Overview:
A tribal Assassin deck led by Ramses, Assassin Lord that aims to win through combat damage and commander damage, with an alternative win condition through its commander's ability when an opponent loses after being attacked by an assassin.
Primer:
This deck focuses on deploying evasive assassins and enhancing them with equipment and enchantments to make them more lethal. The strategy revolves around making creatures unblockable or difficult to block, then using combat tricks and power enhancers like Hatred to deliver lethal damage. The deck includes several tutors and card draw effects to find key pieces consistently.
The secondary gameplan involves using infect through cards like Grafted Exoskeleton and Tainted Strike, combined with evasion and power boosters. The deck also runs a strong interaction package with counterspells and removal to protect its strategy while disrupting opponents' plans.
Weaknesses:
The deck is heavily reliant on combat damage in a format where this strategy can be challenging against multiple opponents. Board wipes can be particularly devastating, even though some protection is included. The mana base could be improved, as it's slightly below the optimal range, which could lead to consistency issues in the early game. The deck also struggles against heavy control strategies that can repeatedly remove its creatures.
Top 10 Most Impactful Cards:
- Demonic Tutor
- Hatred
- Grafted Exoskeleton
- Mari, the Killing Quill
- Cyclonic Rift
- Rhystic Study
- Mana Drain
- Black Market Connections
- Fierce Guardianship
- Vampiric Tutor
Attribute Ratings:
- Speed: 5/10
- Resilience: 6/10
- Consistency: 7/10
- Interaction: 8/10
Rating Justification:
This deck sits in the focused to optimized casual range due to its combination of strong interaction pieces and consistent gameplan, but is held back by its reliance on combat damage. While it includes several powerful cards and tutors that could push it higher, the overall strategy is too fair for higher power levels. It would struggle against decks in the 7+ range due to their faster combo wins, but can effectively compete with other combat-focused strategies in the 5-6 range.
Final power level rating: 5.5 - 6.0
Ramses, Assassin Lord