









Overview:
This Kenrith deck focuses on leveraging cost reduction effects (Training Grounds, Biomancer's Familiar, Agatha of the Vile Cauldron) to abuse Kenrith's activated abilities, supported by infinite mana combos and value engines. The primary win conditions involve generating infinite mana through Basalt Monolith/Zirda, the Dawnwaker or The World Tree/Seedborn Muse synergies, then using Kenrith's abilities to draw the deck, reanimate threats, or drain opponents via Enduring Tenacity. The deck operates as a midrange toolbox with moderate interaction and combo redundancy.
Primer:
Core Strategy:
This deck aims to resolve cost reducers and mana engines to enable explosive Kenrith activations. Key phases:
- Setup (Turns 1-4): Deploy mana rocks (Sol Ring, Chromatic Lantern), cost reducers (Training Grounds), and value creatures (Seedborn Muse).
- Engine Activation (Turns 5-6): Use tutors (Wishclaw Talisman, Buried Alive) to assemble infinite mana via Basalt Monolith + Zirda or The World Tree + Dryad of the Ilysian Grove.
- Win Conversion: With infinite mana, activate Kenrith's draw ability to find Enduring Tenacity (life gain -> opponent drain) or Overgrown Tomb recursion loops. Backup plans include Cloudsteel Kirin protection and The Meathook Massacre drain.
Key Tips:
- Mulligan aggressively for 3 lands + 1 ramp piece + 1 engine card
- Use Fauna Shaman to tutor Agatha or Zirda early
- Protect critical artifacts/enchantments with Dovin's Veto and Selfless Spirit
- Seedborn Muse enables instant-speed Kenrith activations during opponents' turns
Avoid Traps:
- Don't overcommit to board without Inkshield backup
- Save Arcane Denial for combo disruption rather than minor threats
- Prioritize assembling 2+ cost reducers before casting Kenrith
Weaknesses:
Critical:
- Heavy reliance on artifact/enchantment-based engines vulnerable to Bane of Progress/Austere Command
- No graveyard protection beyond Remorseful Cleric
Moderate:
- Limited fast mana outside Dark Ritual slows combo assembly
- Only 3 tutors for key combo pieces
Minor:
- Life gain synergies fold to Tainted Remedy effects
Most Important Cards:
- Seedborn Muse
- Training Grounds
- Basalt Monolith
- Enduring Tenacity
- Zirda, the Dawnwaker
- The World Tree
- Buried Alive
- Wishclaw Talisman
- Agatha of the Vile Cauldron
- Dryad of the Ilysian Grove
Attribute Ratings:
Speed: 7/10
Can assemble T5-6 infinite mana with optimal draws, but lacks T3-4 fast mana. Dark Ritual enables early explosive plays.
Resilience: 6/10
Multiple combo lines (mana, life drain, recursion) and protection via counterspells, but core reducers are fragile to removal.
Consistency: 6/10
10+ card draw engines and 3 tutors provide redundancy, but lacks Demonic Tutor-level efficiency.
Interaction: 7/10
Mix of free/cheap counters (Dovin's Veto, Overcharged Amalgam) and board wipes, but light on creature removal.
Rating Justification:
The deck sits between "Optimized" (rubric 6.5) and "Focused Competitive" (7.0):
- Faster than T8-10 casual decks via infinite mana combos
- Less resilient than cEDH lists due to creature-dependent engines
- Interaction suite outclasses precons but lacks free counterspells
Power level: 6.5-7.0
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