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COMMANDER(S)
Niv-Mizzet, Visionary
QR Code
R U
- Izzet
Created by  Argent_X
Bracket
5.0 - 5.5
Bracket 4
Average CMC Average CMC
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ANALYSIS

Overview:

This Niv-Mizzet, Visionary deck is a spellslinger build focused on dealing noncombat damage through instant/sorcery synergies and pinger creatures. The strategy leverages card draw from the commander and other engines to fuel value chains, using extra turns and spell-copy effects to amplify damage. While lacking infinite combos, it aims to overwhelm opponents with escalating triggers from cards like Guttersnipe and Thousand-Year Storm, supported by high-impact spells like Blasphemous Act and Expropriate.

Primer:

Core Strategy:
The deck seeks to cast cheap spells and cantrips to trigger damage-dealing permanents (e.g., Firebrand Archer, Fiery Inscription), generating card advantage via Niv-Mizzet, Visionary and Archmage Emeritus. Key phases:

  1. Early Setup: Deploy mana rocks (Sol Ring, Izzet Signet) and low-cost pingers (Kessig Flamebreather).
  2. Midgame Value: Chain cantrips (Opt) and damage amplifiers (Veyran, Voice of Duality) while protecting key engines with Lightning Greaves.
  3. Late-Game Closers: Resolve game-warping spells like Omniscience, Alrund's Epiphany, or Call Forth the Tempest to seal victories through overwhelming damage or stolen permanents.

Mulligan Priorities:

  • Keep hands with 3+ lands, at least one ramp artifact, and a pinger or draw engine.
  • Prioritize early interaction (Abrade, Counterspell) in removal-heavy metas.

Key Tips:

  • Sequence spellcasting to maximize Storm-Kiln Artist treasures and Harmonic Prodigy triggers.
  • Use Eye of the Storm cautiously—it can backfire if opponents exploit it.
  • Laboratory Maniac serves as a backup wincon if decking becomes imminent.

Avoid Traps:

  • Overcommitting to the board before securing card advantage.
  • Casting high-cost sorceries like Clone Legion without protection.

Weaknesses:

Critical:

  • Vulnerable to Rule of Law/Eidolon of Rhetoric effects that limit spellcasting.
  • Relies on fragile creature-based damage engines (no hexproof/shroud enablers beyond equipment).

Moderate:

  • Slow recovery from board wipes targeting pingers.
  • Limited tutor density for key pieces like Thousand-Year Storm.

Minor:

  • Some tapped lands (Stormcarved Coast) slow early momentum.

Most Important Cards:

  • Niv-Mizzet, Parun
  • Thousand-Year Storm
  • Guttersnipe
  • Archmage Emeritus
  • Storm-Kiln Artist
  • Omniscience
  • Veyran, Voice of Duality
  • Fiery Inscription
  • Blasphemous Act
  • Cyclonic Rift

Attribute Ratings:

Speed: 6/10

  • Can deploy threats by T3-4 but lacks fast mana for explosive starts. High-cost finishers (e.g., Rise of the Eldrazi) delay wins to T8-10.

Resilience: 5/10

  • Moderate protection (equipment, counterspells) but folds to repeated removal of pingers. Recursion is minimal outside Exalted Flamer of Tzeentch.

Consistency: 6/10

  • Strong draw engines (commander, Archmage of Runes) mitigate variance, but only 3 tutors (Acquire, Show and Tell, Assert Authority).

Interaction: 5/10

  • Runs efficient removal (Lightning Bolt, Cyclonic Rift) but lacks free counterspells. Overloads on situational sorcery-speed answers (Aether Gale).

Rating Justification:

This deck sits between Optimized Casual (5.0) and High-Power Casual (5.5). It outpaces precons with synergistic damage engines and high card quality but lacks the speed (T7-8 wins) and redundancy of focused combo decks. Its turn 8-10 win clock and vulnerability to stax align with the 5.0-5.5 range, where games are decided by incremental value rather than deterministic combos.

Power level: 5.0 - 5.5

DECK LIST
Niv-Mizzet, Visionary
Creature: 20
($43.06)
1
Archmage Emeritus
2 U U
1
Archmage of Runes
3 U U
1
Ashling, Flame Dancer
2 R R
1
Balmor, Battlemage Captain
U R
1
Coruscation Mage
1 R
1
Crackling Cyclops
2 R
1
Elementalist Adept
1 U
1
Exalted Flamer of Tzeentch
2 U R
1
Firebrand Archer
1 R
1
Firespitter Whelp
2 R
1
Goblin Electromancer
U R
1
Guttersnipe
2 R
1
Harmonic Prodigy
1 R
1
Kessig Flamebreather
1 R
1
Laboratory Maniac
2 U
1
Niv-Mizzet, Parun
U U U R R R
1
Storm-Kiln Artist
3 R
1
Stormcatch Mentor
U R
1
Thermo-Alchemist
1 R
1
Veyran, Voice of Duality
1 U R
Artifact: 6
($8.75)
1
Arcane Signet
2
1
Fellwar Stone
2
1
Izzet Signet
2
1
Lightning Greaves
2
1
Sol Ring
1
1
Swiftfoot Boots
2
Enchantment: 4
($7.85)
1
Eye of the Storm
5 U U
1
Fiery Inscription
2 R
1
Omniscience
7 U U U
1
Thousand-Year Storm
4 U R
Instant: 13
($36.57)
1
Abrade
1 R
1
Act of Aggression
3 R/P R/P
1
Antagonize
1 R
1
Assert Authority
5 U U
1
Blastfire Bolt
5 R
1
Blinding Spray
4 U
1
Counterspell
U U
1
Cyclonic Rift
1 U
1
Izzet Charm
U R
1
Lightning Bolt
R
1
Negate
1 U
1
Opt
U
1
Seething Song
2 R
Sorcery: 22
($57.75)
1
Acquire
3 U U
1
Act of Treason
2 R
1
Aether Gale
3 U U
1
Agate Assault
2 R
1
Alpha Brawl
6 R R
1
Alrund's Epiphany
5 U U
1
Amnesia
3 U U U
1
Anchor to the Aether
2 U
1
Beacon of Tomorrows
6 U U
1
Blasphemous Act
8 R
1
Blatant Thievery
4 U U U
1
Boltwave
R
1
Call Forth the Tempest
5 R R R
1
Clone Legion
7 U U
1
Empty the Warrens
3 R
1
Expropriate
7 U U
1
Flame Rift
1 R
1
Grapeshot
1 R
1
Insurrection
5 R R R
1
Rise of the Eldrazi
9 C C C
1
Show and Tell
2 U
1
Subjugate the Hobbits
5 U U
Land: 34
($21.43)
1
Cascade Bluffs
1
Command Tower
1
Exotic Orchard
1
Frostboil Snarl
12
Island
12
Mountain
1
Reliquary Tower
1
Shivan Reef
1
Steam Vents
1
Stormcarved Coast
1
Sulfur Falls
1
Temple of Epiphany

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