









Overview:
This Temur Dragon tribal deck leverages Ureni of the Unwritten as a powerful cheat engine, bypassing high mana costs by putting Dragons directly onto the battlefield during attacks or ETB. The primary strategy focuses on deploying massive, high-impact Dragons rapidly using cost reducers (Urza's Incubator, Herald's Horn) and explosive ramp (Mana Vault, Sol Ring, Finale of Devastation). Key Dragons like Miirym, Sentinel Wyrm, Terror of the Peaks, and Scourge of Valkas create overwhelming board states and damage-based combos, while finishers like Craterhoof Behemoth and Atarka, World Render enable lethal combat. Ureni is essential for velocity but vulnerable to removal due to its high recast cost.
Primer:
Core Strategy Execution:
- Early Setup (Turns 1-3): Prioritize ramp (Sol Ring, Mana Vault, Birds of Paradise, Nature's Lore) and cost reducers (Urza's Incubator, Dragonlord's Servant). Deploy value engines like Sylvan Library or Mystic Remora.
- Commander/Engine Deployment (Turns 4-5): Cast Ureni ASAP to cheat Dragons. Alternatively, deploy Miirym or Lathliss, Dragon Queen to generate immediate value. Use tutors (Worldly Tutor, Finale of Devastation) to find key pieces.
- Overwhelm/Combo (Turns 5-7):
- Combat: Swing with Ureni to cheat Dragons, then finish with Craterhoof Behemoth, Atarka, World Render, or Old Gnawbone for Treasures.
- Damage Combo: Exploit ETB triggers with Miirym copies. Terror of the Peaks + Miirym token copies deals massive damage per Dragon entering. Scourge of Valkas amplifies this further.
- Cheat Payoffs: Hellkite Courser re-cheats Ureni for additional triggers.
Mulligan Priorities:
- Keep hands with 2-3 lands (including color fixing), 1-2 ramp spells, and either a cost reducer, Ureni, or a key Dragon.
- Prioritize hands enabling T3-4 Ureni/Miirym. Avoid hands lacking ramp or clogged with high-CMC Dragons.
- Include interaction/protection (Heroic Intervention, Counterspell) if facing removal-heavy pods.
Key Tips:
- Sequence Dragons Wisely: Cast Miirym before other Dragons to maximize token copies. Prioritize Terror/Scourge for immediate impact.
- Protect Engines: Use Lightning Greaves, Heroic Intervention, and counterspells to shield Miirym/Ureni.
- Exploit Triggers: Elemental Bond and Sarkhan, Soul Aflame provide card advantage. Goldspan Dragon accelerates mana.
- Recovery: Finale of Devastation retrieves key Dragons from the graveyard.
Weaknesses:
Critical
- Board Wipes: Mass removal (Wrath of God, Blasphemous Act) devastates the board with minimal recovery outside Finale.
- Commander Reliance: Ureni's high recast cost makes removal crippling. Drannith Magistrate/Nevermore lock it out entirely.
- Anti-Synergy Stax: Torpor Orb/Hushbringer nullify ETB damage combos (Terror, Scourge, Miirym tokens). Cursed Totem shuts off mana dorks.
Moderate
- Graveyard Hate: Rest in Peace disrupts Finale recursion and Earthquake Dragon recovery.
- Artifact/Enchantment Removal: Targeting cost reducers (Urza's Incubator) or key artifacts (Mana Vault) slows the deck significantly.
Minor
- Stack Interaction: Counterspells can disrupt key plays, but the deck runs protection (Swan Song, Heroic Intervention).
- Land Destruction: Nonbasic land hate (Blood Moon) mildly disrupts fixing, but basics provide resilience.
Most Important Cards:
- Miirym, Sentinel Wyrm (Core engine: doubles Dragons, enables ETB combos)
- Terror of the Peaks (Primary win condition via ETB damage)
- Urza's Incubator (Critical cost reduction)
- Finale of Devastation (Tutor, finisher, graveyard recovery)
- Scourge of Valkas (Secondary ETB damage wincon)
- Craterhoof Behemoth (Combat finisher)
- Mana Vault (Explosive ramp)
- Hellkite Courser (Re-cheats Ureni for extra triggers)
- Sylvan Library (Card selection/advantage)
- Heroic Intervention (Key protection against wipes)
Attribute Ratings:
Speed: 7/10
- Capable of T4-5 wins via explosive ramp into Miirym + Terror/Scourge combos or Craterhoof, but reliant on setup pieces.
Resilience: 5/10
- Protection spells and recursion (Finale) offer recovery, but heavy reliance on board presence and commander makes it vulnerable to disruption.
Consistency: 7/10
- Strong ramp, cost reducers, and tutors (Worldly Tutor, Finale) reliably access Dragons, but lacks redundancy for core engines like Miirym.
Interaction: 6/10
- Efficient counterspells (Swan Song, An Offer You Can't Refuse) and targeted removal (Beast Within, Vandalblast), but lacks board wipes and has limited stack control.
Rating Justification:
This deck operates at a Focused level, leveraging efficient ramp and tutors to consistently threaten T6-8 wins through combat or ETB damage combos. While its speed approaches optimized tiers, vulnerability to board wipes and commander reliance caps resilience, preventing higher competitiveness.
Power level: 6.0 - 6.5
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