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COMMANDER(S)
Galadriel of Lothlórien
QR Code
G U
- Simic
Created by  MrTree
Bracket
4.0 - 4.5
Bracket 3
Average CMC Average CMC
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ANALYSIS

Overview:

This Galadriel of Lothlórien deck focuses on scrying synergies to ramp lands and generate value through Ring-tempting mechanics. While it demonstrates focused synergy between scry triggers, land acceleration, and creature buffs, it lacks high-impact win conditions, efficient interaction, and redundancy for critical effects. The deck operates as a midrange value engine but struggles to close games quickly or recover from disruption.

Primer:

Core Strategy:
The deck aims to chain scry effects (Elrond, Lord of Rivendell, Lothlórien Lookout) to trigger Galadriel's land-ramp ability while buffing creatures like Celeborn the Wise and Glorfindel, Dauntless Rescuer. Key phases:

  1. Setup (Turns 1-4): Play mana dorks (Llanowar Elves) and scry enablers (Grey Havens Navigator) to find lands.
  2. Engine Activation (Turns 5-7): Deploy value pieces like Elven Chorus and Mirror of Galadriel to convert scries into card advantage.
  3. Win Attempt (Turns 8+): Overwhelm with buffed creatures (Overrun, Case of the Trampled Garden) or land-based value from Wrenn and Realmbreaker.

Mulligan Priorities:

  • 3 lands (preferably untapped)
  • At least 1 early scry source (e.g., Adventurous Impulse)
  • 1 mana accelerator or creature-based ramp

Key Tips:

  • Use The One Ring's protection phase to safely deploy key permanents.
  • Prioritize land drops from Galadriel's triggers over generic ramp spells.
  • Elven Chorus enables casting creatures from the top of your library - sequence scries carefully.

Avoid Traps:

  • Overextending with non-essential creatures before establishing protection.
  • Holding interaction for minor threats when Ring-tempting progress is critical.

Weaknesses:

Moderate:

  • Slow recovery from board wipes (limited recursion beyond Revive the Shire)
  • No free countermagic to protect key plays
  • Overreliance on commander for land acceleration

Minor:

  • Weak to flying threats (only 1 Plummet in 99)
  • Limited artifact/enchantment removal (Thrashing Brontodon as lone flexible answer)

Most Important Cards:

  • The One Ring
  • Wrenn and Realmbreaker
  • Beast Whisperer
  • Elven Chorus
  • Tireless Provisioner
  • Overrun
  • Arwen's Gift
  • Entish Restoration
  • Mirror of Galadriel
  • Case of the Trampled Garden

Attribute Ratings:

Speed: 4/10

  • No fast mana or early win conditions. Requires 8+ turns to assemble lethal combat damage.

Resilience: 3/10

  • Minimal protection for key pieces. Relies on creatures with no inherent indestructible/hexproof.

Consistency: 5/10

  • Multiple scry engines but only 3 tutors (Many Partings, Entish Restoration, Promising Vein).

Interaction: 3/10

  • Limited to conditional removal (Plummet, Bite Down) and 2 counterspells (Stern Scolding, Refute).

Rating Justification:

This deck sits between "Casual/Precon" (4.0) and "Focused Casual" (4.5) on the rubric. While it demonstrates better synergy than a typical precon through its scry/landfall engine, it lacks:

  • The mana efficiency of T8-10 optimized casual decks
  • Redundant win conditions beyond combat
  • Interaction density expected at 5.0+ levels

The land acceleration via Galadriel pushes it slightly above basic precons, but the lack of infinite combos, limited protection, and slow clock prevent higher ratings.

Power level: 4.0 - 4.5

DECK LIST
Galadriel of Lothlórien
Planeswalker: 1
($5.36)
1
Wrenn and Realmbreaker
1 G G
Creature: 22
($10.0)
1
Arwen Undómiel
G U
1
Beast Whisperer
2 G G
1
Braulios of Pheres Band
3 G G
1
Celeborn the Wise
3 G
1
Chance-Met Elves
2 G
1
Dwynen, Gilt-Leaf Daen
2 G G
1
Eccentric Farmer
2 G
1
Elrond, Lord of Rivendell
2 U
1
Elvish Mariner
2 U
1
Elvish Regrower
2 G G
1
Galadhrim Guide
3 G
1
Glorfindel, Dauntless Rescuer
2 G
1
Grey Havens Navigator
2 U
1
Icewind Elemental
4 U
1
Insidious Fungus
G
1
Legolas, Counter of Kills
2 G U
1
Llanowar Elves
G
1
Lothlórien Lookout
1 G
1
Thrashing Brontodon
1 G G
1
Tireless Provisioner
2 G
1
Tyvar, the Pummeler
1 G G
1
Wose Pathfinder
1 G
Artifact: 3
($54.0)
1
Emerald Medallion
2
1
Mirror of Galadriel
2
1
The One Ring
4
Enchantment: 11
($5.38)
1
Amphibian Downpour
2 U
1
Blanchwood Armor
2 G
1
Case of the Trampled Garden
2 G
1
Dramatic Accusation
2 U
1
Eaten by Piranhas
1 U
1
Elven Chorus
3 G
1
Gift of Strands
3 G
1
Greenhouse // Rickety Gazebo
2 G
1
Lost Isle Calling
1 U
1
Shortcut to Mushrooms
1 G
1
Unable to Scream
U
Instant: 12
($2.88)
1
Band Together
2 G
1
Bite Down
1 G
1
Bombadil's Song
1 G
1
Council's Deliberation
1 U
1
Dreadful as the Storm
2 U
1
Entish Restoration
2 G
1
Glorious Gale
1 U
1
Plummet
1 G
1
Prizefight
1 G
1
Refute
1 U U
1
Soothing of Sméagol
1 U
1
Stern Scolding
U
Sorcery: 15
($1.8)
1
Adventurous Impulse
G
1
Arwen's Gift
3 U
1
Birthday Escape
U
1
Bushwhack
G
1
Chart a Course
1 U
1
Elven Farsight
G
1
Explore
1 G
1
Felling Blow
2 G
1
Hard-Hitting Question
G
1
Horses of the Bruinen
3 U U
1
Many Partings
G
1
Overrun
2 G G G
1
Pick Your Poison
G
1
Revive the Shire
1 G
1
The Ring Goes South
3 G
Land: 35
($16.64)
16
Forest
1
Hedge Maze
9
Island
1
Kitchen
1
Lakeside Shack
1
Promising Vein
1
Public Thoroughfare
1
Tangled Islet
1
The Grey Havens
1
Thornwood Falls
1
Thriving Grove
1
Thriving Isle

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