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COMMANDER(S)
Queza, Augur of Agonies
QR Code
B U W
- Esper
Bracket
6.5 - 7.0
Bracket 3
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ANALYSIS

Overview:

Queza, Augur of Agonies is a lifegain/drain deck leveraging card draw triggers to whittle opponents down. The deck combines incremental drain effects with potent combo finishes like Exquisite Blood/Sanguine Bond and Curiosity loops. It features strong control elements through stax enchantments, free interaction, and tutor density to assemble wins through combat damage or infinite lifedrain combos.

Primer:

Core Strategy:
This deck aims to control the board with tax/stax effects (Sphere of Safety, Curse of Exhaustion) while building towards:

  1. Infinite lifedrain via Exquisite Blood + Sanguine Bond/Queza triggers
  2. Draw-engine kills using Necropotence/Bolas's Citadel to fuel massive Queza pings
  3. Aura-based value engines (Helm of the Ghastlord on Queza)
    Key phases:
  • Early Game: Deploy mana rocks, tax effects, and protection (Grand Abolisher, Teferi's Protection)
  • Mid Game: Tutor combo pieces or lock components while pressuring life totals via incidental draw
  • End Game: Close with infinite combos or overwhelming card advantage

Mulligan Priorities:

  • 3 lands including at least 2 colors
  • 1-2 ramp pieces (Sol Ring, Arcane Signet)
  • Either a tutor or early interaction
    Avoid hands lacking colored mana or board presence

Key Tips:

  • Use Scheming Symmetry politically while fetching combo pieces
  • Enchanted Evening turns all removal into enchantment interaction
  • Delney, Streetwise Lookout doubles triggers from low-power engines like Esper Sentinel
  • Phase out permanents pre-wipe with Clever Concealment

Avoid Traps:

  • Overcommitting creatures to board before establishing protection
  • Casting Exquisite Blood without backup in counterspell-heavy metas
  • Letting Necropotence resolve without sufficient life cushion

Weaknesses:

Critical:

  • No graveyard recursion for exiled combo pieces
  • Relies on 4+ mana enchantments vulnerable to Bane of Progress

Moderate:

  • Slow to rebuild after Farewell-style exiles
  • Limited creature-based wincons if combos are disrupted

Minor:

  • Lifegain synergies mitigated by Tainted Remedy-style effects

Most Important Cards:

  • Exquisite Blood
  • Sanguine Bond
  • Necropotence
  • Enlightened Tutor
  • Mystical Tutor
  • Teferi's Protection
  • Bolas's Citadel
  • Curiosity
  • Grand Abolisher
  • Esper Sentinel

Attribute Ratings:

Speed: 7/10
Can assemble T5-6 kills with optimal draws (T2 Dark Ritual into T3 Necropotence). Average goldfish win ~T7-8.

Resilience: 6/10
12+ protection spells and tax effects, but combos require multiple vulnerable permanents. Struggles against focused enchantment hate.

Consistency: 8/10
9 tutors + 15+ draw engines ensure regular access to key pieces. Lim-Dûl's Vault provides near-deterministic combo assembly.

Interaction: 7/10
14 targeted removal/counters (4 free), 5 board wipes. Lacks stack control for back-to-back threats.

Rating Justification:

This deck sits between "Optimized" (6.5) and "Focused Competitive" (7.0) on the rubric. It outpaces casual decks with T5-7 combo potential but lacks:

  • cEDH-level fast mana density
  • 0-mana interaction for T3 wins
  • Multiple redundant combo lines

Power level: 6.5 - 7.0

DECK LIST
Queza, Augur of Agonies
Creature: 12
($123.92)
1
Baral, Chief of Compliance
1 U
1
Bloodthirsty Conqueror
3 B B
1
Delney, Streetwise Lookout
2 W
1
Enduring Tenacity
2 B B
1
Eriette of the Charmed Apple
1 W B
1
Esper Sentinel
W
1
Grand Abolisher
W W
1
High Fae Trickster
3 U
1
Hullbreaker Horror
5 U U
1
Moon-Blessed Cleric
2 W
1
Solemn Simulacrum
4
1
Talion, the Kindly Lord
2 U B
Artifact: 12
($69.18)
1
Arcane Signet
2
1
Basalt Monolith
3
1
Bolas's Citadel
3 B B B
1
Chromatic Lantern
3
1
Commander's Sphere
3
1
Decanter of Endless Water
3
1
Mox Amber
0
1
Norn's Annex
3 W/P W/P
1
Sol Ring
1
1
Talisman of Dominance
2
1
Talisman of Progress
2
1
Thought Vessel
2
Enchantment: 23
($87.74)
1
Artificer Class
1 U
1
Blind Obedience
1 W
1
Curiosity
U
1
Curse of Exhaustion
2 W W
1
Darksteel Mutation
1 W
1
Enchanted Evening
3 W/U W/U
1
Exquisite Blood
4 B
1
Fortune Teller's Talent
U
1
Ghostly Prison
2 W
1
Greater Auramancy
1 W
1
Helm of the Ghastlord
3 U/B
1
Mirror Room // Fractured Realm
2 U
1
Mystic Remora
U
1
Necropotence
B B B
1
Ophidian Eye
2 U
1
Propaganda
2 U
1
Restricted Office // Lecture Hall
2 W W
1
Sanguine Bond
3 B B
1
Sheltered by Ghosts
1 W
1
Solitary Confinement
2 W
1
Sphere of Safety
4 W
1
Spiritual Asylum
2 W W
1
Trespasser's Curse
1 B
Instant: 16
($147.56)
1
An Offer You Can't Refuse
U
1
Anguished Unmaking
1 W B
1
Clever Concealment
2 W W
1
Dark Ritual
B
1
Deadly Rollick
3 B
1
Enlightened Tutor
W
1
Flawless Maneuver
2 W
1
Lim-Dûl's Vault
U B
1
Misdirection
3 U U
1
Mystical Tutor
U
1
Path to Exile
W
1
Silence
W
1
Stroke of Midnight
2 W
1
Swan Song
U
1
Teferi's Protection
2 W
1
Unwind
2 U
Sorcery: 5
($23.42)
1
Farewell
4 W W
1
Idyllic Tutor
2 W
1
Scheming Symmetry
B
1
Toxic Deluge
2 B
1
Yahenni's Expertise
2 B B
Land: 31
($143.22)
1
Academy Ruins
1
Command Tower
1
Exotic Orchard
1
Flooded Strand
1
Floodfarm Verge
1
Gloomlake Verge
1
Godless Shrine
1
Hall of Heliod's Generosity
1
Hallowed Fountain
2
Island
1
Isolated Chapel
1
Marsh Flats
1
Mystic Sanctuary
1
Obscura Storefront
4
Plains
1
Polluted Delta
1
Reliquary Tower
1
Sea of Clouds
1
Shattered Sanctum
1
Shineshadow Snarl
4
Swamp
1
Tainted Field
1
Vault of Champions
1
Watery Grave

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