









Overview:
This Oloro, Ageless Ascetic deck focuses on incremental lifegain synergies, token generation, and enchantment-based value to overwhelm opponents. It leverages Oloro’s passive lifegain to fuel card draw and stabilize while deploying token armies enhanced by doubling effects (Anointed Procession, Mondrak, Glory Dominus) and quality upgrades (Divine Visitation). The deck aims to win through combat with scaled tokens or angel swarms, supported by planeswalkers and attrition tools. While synergistic, it lacks fast infinite combos and relies on gradual board development.
Primer:
Core Strategy:
The deck seeks to establish lifegain engines (Authority of the Consuls, Oloro) and token generators (Bitterblossom, Elspeth, Sun’s Champion) early, then amplify them with doublers like Mondrak or Anointed Procession. Key payoffs include Cathars' Crusade for +1/+1 counters, Divine Visitation for angel tokens, and Well of Lost Dreams/Alhammarret’s Archive for card advantage. Interaction (Farewell, Swords to Plowshares) and stax elements (Ghostly Prison, Blind Obedience) slow opponents while assembling a game-winning board.
Mulligan Priorities:
- Keep hands with 3+ lands and early token generators (Skrelv’s Hive, Black Market Connections).
- Prioritize ramp (Sol Ring, Arcane Signet) to deploy key 4-5 MV enchantments.
- Avoid hands without lifegain triggers or token sources.
Key Tips:
- Time board wipes (Sunfall, Austere Command) to protect your token investments.
- Use Hall of Heliod’s Generosity to recur critical enchantments like Divine Visitation.
- Leverage Oloro’s command zone lifegain to fuel Well of Lost Dreams and Necropotence.
Avoid Traps:
- Overcommitting tokens before establishing doublers or protection.
- Holding interaction for minor threats instead of preserving it for combo/stax pieces.
Weaknesses:
- Critical:
- Relies on fragile enchantments (doublers, Divine Visitation) with limited protection.
- No infinite combos; struggles to close games quickly against fast decks.
- Moderate:
- Slow recovery from mass enchantment removal (Cleansing Nova, Farewell).
- Limited redundancy for key doublers (only 2x token multipliers).
- Minor:
- Lifegain dependency can be punished by Erebos, God of the Dead or Tainted Remedy.
Most Important Cards:
- Anointed Procession
- Mondrak, Glory Dominus
- Divine Visitation
- Alhammarret’s Archive
- Well of Lost Dreams
- Cathars' Crusade
- Rhystic Study
- Smothering Tithe
- Farewell
- Skullclamp
Attribute Ratings:
Speed: 5/10
- Wins via combat around T8–10. Requires setup turns for doublers and token engines.
Resilience: 6/10
- Recursion (Hall of Heliod’s Generosity) and redundancy in token generators mitigate some disruption, but key enchantments are vulnerable.
Consistency: 6/10
- Moderate tutors (Enlightened Tutor, Black Market Connections) and card draw (Rhystic Study, Idol of Oblivion), but lacks redundancy for core doublers.
Interaction: 6/10
- A-Tier removal (Swords to Plowshares, Anguished Unmaking) and flexible wipes (Farewell), but minimal counterspells.
Rating Justification:
This deck exceeds precon-level synergy (4.0) with focused token/lifegain engines but lacks the speed (T8–10 vs. T8–9) and combo density of high-power casual (5.5). It’s optimized for incremental value over explosive turns, aligning with Focused Casual (4.5). Stax elements and interaction provide mid-game control, but reliance on unprotected enchantments and no fast combos prevent higher ratings.
Power level: 4.5 – 5.0
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