apostle
- Sram, Senior Edificer
Attribute Ratings:
Speed: 4/10
- Earliest impactful plays at T3-4 (Smuggler's Copter), major threats not online until T6+ Resilience: 3/10
- Minimal protection (only Indomitable Archangel conditional shroud)
- Slow recursion (Hanna, Ship's Navigator requires 4 mana) Consistency: 5/10
- Moderate draw (9 sources) but limited tutors
- Redundant artifact cost reducers (3) Interaction: 3/10
- 6 targeted removals, 1 counter
- Mostly sorcery-speed (Crush Contraband, Organic Extinction)
Rating Justification:
Lacks the speed (T10-12 goldfish) and resilience of optimized casual decks (5.0), but surpasses base precons through artifact synergies. Comparable to upgraded precons with focused themes but no fast combos. Matches "Casual/Precon" (4.0) in win speed and "Focused Casual" (4.5) in synergy density.
Power level: 4.0 - 4.5
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