









Overview:
This Bant (WUG) deck leverages Ms. Bumbleflower's counter distribution and group draw effects to build a board of evasive threats while pressuring opponents through poison and card advantage synergies. The strategy combines +1/+1 counter proliferation, forced draw payoffs, and political elements with moderate combo potential.
Primer:
Core Strategy: This deck aims to flood the board with creatures enhanced by +1/+1 counters (Forgotten Ancient, Kami of Whispered Hopes), using Ms. Bumbleflower's flying grants and card draw triggers to maintain advantage. Secondary poison wincons via Bloodroot Apothecary and Scrawling Crawler pressure opponents, while group draw effects (Rites of Flourishing, Cut a Deal) accelerate all players but disproportionately benefit the pilot through payoffs like Psychosis Crawler.
Key Lines:
- Early Game: Ramp with Chulane, Teller of Tales/Karametra, God of Harvests while deploying counter engines like Gyre Sage
- Midgame: Activate Ms. Bumbleflower's second-trigger card draw using flash creatures (Faerie Mastermind) or instant-speed interaction
- Endgame: Close with Kalonian Hydra-amplified boards or Omniscience-fueled turns
Mulligan Priorities:
- 3 lands including at least 1 color-fixer (Command Tower, Exotic Orchard)
- Early ramp (Sol Ring, Incubation Druid)
- At least 1 counter generator or draw engine Reject hands without early plays or color fixing
Key Tips:
- Time Ms. Bumbleflower's cast to maximize second-trigger value
- Use Duelist's Heritage politically while building your board
- Amphibian Downpour can disrupt opponents' key creatures during their turn
- Tempt with Discovery becomes stronger as the game progresses
Weaknesses:
Critical:
- Fragile creature base (only Heroic Intervention for protection)
- No graveyard recursion beyond Evolution Witness
- Underdeveloped poison theme (only 3 poison sources)
Moderate:
- Slow recovery from board wipes
- Relies on 4+ mana value engines (Mirari's Wake, Omniscience)
Minor:
- Painland-heavy mana base (5/35 lands deal damage)
- Limited instant-speed interaction
Most Important Cards:
- Chulane, Teller of Tales
- Mirari's Wake
- Seedborn Muse
- Omniscience
- Edric, Spymaster of Trest
- Body of Knowledge
- Psychosis Crawler
- Forgotten Ancient
- Kami of Whispered Hopes
- Beast Whisperer
Attribute Ratings:
Speed: 5/10
- Fast mana limited to Sol Ring, average curve 3.2
- Earliest impactful plays T3-4 (Edric/Beast Whisperer)
- Game-ending turns typically T8-10
Resilience: 4/10
- 7 targeted protections (Heroic Intervention, An Offer You Can't Refuse)
- Weak to Farewell-style exile wipes
- Multiple redundant engines (3 counter doublers, 5 draw payoffs)
Consistency: 6/10
- 8 card draw engines (Faeburrow Elder, Tamiyo, Field Researcher)
- 3 tutors (Congregation at Dawn, Tempt with Discovery)
- Multiple counter generation redundancies
Interaction: 5/10
- 6 targeted removal (Generous Gift, Swords to Plowshares)
- 3 counterspells (Hullbreaker Horror, An Offer You Can't Refuse)
- Limited board wipes (Damning Verdict only)
Rating Justification:
This deck sits between "Optimized Casual" (5.0) and "Focused Casual" (4.5) on the rubric. It has:
- Multiple synergistic lines but no T6-7 win consistency
- Moderate interaction suite typical of casual tables
- Political elements that slow competitive viability
- Lacks the fast mana/tutors for higher tiers
Power level: 4.5 - 5.0
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