









Overview:
This Gonti, Canny Acquisitor deck focuses on stealing/casting opponents' cards through combat damage triggers and value engines. While it has decent ramp and some synergy, it lacks focused win conditions, fast combos, and sufficient protection/interaction to compete at higher power levels.
Primer:
Core Strategy: The deck aims to deploy evasive creatures (Slither Blade, Triton Shorestalker) to trigger Gonti's theft ability, supported by cost reducers like Sage of the Beyond and Savvy Trader. Win conditions rely entirely on stolen cards and incremental value from cards like Villainous Wealth and Ohran Frostfang. Key phases:
- Early Setup: Play 1-2 mana evasive creatures or ramp (Sol Ring, Three Visits). Prioritize Gonti deployment by T4.
- Theft Engine: Use ninjutsu (Fallen Shinobi, Silent-Blade Oni) and unblockables to generate card advantage.
- Value Conversion: Cast stolen bombs or deploy payoff engines like Mind's Dilation/Dazzling Sphinx.
Mulligan Priorities:
- Keep hands with T1-T2 evasive creature or ramp
- Ensure 3+ lands with color fixing
- Avoid hands requiring T4+ setup without protection
Key Tips
- Prioritize ninjutsu enablers over vanilla creatures
- Use Felix Five-Boots to double theft triggers
- Save removal for key stax pieces/graveyard hate
Weaknesses:
Critical:
- No deterministic win conditions
- Folds to multiple board wipes (only 3 protection spells)
- Relies entirely on opponents' decks for threats
Moderate:
- Slow recovery from commander tax (only Oblivion Sower for ramp)
- Limited graveyard recursion for key pieces
Minor:
- Tapped lands slow early plays
- Weak to flying blockers
Most Important Cards:
- Sage of the Beyond
- Savvy Trader
- Villainous Wealth
- Ohran Frostfang
- Edric, Spymaster of Trest
- Mind's Dilation
- Silent-Blade Oni
- Dazzling Sphinx
- Fallen Shinobi
- Felix Five-Boots
Attribute Ratings:
Speed: 4/10
- Earliest theoretical win T7+ via stolen bombs
- No fast mana/cheat engines beyond basic ramp
Resilience: 3/10
- Limited protection (0 free counterspells)
- No recursion beyond Savvy Trader
- Commander-dependent engine
Consistency: 5/10
- 8 evasive creatures enable theft triggers
- 5 conditional card advantage engines
- No combo tutors
Interaction: 3/10
- 6 targeted removal (B-tier)
- 2 board wipes (C-tier)
- No stack interaction beyond Plasm Capture
Rating Justification:
The deck sits between "Focused Casual" (T9-11 wins) and "Optimized Casual" (T8-10) in the rubric. It exceeds precons with theft synergies but lacks: 1) Fast mana for explosive turns 2) Protected win conditions 3) Sufficient interaction density While capable of stealing wins through opponents' cards, its reliance on combat damage triggers and midrange value makes it vulnerable at tables with focused strategies.
Power level: 4.0 - 4.5
Enhance Your Gameplay
With premium accessories trusted by MTG players

Premium protection with industry-leading durability and shuffle feel