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This is a graveyard-based value deck that uses Meren of Clan Nel Toth to repeatedly recur creatures, generating incremental advantage through sacrifice effects and death triggers. The deck aims to grind out games through consistent creature recursion and attrition.
Primer:
The deck's primary gameplan revolves around establishing a sacrifice engine with Meren of Clan Nel Toth to accumulate experience counters and repeatedly return creatures from the graveyard. Early game focuses on ramping with cards like Sakura-Tribe Elder and Wood Elves, while setting up sacrifice outlets like Blood Bairn and High Market. The deck uses various self-mill effects like Grisly Salvage and Mulch to fill the graveyard.
The mid to late game involves leveraging powerful ETB effects through recursion, using cards like Acidic Slime, Shriekmaw, and Terastodon to control the board while building experience counters. Win conditions include going wide with tokens from Spider Spawning and Mycoloth, or establishing a dominant board presence through repeated recursion of threats like Butcher of Malakir and Scourge of Nel Toth.
Weaknesses:
The deck is heavily reliant on its commander and graveyard strategies, making it vulnerable to graveyard hate like Rest in Peace or Bojuka Bog. The mana base is relatively basic, with few utility lands and minimal color fixing. The deck lacks instant-speed interaction outside of a few removal spells, making it susceptible to combo strategies. Recovery from board wipes is decent due to the graveyard strategy, but commander tax can be problematic.
Most Important Cards:
- Sakura-Tribe Elder
- Eternal Witness
- Skullclamp
- Butcher of Malakir
- Victimize
- Sol Ring
- Wood Elves
- Lightning Greaves
- Terastodon
- High Market
Attribute Ratings:
- Speed: 4/10
- Resilience: 6/10
- Consistency: 5/10
- Interaction: 4/10
Rating Justification:
This deck operates at a casual-focused level, with its primary gameplan typically coming online around turns 7-8. While it contains some powerful effects and good synergies, the lack of tutors and optimal mana base keeps it from reaching higher power levels. The deck's reliance on combat damage and creature-based strategies, combined with its fair magic approach, places it firmly in the casual category.
Final power level rating: 5.0 - 5.5
The deck sits comfortably in the optimized casual range, as it has a clear strategy and can execute it reliably, but lacks the speed and consistency of higher-powered decks. It's slightly above a typical precon due to better synergy and inclusion of powerful cards like Terastodon and Butcher of Malakir, but its fair nature and reliance on combat damage keeps it from reaching higher power levels.
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