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COMMANDER(S)
Olivia, Opulent Outlaw
Token QR Code
B R W
- Mardu
Created by  WotC
Bracket
4.0 - 4.5
Bracket 2
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ANALYSIS

Overview:

Olivia, Opulent Outlaw leads a midrange Mardu Outlaw tribal deck focused on generating Treasure through combat damage and converting it into board-wide buffs. The deck operates through incremental value from creature types (Assassins/Rogues/etc.), recursion engines, and moderate interaction. While synergistic, it lacks fast combos or robust protection.

Primer:

Core Strategy: This deck aims to swarm with evasive outlaws (Changeling Outcast, Mistmeadow Skulk) to generate Treasures via Olivia's trigger, then use those tokens to fuel Olivia, Opulent Outlaw's +1/+1 counter ability or animate them with Vihaan, Goldwaker. Key phases:

  1. Early Setup: Deploy low-CMC outlaws (Impulsive Pilferer, Dire Fleet Daredevil) and ramp (signets, Sol Ring).
  2. Midgame Value: Recur threats with Back in Town/Graywater's Fixer, generate card advantage via Morbid Opportunist/Bonders' Enclave.
  3. Payoff Turns: Convert Treasures into combat wins using Mirror Entity's buffs or steal opponents' boards with Mass Mutiny/Captivating Crew.

Mulligan Priorities:

  • 3 lands (prioritize untapped)
  • 1-2 early outlaws or ramp
  • At least 1 value engine (Life Insurance, Rain of Riches) Avoid hands without early creature plays or color-fixing.

Key Tips:

  • Use Lightning Greaves to protect Olivia or key attackers
  • Save Boros Charm for board wipe protection
  • Academy Manufactor triples Treasure output when triggering Olivia
  • Command Beacon circumvents commander tax for critical recasts

Avoid Traps:

  • Overextending into wraths without Boros Charm backup
  • Wasting Treasures on marginal buffs instead of saving for critical mass

Weaknesses:

Moderate:

  • Relies on combat damage for primary engine (folds to Ghostly Prison/Propaganda)
  • Limited protection for key pieces (only 3 protection spells)
  • Slow recovery from board wipes Minor:
  • Some high-CMC payoffs (Angrath's Marauders, Hex)
  • Basic-heavy manabase with tapped lands

Most Important Cards:

  • Academy Manufactor
  • Mirror Entity
  • Back in Town
  • Graywater's Fixer
  • Vihaan, Goldwaker
  • We Ride at Dawn
  • Mass Mutiny
  • Lightning Greaves
  • Boros Charm
  • Veinwitch Coven

Attribute Ratings:

Speed: 4/10
Goldfish win ~T8-9 via combat pumps. No fast mana or combo acceleration.

Resilience: 5/10
Moderate recursion (Back in Town, Veinwitch Coven) but vulnerable to commander-focused removal.

Consistency: 5/10
Limited tutors (only Demonic Tutor missing) but solid tribal redundancy.

Interaction: 5/10
10 targeted removal (Feed the Swarm, Shoot the Sheriff), 3 wraths, no free counters.

Rating Justification:

Sits between "Casual/Precon" (T10-12 wins) and "Focused Casual" (T9-11) benchmarks. Outperforms precons with tribal synergy and Treasure payoffs but lacks the speed/tutoring of Tuned decks. Comparable to upgraded precons but without cEDH staples.

Power level: 4.0 - 4.5

DECK LIST
Olivia, Opulent Outlaw
Creature: 33
($16.4)
1
Academy Manufactor
3
1
Aetherborn Marauder
3 B
1
Angelic Sell-Sword
4 W
1
Angrath's Marauders
5 R R
1
Breena, the Demagogue
1 W B
1
Captain Lannery Storm
2 R
1
Captivating Crew
3 R
1
Changeling Outcast
B
1
Charred Graverobber
2 B
1
Dire Fleet Daredevil
1 R
1
Dire Fleet Ravager
3 B B
1
Fain, the Broker
2 B
1
Graywater's Fixer
2 B R
1
Grenzo, Havoc Raiser
R R
1
Humble Defector
1 R
1
Impulsive Pilferer
R
1
Kamber, the Plunderer
3 B
1
Laurine, the Diversion
2 R
1
Mari, the Killing Quill
1 B B
1
Marshland Bloodcaster
4 B
1
Massacre Girl
3 B B
1
Mirror Entity
2 W
1
Misfortune Teller
3 B
1
Mistmeadow Skulk
1 W
1
Morbid Opportunist
2 B
1
Nighthawk Scavenger
1 B B
1
Ogre Slumlord
3 B B
1
Queen Marchesa
1 R W B
1
Rankle, Master of Pranks
2 B B
1
Tenured Inkcaster
4 B
1
Veinwitch Coven
2 B
1
Vihaan, Goldwaker
R W B
1
Witch of the Moors
3 B B
Artifact: 10
($10.96)
1
Arcane Signet
2
1
Bandit's Haul
3
1
Bounty Board
3
1
Glittering Stockpile
2 R
1
Idol of Oblivion
2
1
Lightning Greaves
2
1
Orzhov Signet
2
1
Rakdos Signet
2
1
Sol Ring
1
1
Trailblazer's Boots
2
Enchantment: 5
($0.78)
1
Discreet Retreat
3 B
1
Life Insurance
3 W B
1
Rain of Riches
3 R R
1
Shiny Impetus
2 R
1
We Ride at Dawn
2 W
Instant: 6
($7.07)
1
Boros Charm
R W
1
Curtains' Call
5 B
1
Dead Before Sunrise
3 R
1
Deadly Dispute
1 B
1
Heliod's Intervention
X W W
1
Shoot the Sheriff
1 B
Sorcery: 8
($3.52)
1
Back in Town
X 2 B
1
Council's Judgment
1 W W
1
Feed the Swarm
1 B
1
Hex
4 B B
1
Mass Mutiny
3 R R
1
Painful Truths
2 B
1
Requisition Raid
W
1
Seize the Spotlight
2 R
Land: 37
($24.56)
1
Battlefield Forge
1
Blackcleave Cliffs
1
Bojuka Bog
1
Bonders' Enclave
1
Canyon Slough
1
Caves of Koilos
1
Clifftop Retreat
1
Command Beacon
1
Command Tower
1
Demolition Field
1
Desolate Mire
1
Dragonskull Summit
1
Exotic Orchard
1
Fetid Heath
1
Isolated Chapel
2
Mountain
1
Nomad Outpost
1
Path of Ancestry
2
Plains
1
Rogue's Passage
1
Rugged Prairie
1
Shadowblood Ridge
1
Smoldering Marsh
1
Sulfurous Springs
1
Sunhome, Fortress of the Legion
4
Swamp
1
Tainted Peak
1
Temple of Malice
1
Temple of Silence
1
Temple of Triumph
1
Temple of the False God
1
Vault of the Archangel

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