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COMMANDER(S)
Nekusar, the Mindrazer
Wheel Grixis QR Code
B R U
- Grixis
OVERVIEW
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ANALYSIS

Overview:

A Nekusar, the Mindrazer wheel strategy deck that aims to punish opponents for drawing cards while leveraging powerful draw effects to control the game and deal massive damage through forced card draw.

Primer:

This deck operates on a strategy of forcing opponents to draw cards while punishing them for doing so. The primary game plan revolves around establishing Nekusar, the Mindrazer or other damage-dealing enchantments like Underworld Dreams, then using wheel effects such as Wheel of Fortune and Windfall to force massive card draw and deal substantial damage. The deck includes several powerful control elements and protection pieces to ensure its strategy can be executed safely.

The secondary win conditions include creature beats with value engines like Sheoldred, the Apocalypse and Tergrid, God of Fright, while maintaining card advantage through powerful draw engines like Rhystic Study. The deck features a robust suite of interaction including counterspells and removal, making it capable of protecting its strategy while disrupting opponents' game plans.

Weaknesses:

The deck is heavily reliant on its commander and wheel effects to function optimally, making it vulnerable to commander removal and graveyard hate. It can struggle against aggressive strategies that can eliminate key pieces before the engine gets going. The mana base could be improved with more fetch lands and shock lands for better color fixing, and the deck might benefit from more targeted removal options.

Top 10 Most Impactful Cards:

  • Wheel of Fortune
  • Notion Thief
  • Narset, Parter of Veils
  • Teferi's Puzzle Box
  • Underworld Dreams
  • Rhystic Study
  • Mana Drain
  • Sheoldred, the Apocalypse
  • Wound Reflection
  • Demonic Tutor

Attribute Ratings:

  • Speed: 6/10
  • Resilience: 7/10
  • Consistency: 7/10
  • Interaction: 8/10

Rating Justification:

This deck sits comfortably in the focused-optimized range due to its ability to consistently execute its strategy while maintaining interaction with opponents. It's stronger than typical casual decks (5.0) due to its ability to deal massive damage through wheel effects and its suite of powerful interaction, but it's not quite reaching the high-power threshold (7.0+) due to its reliance on the commander and somewhat slower setup time. The inclusion of premium interaction and tutors elevates it above purely casual builds, while the potential for explosive turns through wheel effects gives it significant closing power.

Final power level rating: 6.0 - 6.5

DECK LIST
Nekusar, the Mindrazer
Planeswalker: 2
1
Narset, Parter of Veils
1 U U
1
Teferi, Temporal Pilgrim
3 U U
Creature: 11
1
Archfiend of Depravity
3 B B
1
Goblin Electromancer
U R
1
Jace's Archivist
1 U U
1
Kess, Dissident Mage
1 U B R
1
Magus of the Wheel
2 R
1
Nightscape Familiar
1 B
1
Notion Thief
2 U B
1
Plargg and Nassari
3 R R
1
Sheoldred, the Apocalypse
2 B B
1
Tergrid, God of Fright // Tergrid's Lantern
1
Valgavoth, Harrower of Souls
2 B R
Sorcery: 17
1
Blasphemous Act
8 R
1
Cruel Entertainment
6 B
1
Dark Deal
2 B
1
Demonic Tutor
1 B
1
Diabolic Tutor
2 B B
1
Gitaxian Probe
U/P
1
Jeska's Will
2 R
1
Last One Standing
1 B R
1
Mana Geyser
3 R R
1
Minds Aglow
U
1
Ponder
U
1
Reforge the Soul
3 R R
1
Stitch in Time
1 U R
1
The Nipton Lottery
2 B R
1
Wheel of Fortune
2 R
1
Whispering Madness
2 U B
1
Windfall
2 U
Instant: 10
1
Arcane Denial
1 U
1
Bedevil
B B R
1
Counterspell
U U
1
Cyclonic Rift
1 U
1
Dark Ritual
B
1
Deflecting Swat
2 R
1
Mana Drain
U U
1
Mystic Confluence
3 U U
1
Pact of Negation
0
1
Terminate
B R
Artifact: 12
1
Arcane Signet
2
1
Chromatic Lantern
3
1
Dimir Signet
2
1
Fellwar Stone
2
1
Grim Monolith
2
1
Izzet Signet
2
1
Lightning Greaves
2
1
Rakdos Signet
2
1
Sands of Time
4
1
Sol Ring
1
1
Teferi's Puzzle Box
4
1
Wand of Wonder
3 R
Enchantment: 9
1
Double Vision
3 R R
1
Havoc Festival
4 B R
1
Possibility Storm
3 R R
1
Propaganda
2 U
1
Rhystic Study
2 U
1
Sunbird's Invocation
5 R
1
Underworld Dreams
B B B
1
Waste Not
1 B
1
Wound Reflection
5 B
Land: 38
1
Ash Barrens
1
Badlands
1
Blightstep Pathway // Searstep Pathway
1
Blood Crypt
1
Bloodstained Mire
1
Cascade Bluffs
1
Clearwater Pathway // Murkwater Pathway
1
Command Beacon
1
Command Tower
1
Crumbling Necropolis
1
Dragonskull Summit
1
Evolving Wilds
1
Exotic Orchard
1
Grixis Panorama
2
Island
1
Maestros Theater
6
Mountain
1
Path of Ancestry
1
Polluted Delta
1
Riverglide Pathway // Lavaglide Pathway
1
Scalding Tarn
1
Smoldering Marsh
1
Steam Vents
1
Sulfur Falls
1
Sunken Hollow
4
Swamp
1
Underground Sea
1
Volcanic Island
1
Watery Grave