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COMMANDER(S)
Nalia de'Arnise
QR Code
B W
- Orzhov
Created by  Conadactil
Bracket
4.5 - 5.0
Bracket 3
Average CMC Average CMC
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ANALYSIS

Overview:

This Nalia de'Arnise deck focuses on party synergy, leveraging Cleric/Rogue/Warrior/Wizard tribal mechanics for value generation. The strategy combines incremental creature-based advantages, sacrifice/reanimation loops, and drain effects through cards like Zulaport Cutthroat and Cruel Celebrant. While lacking infinite combos, it can create overwhelming board states through recursive threats and Nalia's combat buffs.

Primer:

Core Strategy: The deck aims to establish a full party (Cleric/Rogue/Warrior/Wizard) to activate Nalia's combat boost while using sacrifice outlets like Ashnod's Altar and Viscera Seer to fuel death triggers. Key lines involve:

  1. Early Setup: Play low-cost party creatures (e.g., Mother of Runes, Changeling Outcast) while setting up engines like Bolas's Citadel/Haunted Crossroads to cast from the top/library.
  2. Mid-Game Value: Sacrifice creatures to Skullclamp/Grim Hireling for card advantage/Treasure, recurring key pieces with Lurrus of the Dream-Den or Sevinne's Reclamation.
  3. Win Conditions: Overwhelm with Nalia-buffed creatures, drain opponents via Vito, Thorn of the Dusk Rose/Elas il-Kor, Sadistic Pilgrim, or explosive turns with Bolas's Citadel/Ascend from Avernus.

Mulligan Priorities:

  • Keep hands with 3 lands and early party members (1-2 creatures across different types)
  • Prioritize engines like Black Market Connections or Smuggler's Share
  • Avoid hands without early creature density or graveyard enablers

Key Tips:

  • Sequence reanimation targets carefully (prioritize Felisa, Fang of Silverquill for Inkling token generation)
  • Use Varragoth, Bloodsky Sire's boast ability to tutor key pieces like Bolas's Citadel
  • Save instant-speed reanimation (Necromancy) for post-wipe recovery

Avoid Traps:

  • Overextending into board wipes without Unbreakable Formation protection
  • Wasting removal on non-critical threats given limited interaction

Weaknesses:

Critical:

  • Graveyard reliance (Rest in Peace/Leyline of the Void cripples recursion)
  • No infinite combos for quick wins

Moderate:

  • Slow recovery from mass removal
  • Limited stack interaction (only 5 instant-speed answers)

Minor:

  • Mana base handles color requirements adequately

Most Important Cards:

  • Bolas's Citadel
  • Ashnod's Altar
  • Zulaport Cutthroat
  • Felisa, Fang of Silverquill
  • Haunted Crossroads
  • Lurrus of the Dream-Den
  • Black Market Connections
  • Skullclamp
  • Reanimate
  • Burakos, Party Leader

Attribute Ratings:

Speed: 5/10

  • Goldfish win ~T8-9 through incremental damage/drain
  • No fast mana beyond Sol Ring, relies on mid-game setup

Resilience: 6/10

  • Moderate recursion (7 reanimation effects) but vulnerable to graveyard hate
  • Some protection via Ghostly Prison/Mother of Runes

Consistency: 6/10

  • 8 tutors/enablers (Final Parting, Coveted Prize)
  • Strong card advantage engines (Bolas's Citadel, Grim Haruspex)

Interaction: 5/10

  • 10 targeted removal (5 instant)
  • 2 board wipes, no free counterspells

Rating Justification:

This deck sits between "Optimized Casual" (5.0) and "Focused" (6.0) on the rubric. It has stronger synergy than typical precons (4.0) with redundant engines but lacks the speed (T8-9 vs T7-8) and interaction density of focused decks. The absence of infinite combos and reliance on combat damage place it below true optimized lists.

Power level: 4.5 - 5.0

DECK LIST
Nalia de'Arnise
Creature: 33
($50.87)
1
Abdel Adrian, Gorion's Ward
4 W
1
Alms Collector
3 W
1
Blood Artist
1 B
1
Bloodsoaked Champion
B
1
Burakos, Party Leader
3 B
1
Changeling Outcast
B
1
Corpse Knight
W B
1
Cruel Celebrant
W B
1
Deep Gnome Terramancer
1 W
1
Drana, the Last Bloodchief
3 B B
1
Elas il-Kor, Sadistic Pilgrim
W B
1
Extraction Specialist
2 W
1
Felisa, Fang of Silverquill
2 W B
1
Grim Haruspex
2 B
1
Grim Hireling
3 B
1
Harper Recruiter
2 W
1
Isareth the Awakener
1 B B
1
Jadar, Ghoulcaller of Nephalia
1 B
1
Kalitas, Traitor of Ghet
2 B B
1
Leonin Relic-Warder
W W
1
Lurrus of the Dream-Den
1 W/B W/B
1
Moira, Urborg Haunt
2 B
1
Morbid Opportunist
2 B
1
Mother of Runes
W
1
Preacher of the Schism
2 B
1
Solemn Doomguide
3 B B
1
Tenacious Underdog
1 B
1
Universal Automaton
1
1
Varragoth, Bloodsky Sire
2 B
1
Viscera Seer
B
1
Vito, Thorn of the Dusk Rose
2 B
1
Xathrid Necromancer
2 B
1
Zulaport Cutthroat
1 B
Artifact: 8
($23.71)
1
Arcane Signet
2
1
Ashnod's Altar
3
1
Bolas's Citadel
3 B B B
1
Oketra's Monument
3
1
Orzhov Signet
2
1
Skullclamp
1
1
Sol Ring
1
1
Talisman of Hierarchy
2
Enchantment: 10
($38.41)
1
Animate Dead
1 B
1
Bastion of Remembrance
2 B
1
Black Market Connections
2 B
1
Blind Obedience
1 W
1
Ghostly Prison
2 W
1
Haunted Crossroads
2 B
1
Monologue Tax
2 W
1
Necromancy
2 B
1
Smuggler's Share
2 W
1
Tocasia's Welcome
2 W
Instant: 4
($2.63)
1
Despark
W B
1
Path to Exile
W
1
Swords to Plowshares
W
1
Unbreakable Formation
2 W
Sorcery: 8
($10.17)
1
Ascend from Avernus
X W W W
1
Austere Command
4 W W
1
Coveted Prize
4 B
1
Final Parting
3 B B
1
Lively Dirge
1 B
1
Reanimate
B
1
Sevinne's Reclamation
2 W
1
Unmarked Grave
1 B
Land: 36
($18.17)
1
Ash Barrens
1
Castle Locthwain
1
Command Tower
1
High Market
1
Mortuary Mire
1
Mutavault
1
Orzhov Basilica
11
Plains
1
Shambling Vent
1
Snowfield Sinkhole
1
Starlit Sanctum
10
Swamp
1
Tainted Field
1
Temple of Silence
1
Vault of the Archangel
1
War Room
1
Windbrisk Heights

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