









Overview:
This Abzan (W/B/G) deck leverages Merry and Pippin's Food/artifact synergies to generate overwhelming token value. The strategy focuses on exponential token generation through doublers like Doubling Season and Parallel Lives, converting Food into threats via Giant Opportunity, Pippin, Warden of Isengard's buff, and drain effects like Mirkwood Bats. While lacking infinite combos, it achieves "effective wins" through explosive token swarms backed by resilience from redundant generators and moderate interaction.
Primer:
Core Strategy:
- Early Setup (Turns 1-4): Ramp with lands/dorks (Rampant Growth, Three Visits) and deploy foundational pieces like Trail of Crumbs or Savvy Hunter.
- Midgame Engine (Turns 5-7): Resolve token multipliers (Anointed Procession, Chatterfang) and synergistic payoffs (Academy Manufactor, Tireless Provisioner).
- Closing Lines:
- Combat Overrun: Activate Pippin's +3/+3 haste ability post-sacrifice or flood with Feasting Troll King/Banquet Guests.
- Drain Effects: Pair Mirkwood Bats with mass token generation.
- Value Lock: Combine Ygra, Eater of All with Food sac outlets to invalidate opponents' creatures.
Mulligan Priorities:
- Keep hands with 3 lands, at least 1 ramp spell, and 1 early Food generator (Gilded Goose, Samwise Gamgee).
- Prioritize green sources for critical T3-T4 plays.
Key Interactions:
- Academy Manufactor + Chatterfang triples token output per trigger.
- Second Harvest with any doubler creates 4x tokens.
- Mondrak, Glory Dominus makes Wrath of God asymmetrical with indestructible counters.
Avoid Traps:
- Overextending before establishing doublers.
- Holding interaction for threats instead of protecting engines.
Weaknesses:
Critical:
- Enchantment/Artifact Hate: Primal Vigor/doublers are irreplaceable linchpins.
- Graveyard Reliance: Feasting Troll King and recursion folds to Rest in Peace.
Moderate:
- Slow Recovery: Minimal card advantage outside token-triggered draws.
- Stax Vulnerability: Collector Ouphe/Cursed Totem cripple Food activations.
Minor:
- Color Requirements: Heavy green dependency risks stumbling on WB sources.
Most Important Cards:
- Doubling Season
- Parallel Lives
- Anointed Procession
- Chatterfang, Squirrel General
- Academy Manufactor
- Primal Vigor
- Mirkwood Bats
- Second Harvest
- Tireless Provisioner
- Mondrak, Glory Dominus
Attribute Ratings:
Speed: 6/10
- Goldfish wins via T7-T8 token overruns or drain bursts. No fast mana beyond Sol Ring delays explosive starts.
Resilience: 5/10
- Redundant token generators mitigate single removals, but critical doublers lack protection. Recovers poorly from multiple wipes.
Consistency: 7/10
- 10+ Food generators and 5 token doublers ensure engine assembly. Land tutors smooth mana but lack combo redundancy.
Interaction: 6/10
- 8 targeted removals (Swords/Assassin's Trophy) and 4 board wipes. Lacks free counterspells for protecting key turns.
Rating Justification:
This deck operates at Optimized Casual (5.0) thresholds with focused token synergies and moderate interaction but lacks:
- cEDH-grade speed (T6+ vs T3-4)
- Stax resistance (folds to Hushbringer/Tocatli Honor Guard)
- Infinite win conditions
It outperforms precons through explosive scaling but can't consistently race high-power combos.
Power level: 5.0 - 5.5

Merry, Warden of Isengard & Pippin, Warden of Isengard
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