









Overview:
This Golgari Squirrel token deck leverages Hazel of the Rootbloom's token-copying and mana-generating abilities to swarm the board with Squirrels and other tokens. The strategy focuses on incremental value through token multiplication, sacrifice synergies, and combat overruns, with secondary win conditions via aristocrat effects and card advantage engines.
Primer:
Core Strategy: The deck aims to establish a critical mass of tokens using key generators like Chatterfang, Squirrel General, Deep Forest Hermit, and Squirrel Nest, then amplify their impact through anthem effects like Squirrel Sovereign and Beastmaster Ascension. Secondary lines utilize sacrifice outlets (Skullclamp, Plumb the Forerunners) to convert tokens into card advantage while draining opponents with Zulaport Cutthroat effects. Hazel serves as both an accelerator (via token-tapping for mana) and a value engine (doubling tokens each end step).
Key Phases:
- Early Game (T1-4): Deploy mana dorks (Gilded Goose), token generators (Chatterstorm), and utility lands (Swarmyard).
- Mid Game (T5-7): Establish key engines - Chatterfang doubles token output, Academy Manufactor amplifies Food/Treasure generation, and Maskwood Nexus enables universal synergies.
- Endgame (T8+): Overwhelm with scaled tokens via End-Raze Forerunners or drain opponents using Bastion of Remembrance/Poison-Tip Archer.
Mulligan Priorities:
- Keep hands with 3 lands and early token generators
- Prioritize Sol Ring/Arcane Signet for acceleration
- Avoid hands lacking token production before turn 3
Critical Interactions:
- Hazel of the Rootbloom + Second Harvest creates exponential token growth
- Maskwood Nexus makes all tokens Squirrels for Chatterfang doubling
- Skullclamp converts 1/1 tokens into card advantage
Weaknesses:
Critical:
- Vulnerable to board wipesonlyonly Decree of Pain as mass recursion)
- Relies on fragile token generators (no hexproof/shroud protection)
Moderate:
- Limited instant-speed interaction for combos
- Slow recovery from stax pieces like Torpor Orb
Minor:
- Basic land-heavy manabase (weak to Blood Moon effects)
Most Important Cards:
- Chatterfang, Squirrel General
- Deep Forest Hermit
- Squirrel Nest
- Skullclamp
- Academy Manufactor
- Beastmaster Ascension
- End-Raze Forerunners
- Second Harvest
- Moldervine Reclamation
- Plumb the Forbidden
Attribute Ratings:
Speed: 5/10
- Goldfish win potential around T8-10 through token swarm
- No fast mana beyond Sol Ring/Signet
Resilience: 4/10
- Limited protection for key pieces
- Some recursion via Moldervine Reclamation but slow recovery
Consistency: 6/10
- Redundant token generators (10+ squirrel makers)
- Moderate card draw from sacrifice outlets
Interaction: 5/10
- Targeted removal (Putrefy, Tear Asunder)
- Lacks counterspells/instant-speed answers
Rating Justification:
This deck sits between "Optimized Casual" (5.0) and "High-Power Casual" (5.5) on the rubric. It demonstrates focused token synergies and multiple win paths but lacks the speed (T8-10 wins vs T8 benchmark for 5.0) and interaction density of higher tiers. While more consistent than precons due to redundant token engines, it struggles against early stax and fast combo decks. The absence of infinite combos and reliance on combat damage keep it below optimized tiers.
Power level: 5.0 - 5.5
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