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COMMANDER(S)
Gishath, Sun's Avatar
QR Code
G R W
- Naya
Created by  DinoPiss
Bracket
5.0 - 5.5
Bracket 1
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ANALYSIS

Overview:

Gishath Dinosaur tribal focuses on ramping into an early commander cast to cheat massive Dinosaurs into play, overwhelming opponents through combat. While powerful in creature-based metas, it struggles against interaction-heavy decks and lacks infinite combos.

Primer:

Core Strategy:
Deploy Gishath, Sun's Avatar by T5 using 8+ ramp sources (e.g., Sol Ring, Thunderherd Migration), then attack to cascade into free Dinosaurs like Zacama, Primal Calamity or Quartzwood Crasher. Secondary lines use tribal synergies:

  • Enrage Triggers: Ripjaw Raptor (draw) + Wrathful Raptors (damage redirection)
  • Haste Enablers: Rhythm of the Wild, Regisaur Alpha
  • Overrun Effects: Akroma's Will, Overrun

Mulligan Priorities:

  • Keep 3 lands (prioritize green sources)
  • Require 1-2 ramp spells (Cultivate, Llanowar Elves)
  • Avoid hands without T3 playable Dinosaurs (e.g., Marauding Raptor)

Key Tips:

  • Protect Gishath with Swiftfoot Boots pre-combat
  • Sequence enablers before big Dinosaurs (Garruk's Uprising before Apex Altisaur)
  • Use Kessig Wolf Run to push lethal commander damage

Avoid Traps:

  • Overcommitting to board before establishing protection
  • Casting high-CMC Dinosaurs manually when Gishath triggers could cheat them

Weaknesses:

Critical:

  • Commander dependency (3 removals cripples strategy)
  • Limited interaction for non-creature threats

Moderate:

  • Slow recovery from board wipes
  • Minimal graveyard recursion

Minor:

  • Predictable combat focus

Most Important Cards:

  • Zacama, Primal Calamity
  • Akroma's Will
  • Rhythm of the Wild
  • Garruk's Uprising
  • Quartzwood Crasher
  • Wrathful Raptors
  • Swords to Plowshares
  • Path to Exile
  • Sol Ring
  • Rampaging Brontodon

Attribute Ratings:

Speed: 6/10

  • Can deploy Gishath by T4-5 with optimal ramp
  • Lacks T3-4 infinite mana/damage lines

Resilience: 5/10

  • Vulnerable to commander removal and counterspells
  • Limited protection beyond hexproof equipment

Consistency: 7/10

  • 12+ ramp sources ensure Gishath access
  • Tribal redundancy (35 Dinosaurs) offsets variance

Interaction: 4/10

  • Spot removal (Swords, Path) but no counterspells
  • Minimal stax/board wipes

Rating Justification:

This deck sits between "Optimized Casual" (5.0) and "High-Power Casual" (5.5) on the rubric. It can reliably threaten T8-10 wins via combat but lacks:

  • The T6-7 infinite combos of 6.0+ decks
  • Interaction density to handle faster strategies
  • Alternate wincons if combat is locked

Power level: 5.0 - 5.5

DECK LIST
Gishath, Sun's Avatar
Planeswalker: 1
($0.36)
1
Domri, Anarch of Bolas
1 R G
Creature: 39
($30.55)
1
Apex Altisaur
7 G G
1
Atzocan Seer
1 G W
1
Avacyn's Pilgrim
G
1
Belligerent Yearling
1 R
1
Bronzebeak Foragers
3 W
1
Colossadactyl
2 G G
1
Drover of the Mighty
1 G
1
Earthshaker Dreadmaw
4 G G
1
Etali, Primal Storm
4 R R
1
Ghalta, Primal Hunger
10 G G
1
Llanowar Elves
G
1
Marauding Raptor
1 R
1
Otepec Huntmaster
1 R
1
Pantlaza, Sun-Favored
2 R G W
1
Pathfinding Axejaw
3 G
1
Quartzwood Crasher
2 R R G
1
Raging Swordtooth
3 R G
1
Rampaging Brontodon
5 G G
1
Rampaging Ceratops
4 R
1
Ranging Raptors
2 G
1
Regal Behemoth
4 G G
1
Regal Imperiosaur
1 G G
1
Regisaur Alpha
3 R G
1
Ripjaw Raptor
2 G G
1
Runic Armasaur
1 G G
1
Scion of Calamity
3 G G
1
Shifting Ceratops
2 G G
1
Sunfrill Imitator
2 G
1
Temple Altisaur
4 W
1
Topiary Stomper
1 G G
1
Trumpeting Carnosaur
4 R R
1
Verdant Sun's Avatar
5 G G
1
Wakening Sun's Avatar
5 W W W
1
Wayta, Trainer Prodigy
R G W
1
Wayward Swordtooth
2 G
1
Wrathful Raptors
4 R
1
Xenagos, God of Revels
3 R G
1
Zacama, Primal Calamity
6 R G W
1
Zetalpa, Primal Dawn
6 W W
Artifact: 4
($3.18)
1
Arcane Signet
2
1
Progenitor's Icon
3
1
Sol Ring
1
1
Swiftfoot Boots
2
Enchantment: 4
($7.61)
1
Colossal Majesty
2 G
1
Elemental Bond
2 G
1
Garruk's Uprising
2 G
1
Rhythm of the Wild
1 R G
Instant: 8
($12.59)
1
Acrobatic Leap
W
1
Akroma's Will
3 W
1
Disturbed Slumber
1 G
1
Gaea's Gift
1 G
1
Huatli's Final Strike
2 G
1
Path to Exile
W
1
Staggering Size
1 G
1
Swords to Plowshares
W
Sorcery: 8
($4.44)
1
Cultivate
2 G
1
Farseek
1 G
1
Nature's Lore
1 G
1
Overrun
2 G G G
1
Rampant Growth
1 G
1
Savage Stomp
2 G
1
Thunderherd Migration
1 G
1
Triumphant Chomp
R
Land: 35
($8.09)
1
Battlefield Forge
1
Canopy Vista
1
Cinder Glade
1
Clifftop Retreat
1
Command Tower
1
Exotic Orchard
8
Forest
1
Fortified Village
1
Furycalm Snarl
1
Game Trail
1
Inspiring Vantage
1
Jungle Shrine
1
Karplusan Forest
1
Kessig Wolf Run
1
Mosswort Bridge
3
Mountain
1
Path of Ancestry
3
Plains
1
Rogue's Passage
1
Secluded Courtyard
1
Sungrass Prairie
1
Terramorphic Expanse
1
Thriving Grove
1
Unclaimed Territory

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