









Overview:
This Boros Vehicle/Mount deck leverages Kolodin, Triumph Caster to enable aggressive artifact-based combat strategies. While lacking infinite combos, it focuses on swarming with instant-crew Vehicles, generating value through artifact synergies, and closing games with oversized threats. However, it struggles with commander dependency and artifact removal vulnerabilities.
Primer:
Core Strategy: Deploy Vehicles as hasty threats using Kolodin's enter-as-creature ability, supported by Mount synergies and artifact recursion. Key phases:
- Early Setup: Ramp with Sol Ring/Boros Signet, establish card draw via Sram, Senior Edificer, and drop low-cost Vehicles like Spotcycle Scouter.
- Midgame Pressure: Activate Kolodin's instant-crew effect on Vehicles like Surgehacker Mech, using Start Your Engines for alpha strikes. Generate pilots through Reckless Crew and Cloudspire Coordinator.
- Endgame: Assemble Mechtitan Core or recur threats with Osgir, the Reconstructor. Use Full Throttle for surprise lethal.
Mulligan Priorities:
- Keep hands with 3 lands, 1-2 ramp pieces, and an early Vehicle/Pilot
- Prioritize color fixing in 3+ color hands
- Avoid hands without artifact synergies or commander enablers
Key Tips:
- Time Kolodin casts post-wraths to rebuild instantly
- Use Guidelight Matrix as backup crew/saddle enabler
- Wake the Past can recover from mass artifact removal
- Mobile Homestead helps hit land drops while attacking
Avoid Traps:
- Overextending into Vandalblast effects
- Holding back Vehicles waiting for "perfect" crew
- Wasting removal on non-critical enemy artifacts
Weaknesses:
Critical:
- Heavy reliance on Kolodin (3+ removals cripples the deck)
- No protection against mass artifact removal (Farewell/Vandalblast)
Moderate:
- Slow recovery from stax (Stony Silence/Null Rod)
- Limited non-combat win conditions
Minor:
- Some taplands slow early game
- Pilot token generation requires setup
Most Important Cards:
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Attribute Ratings:
Speed: 5/10
- Can deploy 5/5 Vehicles as early as T3 with ramp
- Requires 2-3 turns to establish lethal board presence
Resilience: 4/10
- Limited protection beyond Loran's Escape
- Partial recursion via Osgir/Tune Up
- Foldsto back-to-back board wipes
Consistency: 6/10
- 8 card advantage engines (Sram/Losheel/Mentor)
- 5 tutor-like effects (Astor/Weatherlight)
- Redundant Vehicle threats
Interaction: 4/10
- 6 targeted removals (Stroke of Midnight/Rip Apart)
- No counterspells
- Weak to enchantment-based strategies
Rating Justification:
This deck exceeds precon-level synergy (Rubric 4.0) through focused artifact recursion and instant-speed Vehicle activation, but lacks the speed (T8-10 wins) and protection of optimized lists (5.5+). Its dependence on combat damage and vulnerability to common artifact hate place it between Focused Casual and Optimized Casual.
Power level: 4.5 - 5.0
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