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This Emmara, Soul of the Accord deck focuses on token generation through commander synergy and landfall triggers, utilizing anthems and combat tricks to overwhelm opponents. While it has multiple token engines and some protection, it lacks infinite combos, fast mana, and interaction density typical of higher-tier decks.
Primer:
Core Strategy:
The deck aims to flood the board with Soldier/Saproling tokens using Emmara's tap trigger, landfall effects (Felidar Retreat, Sporemound), and token generators (Presence of Gond, Selesnya Evangel). Win conditions involve scaling tokens with +1/+1 counters (Champion of Lambholt, Loyal Guardian) and alpha strikes using Overrun effects (Thunderfoot Baloth, Dictate of Heliod). Secondary value comes from lifegain synergies (Dawn of Hope, Camaraderie).
Mulligan Priorities:
- Keep hands with 3 lands and early token generators (Avacyn's Pilgrim, Jaspera Sentinel)
- Prioritize cards enabling Emmara triggers (Holdout Settlement, Jade Mage)
- Avoid hands without ramp or token engines
Key Tips:
- Use Dauntless Escort/Rootborn Defenses to protect against board wipes
- Chain Harvest Season with tapped tokens for explosive ramp
- Idol of Oblivion ensures consistent card advantage with token generation
Avoid Traps:
- Don't overextend into board wipes without protection
- Verdant Force and Collective Blessing are win-more in slow metas
Weaknesses:
Critical:
- No infinite combos or alternate win conditions
- Relies entirely on creature-based combat
Moderate:
- Slow recovery from multiple board wipes
- Limited interaction for non-creature threats
Minor:
- Mana base has 6 taplands but sufficient color fixing
Most Important Cards:
- Presence of Gond
- Felidar Retreat
- Overrun
- Trostani Discordant
- Dictate of Heliod
- Thunderfoot Baloth
- March of the Multitudes
- Collective Blessing
- Harmonize
- Idol of Oblivion
Attribute Ratings:
Speed: 4/10
- Earliest decisive turn: T8-9 via token swarm + Overrun
- No fast mana beyond Sol Ring, relies on incremental board growth
Resilience: 5/10
- 3 protection spells (Dauntless Escort, Rootborn Defenses, Heroic Intervention)
- Recursion limited to Eternal Witness
Consistency: 6/10
- 10+ token generators provide redundancy
- 4 card draw engines (Mentor of the Meek, Idol of Oblivion)
- No tutors for key pieces
Interaction: 3/10
- 5 targeted removal (Path to Exile, Reclamation Sage)
- 2 board wipes (Citywide Bust, Hour of Reckoning)
- No counterspells or stack interaction
Rating Justification:
This deck sits between "Casual/Precon" (4.0) and "Focused Casual" (4.5) on the rubric. It outpaces unmodified precons with synergistic token payoffs and protection but lacks the speed (T8-9 wins vs T9-11 benchmark) and combo density of 5.0 decks. While more consistent than jank builds through redundant token engines, it folds to focused interaction and has no non-combat win conditions.
Power level: 4.0 - 4.5
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