









Overview:
This Mardu (R/W/B) deck led by Zurgo Stormrender focuses on aggressive token generation through Mobilize and Warrior synergies, aiming to overwhelm opponents with combat pressure and incremental life loss. The strategy leverages attacking creatures that create expendable tokens, which trigger Zurgo's card draw or life drain effects when they leave play. While lacking infinite combos, it uses redundancy in token generators and payoff engines like Impact Tremors and Bastion of Remembrance to pressure opponents.
Primer:
Core Strategy: The deck seeks to flood the board with Warrior tokens via Mobilize effects and token doublers like Redoubled Stormsinger, using them to trigger Zurgo’s card draw and drain effects. Key payoffs include All-Out Assault for combat boosts, Thalisse, Reverent Medium for additional tokens, and Bastion of Remembrance/Impact Tremors for passive damage. The game plan progresses through three stages:
- Early Setup (Turns 1-4): Deploy Mobilize enablers (e.g., Shock Brigade, Dalkovan Packbeasts) and mana-fixing lands.
- Midgame Pressure (Turns 5-7): Activate Zurgo’s triggers and deploy engines like Windcrag Siege (Mardu mode) to double attack triggers.
- Closing (Turns 8+): Overwhelm with tokens enhanced by Bone-Cairn Butcher (deathtouch) or drain via Foul-Tongue Shriek.
Mulligan Priorities:
- Keep hands with 3+ lands, preferably including Command Tower or duals.
- Prioritize early Mobilize creatures (e.g., Stadium Headliner) or token payoffs like Shocking Sharpshooter.
- Avoid hands without token generators or color fixing.
Key Tips:
- Sacrifice tokens strategically to Viscera Seer or Hardened Tactician for scry/draw.
- Use Secure the Wastes post-combat to maximize Zurgo’s triggers.
- All-Out Assault’s extra combat phase can double token generation and drain effects.
Avoid Traps:
- Overcommitting to the board without protection against sweepers.
- Holding back tokens—they’re meant to be sacrificed for value.
Weaknesses:
Critical:
- Board Wipes: Relies on wide boards; lacks mass recursion outside Smile at Death.
- Graveyard Hate: Disrupts Avenger of the Fallen and Victimize.
Moderate:
- Slow Start: Many Mobilize creatures cost 3+ mana.
- Single-Target Removal: Key engines like Thalisse, Reverent Medium have no innate protection.
Minor:
- Mana Base: 12 tapped lands slow early plays but include fetches for fixing.
Most Important Cards:
- Bastion of Remembrance
- Impact Tremors
- All-Out Assault
- Thalisse, Reverent Medium
- Secure the Wastes
- Bone-Cairn Butcher
- Redoubled Stormsinger
- Avenger of the Fallen
- Hardened Tactician
- Windcrag Siege
Attribute Ratings:
Speed: 5/10
- Goldfishes a threatening board by turn 6–7 but lacks fast mana or cheats. Tokens scale gradually.
Resilience: 4/10
- Limited protection for key pieces; relies on Zurgo’s draw to recover. Vulnerable to sweepers.
Consistency: 6/10
- Redundant token generators (10+ Mobilize effects) and card draw from Zurgo. Few tutors.
Interaction: 5/10
- Spot removal (Infernal Grasp, Ultimate Price) and combat tricks (Feat of Resistance), but no counterspells.
Rating Justification:
This deck aligns with 4.5–5.0 on the rubric. It’s more focused than a precon (4.0) due to synergistic payoffs and redundancy but lacks the speed (T8–10 wins) and protection of optimized lists. Its combat-centric plan and moderate resilience place it between Focused Casual and Optimized Casual, comparable to a tuned tribal deck with clear weaknesses to common interaction.
Power level: 4.5 - 5.0
Enhance Your Gameplay
With premium accessories trusted by MTG players

Premium protection with industry-leading durability and shuffle feel