









Overview:
This Rakdos deck focuses on sacrificing creatures for value, leveraging reanimation and token copying to maintain board presence. It utilizes sacrifice outlets for card draw and life gain while recurring key creatures from the graveyard. The strategy is grindy, aiming to outvalue opponents through attrition rather than explosive combos.
Primer:
Core Strategy: The deck aims to sacrifice creatures for immediate value (drawing cards, gaining life) and recur them using reanimation spells like Victimize and Beacon of Unrest. Token generators like Jaxis, the Troublemaker and Feldon of the Third Path create disposable bodies for sacrifice fodder. Deadpool’s ability to swap text boxes with another creature offers flexibility but isn’t central to the strategy. The deck seeks to overwhelm opponents through recursive threats and incremental advantage.
Mulligan Priorities:
- Ensure 3+ lands (preferably 2 Swamps/1 Mountain).
- Prioritize early sacrifice outlets (Vampiric Rites, Witch's Cauldron) or reanimation enablers.
- Keep hands with at least one recursive threat (e.g., Doomed Necromancer) or value engine.
Key Tips:
- Use Deadpool’s sacrifice ability politically or to trigger death synergies.
- Pair Feldon of the Third Path with high-impact creatures like Disciple of Bolas for recurring value.
- Save reanimation spells for game-changing creatures like Kardur, Doomscourge to disrupt opponents.
Avoid Traps:
- Overcommitting to the board before securing recursion.
- Wasting removal on non-critical threats; prioritize artifacts/enchantments with Feed the Swarm.
- Holding back sacrifice outlets—the deck needs them operational early.
Weaknesses:
Critical:
- Graveyard reliance (folds to Rest in Peace/Leyline of the Void).
- No infinite combos or fast win conditions.
Moderate:
- Slow setup (needs 4–5 turns to establish engines).
- Limited protection for key pieces.
Minor:
- Basic-heavy mana base (vulnerable to Blood Moon).
Most Important Cards:
- Feldon of the Third Path
- Victimize
- Beacon of Unrest
- Jaxis, the Troublemaker
- Kardur, Doomscourge
- Disciple of Bolas
- Witch's Cauldron
- Vampiric Rites
- Doomed Necromancer
- Blasphemous Act
Attribute Ratings:
Speed: 4/10
- Wins via combat/value around T8–10. No cost reduction or fast mana to accelerate key plays.
Resilience: 5/10
- Recovers from 1–2 disruptions via recursion but struggles against graveyard hate.
Consistency: 4/10
- Limited tutors and draw engines; relies on natural draws for key pieces.
Interaction: 5/10
- Moderate removal (Abrade, Vandalblast, Feed the Swarm) but lacks counterspells or protection.
Rating Justification:
The deck operates at the Structured Jank (2.5) to Refined Jank (3.0) level but edges toward Casual/Precon (4.0) due to synergistic recursion. However, its slow setup and graveyard dependency prevent higher ratings. Comparable to upgraded precons but lacks the speed or redundancy of Focused Casual (4.5+).
Power level: 3.0 - 4.0
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