









Overview:
This Okaun coin-flip deck focuses on gambling mechanics and goblin tribal synergies. While the commander can theoretically one-shot players, the strategy relies heavily on RNG outcomes with limited redundancy. Key wincons include Chance Encounter, massive Okaun attacks, and goblin swarm. The deck lacks fast mana, tutors, or reliable protection, making it inconsistent against interaction.
Primer:
Core Strategy: The deck aims to flood the board with coin-flip triggers using Krark's Thumb and goblin synergies. Early turns deploy coin-flip enablers (Goblin Kaboomist, Tavern Scoundrel) while building toward explosive turns with Fiery Gambit or Game of Chaos. Okaun serves as both a threat amplifier and backup voltron plan.
Mulligan Priorities:
- Keep hands with 3+ lands and 1-2 coin-flip outlets
- Prioritize Krark's Thumb above all else
- Avoid hands without red mana sources
Key Tips:
- Stack triggers carefully - resolve Okaun's power doubling before combat damage
- Use Boompile judiciously to reset boards before going wide
- Stranglehold disrupts tutors while you assemble pieces
Avoid Traps:
- Don't overextend into wraths before establishing Chance Encounter
- Goblin Bomb requires 5+ turns of coin wins - prioritize faster enablers
- Plasma Caster is mana-intensive with low payoff
Weaknesses:
Critical:
- No protection for key pieces (Thumb/Okaun)
- Relies entirely on 50/50 coin flips for progression
Moderate:
- Weak to artifact/enchantment removal
- Limited card draw outside flips
Minor:
- Vulnerable to flying/evasion
Most Important Cards:
- Krark's Thumb
- Chance Encounter
- Fiery Gambit
- Tavern Scoundrel
- Stranglehold
- Boompile
- Goblin Assassin
- Krark, the Thumbless
- Game of Chaos
- Manabarbs
Attribute Ratings:
Speed: 3/10
- Earliest possible win ~T8 via perfect flips
- Average goldfish kill ~T10-12
Resilience: 2/10
- Dies to 1-2 key piece removals
- No recursion/protection
Consistency: 4/10
- 15+ coin-flip sources but no tutors
- Krark's Thumb only redundancy piece
Interaction: 3/10
- Limited removal (Red Elemental Blast, Puppet's Verdict)
- Reactive only through coin flips
Rating Justification:
This deck sits between Structured Jank (2.5) and Refined Jank (3.0). While it has a clear theme, the heavy RNG dependence and lack of protection prevent consistent execution. It outpaces true chaos decks but folds to early interaction. Comparable to upgraded precons in power but less consistent.
Power level: 2.5 - 3.0
Enhance Your Gameplay
With premium accessories trusted by MTG players

Premium protection with industry-leading durability and shuffle feel