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COMMANDER(S)
Edgar Markov
QR Code
B R W
- Mardu
Bracket
5.0 - 5.5
Bracket 1
Combo Combo(s) Found: Loading...
Average CMC Average CMC
Info
3.15
Cost Cost
Info
$119.63
Salt Score Salt Score
Info
SPD 5
RES 5
CON 6
INT 4
ANALYSIS

Overview:

Edgar Markov Vampire tribal focuses on swarming with Vampire tokens via eminence, bolstered by anthems and +1/+1 counters. The deck wins through overwhelming combat damage, leveraging Edgar's innate token generation and tribal synergies. Key strengths include board-wide buffs (Cathars' Crusade, Shared Animosity) and moderate recursion, but it lacks fast combos and has limited interaction.

Primer:

Core Strategy:
Deploy low-cost Vampires to trigger Edgar Markov’s eminence ability, generating 1/1 tokens. Amplify this swarm with anthem effects (Intangible Virtue, Stromkirk Captain) and +1/+1 counters (Blade of the Bloodchief, Cathars' Crusade). Mid-to-late game, use sac outlets (Falkenrath Aristocrat) and recursion (Sheoldred, Whispering One) to maintain pressure. Win via massive combat steps or theft effects (New Blood).

Mulligan Priorities:

  • 3+ lands (prioritize untapped sources like Blood Crypt).
  • 1-2 early Vampires (Stromkirk Noble, Child of Night).
  • At least one anthem or protection piece (Flawless Maneuver).
    Avoid hands lacking early creatures or with excessive high-cost cards.

Key Tips:

  • Prioritize casting Vampires over Edgar himself early to maximize token generation.
  • Save Eerie Interlude or Flawless Maneuver for board wipes.
  • Use Patron of the Vein to exile opponents’ creatures while buffing your board.

Avoid Traps:

  • Overcommitting to the board without protection.
  • Holding back Edgar unnecessarily—his attack trigger amplifies the entire team.

Weaknesses:

Critical:

  • Heavy reliance on board state; folds to repeated wipes (e.g., Blasphemous Act).
  • Minimal graveyard hate protection (Bojuka Bog is sole answer).

Moderate:

  • Limited card draw beyond incidental lifegain synergies.
  • Slow recovery if key anthems (Coat of Arms) are removed.

Minor:

  • Mana base includes 8+ taplands, slowing early plays.

Most Important Cards:

  • Cathars' Crusade
  • Shared Animosity
  • Coat of Arms
  • Intangible Virtue
  • Edgar, Charmed Groom // Edgar Markov's Coffin
  • Sorin, Lord of Innistrad
  • Patron of the Vein
  • Captivating Vampire
  • Stromkirk Captain
  • New Blood

Attribute Ratings:

Speed: 5/10

  • Can establish a threatening board by T5-6, but lacks fast mana or combo finishes.

Resilience: 5/10

  • Vulnerable to wipes but has limited protection (Eerie Interlude, Flawless Maneuver). Recursion (Sheoldred) is slow.

Consistency: 6/10

  • Redundant Vampires and anthems ensure baseline performance, but only 2 tutors (Deadly Dispute, Wayfarer's Bauble).

Interaction: 4/10

  • 6 targeted removals (Swords to Plowshares, Dreadbore) and 2 wipes. Minimal counterspells or stax.

Rating Justification:

This deck aligns with Optimized Casual (5.0) due to its focused tribal synergy and moderate-speed combat wins. It lacks the speed (T8-10) and resilience of higher tiers but outperforms precons through tribal cohesion. Key weaknesses (board wipe fragility, limited interaction) prevent it from reaching High-Power (6.0+).

Power level: 5.0 - 5.5

DECK LIST
Edgar Markov
Planeswalker: 1
($0.44)
1
Sorin, Lord of Innistrad
2 W B
Creature: 35
($34.42)
1
Adaptive Automaton
3
1
Blood Seeker
1 B
1
Bloodcrazed Neonate
1 R
1
Bloodghast
B B
1
Bloodline Keeper // Lord of Lineage
2 B B
1
Bloodthrone Vampire
1 B
1
Captivating Vampire
1 B B
1
Carmen, Cruel Skymarcher
3 W B
1
Child of Night
1 B
1
Dark Impostor
2 B
1
Defiant Bloodlord
5 B B
1
Edgar, Charmed Groom // Edgar Markov's Coffin
2 W B
1
Elenda, Saint of Dusk
2 W B
1
Falkenrath Aristocrat
2 B R
1
Falkenrath Marauders
3 R R
1
Florian, Voldaren Scion
1 B R
1
Gatekeeper of Malakir
B B
1
High-Society Hunter
3 B B
1
Kalastria Highborn
B B
1
Marauding Blight-Priest
2 B
1
Markov Baron
2 B
1
Markov Patrician
2 B
1
Markov Purifier
1 W B
1
Patron of the Vein
4 B B
1
Pawn of Ulamog
1 B B
1
Sangromancer
2 B B
1
Sanguine Syphoner
1 B
1
Sheoldred, Whispering One
5 B B
1
Stromkirk Captain
1 B R
1
Stromkirk Noble
R
1
Vampire Nighthawk
1 B B
1
Vengeful Bloodwitch
1 B
1
Vona, Butcher of Magan
3 W B
1
Westgate Regent
3 B B
1
Wispdrinker Vampire
2 W B
Artifact: 13
($26.09)
1
Arcane Signet
2
1
Banner of Kinship
5
1
Blade of the Bloodchief
1
1
Boros Signet
2
1
Coat of Arms
5
1
Icon of Ancestry
3
1
Mask of Griselbrand
1 B B
1
Rakdos Keyrune
3
1
Sol Ring
1
1
Swiftfoot Boots
2
1
Talisman of Hierarchy
2
1
Talisman of Indulgence
2
1
Wayfarer's Bauble
1
Enchantment: 4
($4.66)
1
Cathars' Crusade
3 W W
1
Intangible Virtue
1 W
1
Shared Animosity
2 R
1
Stensia Masquerade
2 R
Instant: 5
($20.1)
1
Deadly Dispute
1 B
1
Eerie Interlude
2 W
1
Flawless Maneuver
2 W
1
Swords to Plowshares
W
1
Utter End
2 W B
Sorcery: 8
($1.83)
1
Bone Splinters
B
1
Day of Judgment
2 W W
1
Divine Reckoning
2 W W
1
Dreadbore
B R
1
Eaten Alive
B
1
New Blood
2 B B
1
Revoke Existence
1 W
1
Sever the Bloodline
3 B
Land: 33
($32.09)
1
Blackcleave Cliffs
1
Blood Crypt
1
Bloodfell Caves
1
Bojuka Bog
1
Command Tower
1
Concealed Courtyard
1
Crypt of Agadeem
1
Dragonskull Summit
1
Furycalm Snarl
1
Ghost Quarter
2
Mountain
1
Orzhov Basilica
1
Path of Ancestry
2
Plains
1
Rakdos Guildgate
1
Raucous Theater
1
Rogue's Passage
1
Sacred Peaks
1
Scoured Barrens
1
Secluded Courtyard
1
Shineshadow Snarl
3
Swamp
1
Temple of Silence
1
Temple of Triumph
1
Terramorphic Expanse
1
Unclaimed Territory
1
Vault of the Archangel
1
Voldaren Estate
1
Wind-Scarred Crag

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