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COMMANDER(S)
Temmet, Naktamun's Will
Discard Token Esper QR Code
B U W
- Esper
Created by  WotC
Bracket
4.5 - 5.0
Bracket 2
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ANALYSIS

Overview:

This Esper Zombie tribal deck leverages Temmet's attack-triggered draw/discard engine to fuel token swarms and +1/+1 buffs. The strategy focuses on wide Zombie boards amplified by tribal lords, discard synergies like Archfiend of Ifnir, and recursive threats. While lacking infinite combos, it aims to overwhelm through combat with scalable token generation and midrange value engines.

Primer:

Core Strategy: Establish Zombie token production through cards like Dreadhorde Invasion and Grave Titan, then amplify them with +1/+1 effects from Cemetery Reaper and Temmet's draw triggers. Use discard outlets to enable Hashaton/Lazotep Chancellor token cloning while controlling the board with -1/-1 counters and targeted removal.

Key Phases:

  1. Early Setup (T1-3): Deploy mana rocks and utility Zombies like Cryptbreaker. Cycle with Rhet-Tomb Mystic to find key pieces.
  2. Midgame Swarm (T4-6): Resolve token generators and lords. Activate Temmet's attack triggers to cycle through deck while buffing Zombies.
  3. Endgame Dominance (T7+): Overwhelm with The Scarab God recursion or Commence the Endgame army scaling. Leverage God-Pharaoh's Gift for premium reanimation.

Mulligan Priorities:

  • Keep hands with 3 lands + ramp (Sol Ring/Arcane Signet)
  • Prioritize early Zombies with cycling/discard abilities
  • Avoid hands without token generators or draw engines

Key Tips:

  • Time Archfiend of Ifnir after mass discard turns
  • Use Dusk to clear big threats while preserving your 2-power Zombies
  • Maskwood Nexus makes all creatures Zombies for maximum tribal synergy

Weaknesses:

Critical:

  • Heavy reliance on creature-based board state (folds to Wrath of God effects)
  • Limited graveyard protection vs Rest in Peace/Leyline of the Void

Moderate:

  • Slow recovery from multiple removal waves
  • Minimal stack interaction (only 3 counterspell-equivalent effects)

Minor:

  • Some mana base fragility to Blood Moon-like effects

Most Important Cards:

  • The Scarab God
  • Archfiend of Ifnir
  • Grave Titan
  • Cryptbreaker
  • God-Eternal Oketra
  • Liliana, Death's Majesty
  • Dreadhorde Invasion
  • Cemetery Reaper
  • God-Pharaoh's Gift
  • Wayward Servant

Attribute Ratings:

Speed: 5/10

  • Goldfish win ~T8-10 through combat overkill
  • No fast mana/cheat effects beyond sol ring

Resilience: 6/10

  • Moderate recursion (Scarab God, Gravecrawler)
  • Vulnerable to repeated board wipes

Consistency: 7/10

  • 8+ token generators, 5 card draw engines
  • Limited tutors for key combo pieces

Interaction: 5/10

  • 6 targeted removals, 2 board wipes
  • No free counterspells or stax

Rating Justification:

Falls between Optimized Casual (5.0) and Focused (6.0) on the rubric. While having strong tribal synergy and multiple value engines, it lacks:

  • Fast mana/combat tricks of 6.0 decks
  • Protection/recursion density of true cEDH
  • Lacks infinite mana/alt-wincons
    Outperforms precons through focused tribal synergies but folds to heavy interaction.

Power level: 4.5 - 5.0

DECK LIST
Temmet, Naktamun's Will
Planeswalker: 1
($0.27)
1
Liliana, Death's Majesty
3 B B
Creature: 35
($20.71)
1
Angel of Sanctions
3 W W
1
Archfiend of Ifnir
3 B B
1
Binding Mummy
1 W
1
Cemetery Reaper
1 B B
1
Champion of Wits
2 U
1
Corpse Augur
3 B
1
Corpse Knight
W B
1
Cryptbreaker
B
1
Eternal Skylord
4 U
1
Fleshbag Marauder
2 B
1
Forgotten Creation
3 U
1
Gempalm Polluter
5 B
1
Gleaming Overseer
1 U B
1
God-Eternal Oketra
3 W W
1
Grave Titan
4 B B
1
Gravecrawler
B
1
Hashaton, Scarab's Fist
W B
1
Lazotep Chancellor
U B
1
Lord of the Accursed
2 B
1
Lost Monarch of Ifnir
3 B
1
Midnight Reaper
2 B
1
Murderous Rider // Swift End
1 B B
1
Plague Belcher
2 B
1
Priest of the Crossing
3 W
1
Prophet of the Scarab
4 U
1
Rhet-Tomb Mystic
1 U
1
Rot Hulk
5 B B
1
The Scarab God
3 U B
1
Timeless Dragon
3 W W
1
Twisted Abomination
5 B
1
Undead Augur
B B
1
Vizier of Many Faces
2 U U
1
Wayward Servant
W B
1
Wizened Mentor
1 W
1
Zombie Master
1 B B
Artifact: 12
($9.28)
1
Arcane Signet
2
1
Bontu's Monument
3
1
Commander's Sphere
3
1
Crowded Crypt
2 B
1
Dimir Signet
2
1
Gate to the Afterlife
3
1
God-Pharaoh's Gift
7
1
Maskwood Nexus
4
1
Orzhov Signet
2
1
Sol Ring
1
1
Talisman of Dominance
2
1
Talisman of Hierarchy
2
Enchantment: 4
($8.04)
1
Cast Out
3 W
1
Dreadhorde Invasion
1 B
1
On Wings of Gold
3 W
1
Renewed Solidarity
2 W
Instant: 4
($1.71)
1
Commence the Endgame
4 U U
1
Despark
W B
1
Pull from Tomorrow
X U U
1
Swords to Plowshares
W
Sorcery: 4
($1.78)
1
Damn
B B
1
Dread Summons
X B B
1
Dusk // Dawn
2 W W
1
Never // Return
1 B B
Land: 39
($12.2)
1
Accursed Duneyard
1
Adarkar Wastes
1
Arcane Sanctum
1
Ash Barrens
1
Caves of Koilos
1
Command Tower
1
Desert of the Glorified
1
Desert of the Mindful
1
Desert of the True
1
Drowned Catacomb
1
Evolving Wilds
1
Exotic Orchard
1
Fetid Pools
1
Glacial Fortress
1
Irrigated Farmland
4
Island
1
Isolated Chapel
1
Orzhov Basilica
1
Path of Ancestry
5
Plains
1
Prairie Stream
1
Sunken Hollow
5
Swamp
1
Temple of Deceit
1
Temple of Silence
1
Terramorphic Expanse
1
Underground River
1
Unholy Grotto

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