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COMMANDER(S)
Ms. Bumbleflower
QR Code
G U W
- Bant
Created by  Final
Bracket
4.0 - 4.5
Bracket 1
Average CMC Average CMC
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ANALYSIS

Overview:

Ms. Bumbleflower leads a Bant deck blending +1/+1 counters, group draw, and combat-based win conditions. The strategy leverages the commander's triggered abilities to grow creatures and outvalue opponents through card advantage, supported by synergistic counter distribution and hand-size payoffs. While the deck has multiple paths to victory, its reliance on incremental value and lack of infinite combos place it in the casual power range.

Primer:

Core Strategy: This deck aims to cast multiple spells per turn to trigger Ms. Bumbleflower's counter distribution and card draw while building toward hand-size or counter-based win conditions. Key phases include:

  1. Early Game: Deploy mana rocks (Sol Ring, Arcane Signet) and group draw enablers (Kwain, Itinerant Meddler, Rites of Flourishing) to accelerate resources.
  2. Mid-Game: Use counter synergies (Lathiel, the Bounteous Dawn, Forgotten Ancient) and hand-size engines (Body of Knowledge, Triskaidekaphile) to build threats.
  3. Win Conditions: Close games through Simic Ascendancy, Twenty-Toed Toad alt-wins, or overwhelming board states with Kalonian Hydra/Psychosis Crawler.

Key Interactions:

  • Innkeeper's Talent Level 3 doubles all counter placements
  • Communal Brewing amplifies creature ETB scaling with opponents' draws
  • Kutzil, Malamet Exemplar protects your turn while enabling combat-based draw

Mulligan Priorities:

  • 3 lands (prioritize untapped duals)
  • 1-2 ramp pieces (Cultivate, Farseek)
  • At least 1 counter engine or draw source

Weaknesses:

Critical:

  • No protection against mass removal (only Overprotect as single-target save)
  • Group draw empowers combo/control opponents disproportionately

Moderate:

  • Slow mana base (9 tapped lands, limited fetch effects)
  • Limited counter redundancy (only 3 primary counter engines)

Minor:

  • Multiple win conditions require specific board states

Most Important Cards:

  • Simic Ascendancy
  • Kalonian Hydra
  • Psychosis Crawler
  • Forgotten Ancient
  • Innkeeper's Talent
  • Body of Knowledge
  • Communal Brewing
  • Triskaidekaphile
  • Swiftfoot Boots
  • Kutzil, Malamet Exemplar

Attribute Ratings:

Speed: 4/10
Benchmark: Earliest possible win T8 (Simic Ascendancy with ideal counter doubling), typical T10-12. Requires multiple untapped counter synergies.

Resilience: 5/10
Moderate recursion (Peerless Recycling), but key pieces vulnerable to removal. Recovers poorly from board wipes.

Consistency: 6/10
Strong draw engines (commander, Selvala, Explorer Returned) offset low tutor count. Multiple overlapping counter themes.

Interaction: 5/10
11 targeted answers (Swords to Plowshares, Reality Shift) but lacks free counterspells. Weak to resolved enchantments/artifacts.

Rating Justification:

This deck operates at the upper end of casual play (Rubric 4.0-5.0) but lacks the speed and protection for optimized tiers. Strengths match "Focused Casual" (4.5) in synergy density, but mana base and win condition fragility pull toward 4.0. Comparable to upgraded precons with focused themes but no cEDH staples.

Power level: 4.0 - 4.5

DECK LIST
Ms. Bumbleflower
Planeswalker: 1
($0.67)
1
Tamiyo, Field Researcher
1 G W U
Creature: 24
($24.25)
1
Baird, Steward of Argive
2 W W
1
Body of Knowledge
3 U U
1
Chasm Skulker
2 U
1
Cold-Eyed Selkie
1 G/U G/U
1
Enduring Curiosity
2 U U
1
Fairgrounds Trumpeter
2 G
1
Forgotten Ancient
3 G
1
Jolrael, Mwonvuli Recluse
1 G
1
Kalonian Hydra
3 G G
1
Kutzil, Malamet Exemplar
1 G W
1
Kwain, Itinerant Meddler
W U
1
Lathiel, the Bounteous Dawn
2 G W
1
Loran of the Third Path
2 W
1
Managorger Hydra
2 G
1
Mr. Foxglove
2 G W U
1
Psychosis Crawler
5
1
Rishkar, Peema Renegade
2 G
1
Selvala, Explorer Returned
1 G W
1
Silverback Elder
2 G G G
1
Sphinx of Enlightenment
4 U U
1
Spore Frog
G
1
Sunscorch Regent
3 W W
1
Triskaidekaphile
1 U
1
Twenty-Toed Toad
3 U
Artifact: 8
($4.82)
1
Arcane Signet
2
1
Coveted Jewel
6
1
Fellwar Stone
2
1
Ghirapur Orrery
4
1
Mind Stone
2
1
Sol Ring
1
1
Swiftfoot Boots
2
1
Thought Vessel
2
Enchantment: 7
($18.27)
1
Communal Brewing
2 G
1
Innkeeper's Talent
1 G
1
Planar Disruption
1 W
1
Rites of Flourishing
2 G
1
Simic Ascendancy
G U
1
Tenuous Truce
1 W
1
Wizard Class
U
Instant: 13
($5.86)
1
An Offer You Can't Refuse
U
1
Broken Wings
2 G
1
Generous Gift
2 W
1
Illusionist's Gambit
2 U U
1
Intellectual Offering
4 U
1
Long River's Pull
U U
1
Overprotect
1 G
1
Peerless Recycling
1 G
1
Perch Protection
4 W W
1
Perplexing Test
3 U U
1
Reality Shift
1 U
1
Riot Control
2 W
1
Swords to Plowshares
W
Sorcery: 8
($9.74)
1
Cultivate
2 G
1
Farewell
4 W W
1
Farseek
1 G
1
Promise of Loyalty
4 W
1
Secret Rendezvous
1 W W
1
Tempt with Bunnies
2 W
1
Tempt with Discovery
3 G
1
Wear Down
1 G
Land: 38
($9.79)
1
Adarkar Wastes
1
Brushland
1
Canopy Vista
1
Command Tower
1
Evolving Wilds
1
Exotic Orchard
1
Flooded Grove
4
Forest
1
Glacial Fortress
1
Hinterland Harbor
4
Island
1
Myriad Landscape
1
Overflowing Basin
4
Plains
1
Prairie Stream
1
Razorverge Thicket
1
Reliquary Tower
1
Seachrome Coast
1
Seaside Citadel
1
Skycloud Expanse
1
Sungrass Prairie
1
Sunpetal Grove
1
Temple of Enlightenment
1
Temple of Mystery
1
Temple of Plenty
1
Thriving Grove
1
Thriving Heath
1
Thriving Isle
1
Yavimaya Coast

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