









Overview:
This Orvar, the All-Form deck leverages cheap targeting spells and flicker effects to create explosive value through permanent duplication, with multiple avenues for infinite combos and overwhelming board states. While it lacks cEDH-level optimization, it demonstrates strong synergy, tutor density, and combo potential that can threaten wins by turns 7-8.
Primer:
Core Strategy: The deck aims to resolve Orvar early (T3-4 via rocks) and use cantripping target spells like Twiddle/Leap to generate copies of key permanents. Primary win conditions include:
- Infinite Mana Combos: Peregrine Drake + copy effects + recursion loops
- Mass Theft: Copying Agent of Treachery with Orvar triggers
- Mill: Sage's Row Denizen with token spam
- Lockout: Coveted Jewel duplication for card advantage dominance
Key Phases:
- Setup (T1-4): Deploy mana rocks/utility creatures, protect Orvar with Dive Down/Mizzium Skin
- Engine Activation (T4-6): Cast 1-mana cantrips targeting mana rocks/Orvar to generate exponential value
- Finishers: Convert copies into infinite mana (High Tide + Drake clones) or deploy Agent of Treachery/Scourge of Fleets for game-ending effects
Mulligan Priorities:
- Keep hands with 3 lands + 1-2 targeting spells (e.g., Cerulean Wisps)
- Prioritize early protection (Lightning Greaves) over reactive spells
- Avoid hands without blue mana sources or Orvar enablers
Weaknesses:
Critical:
- Heavy commander reliance (3+ removals cripples strategy)
- Limited answers to resolved hatebears (Torpor Orb, Hushbringer)
Moderate:
- Vulnerable to graveyard hate disrupting recursion engines
- Requires multiple pieces for combos (no 2-card infinites)
Minor:
- Some high-CMC payoffs vulnerable to interaction
Most Important Cards:
- Peregrine Drake
- Agent of Treachery
- Sage's Row Denizen
- Mystical Tutor
- Isochron Scepter
- High Tide
- Ghostly Flicker
- Coveted Jewel
- Clever Impersonator
- Archaeomancer
Attribute Ratings:
Speed: 7/10
- Capable of T5-6 wins with perfect draws (Drake + recursion loops)
- Average goldfish win ~T7-8 through incremental value
Resilience: 5/10
- Moderate protection suite (6 counterspells + hexproof grants)
- Fold to back-to-back Orvar removals
- Limited recovery from board wipes
Consistency: 7/10
- 8 tutors (including Solve the Equation/Tolaria West)
- 18 cantrips ensure gas
- Redundant copy effects (4+ flicker spells)
Interaction: 6/10
- Versatile counters (Mystic Confluence, Sublime Epiphany)
- Lacks free interaction
- Minimal permanent removal beyond bounce
Rating Justification:
This deck operates at the high end of optimized casual (6.0) but lacks the speed/protection of true cEDH. Key differentiators:
- Faster than 5.5 decks with its T7-8 combo potential
- More fragile than 6.5 decks due to commander reliance
- Tutor density surpasses 5.0 but lacks redundant wincons
- Interaction suite comparable to 6.0 but missing free counters
Power level: 6.0 - 6.5
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