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COMMANDER(S)
Emmara, Soul of the Accord
Ramp Token QR Code
G W
- Selesnya
Created by  WotC
Bracket
4.0 - 4.5
Bracket 2
Average CMC Average CMC
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ANALYSIS

Overview:

This Emmara, Soul of the Accord deck focuses on token generation through commander synergy and landfall triggers, utilizing anthems and combat tricks to overwhelm opponents. While it has multiple token engines and some protection, it lacks infinite combos, fast mana, and interaction density typical of higher-tier decks.

Primer:

Core Strategy:
The deck aims to flood the board with Soldier/Saproling tokens using Emmara's tap trigger, landfall effects (Felidar Retreat, Sporemound), and token generators (Presence of Gond, Selesnya Evangel). Win conditions involve scaling tokens with +1/+1 counters (Champion of Lambholt, Loyal Guardian) and alpha strikes using Overrun effects (Thunderfoot Baloth, Dictate of Heliod). Secondary value comes from lifegain synergies (Dawn of Hope, Camaraderie).

Mulligan Priorities:

  • Keep hands with 3 lands and early token generators (Avacyn's Pilgrim, Jaspera Sentinel)
  • Prioritize cards enabling Emmara triggers (Holdout Settlement, Jade Mage)
  • Avoid hands without ramp or token engines

Key Tips:

  • Use Dauntless Escort/Rootborn Defenses to protect against board wipes
  • Chain Harvest Season with tapped tokens for explosive ramp
  • Idol of Oblivion ensures consistent card advantage with token generation

Avoid Traps:

  • Don't overextend into board wipes without protection
  • Verdant Force and Collective Blessing are win-more in slow metas

Weaknesses:

Critical:

  • No infinite combos or alternate win conditions
  • Relies entirely on creature-based combat

Moderate:

  • Slow recovery from multiple board wipes
  • Limited interaction for non-creature threats

Minor:

  • Mana base has 6 taplands but sufficient color fixing

Most Important Cards:

  • Presence of Gond
  • Felidar Retreat
  • Overrun
  • Trostani Discordant
  • Dictate of Heliod
  • Thunderfoot Baloth
  • March of the Multitudes
  • Collective Blessing
  • Harmonize
  • Idol of Oblivion

Attribute Ratings:

Speed: 4/10

  • Earliest decisive turn: T8-9 via token swarm + Overrun
  • No fast mana beyond Sol Ring, relies on incremental board growth

Resilience: 5/10

  • 3 protection spells (Dauntless Escort, Rootborn Defenses, Heroic Intervention)
  • Recursion limited to Eternal Witness

Consistency: 6/10

  • 10+ token generators provide redundancy
  • 4 card draw engines (Mentor of the Meek, Idol of Oblivion)
  • No tutors for key pieces

Interaction: 3/10

  • 5 targeted removal (Path to Exile, Reclamation Sage)
  • 2 board wipes (Citywide Bust, Hour of Reckoning)
  • No counterspells or stack interaction

Rating Justification:

This deck sits between "Casual/Precon" (4.0) and "Focused Casual" (4.5) on the rubric. It outpaces unmodified precons with synergistic token payoffs and protection but lacks the speed (T8-9 wins vs T9-11 benchmark) and combo density of 5.0 decks. While more consistent than jank builds through redundant token engines, it folds to focused interaction and has no non-combat win conditions.

Power level: 4.0 - 4.5

DECK LIST
Emmara, Soul of the Accord
Planeswalker: 1
($1.22)
1
Ajani, Caller of the Pride
1 W W
Creature: 26
($6.69)
1
Avacyn's Pilgrim
G
1
Champion of Lambholt
1 G G
1
Citanul Hierophants
3 G
1
Dauntless Escort
1 G W
1
Eternal Witness
1 G G
1
Farhaven Elf
2 G
1
Great Oak Guardian
5 G
1
Hornet Nest
2 G
1
Hornet Queen
4 G G G
1
Jade Mage
1 G
1
Jaspera Sentinel
G
1
Leafkin Druid
1 G
1
Loyal Guardian
4 G
1
Maja, Bretagard Protector
2 G W W
1
Mentor of the Meek
2 W
1
Nullmage Shepherd
3 G
1
Reclamation Sage
2 G
1
Rishkar, Peema Renegade
2 G
1
Scavenging Ooze
1 G
1
Selesnya Evangel
G W
1
Selesnya Guildmage
G/W G/W
1
Sporemound
3 G G
1
Thunderfoot Baloth
4 G G
1
Trostani Discordant
3 G W
1
Verdant Force
5 G G G
1
Voice of Many
2 G G
Artifact: 6
($3.19)
1
Arcane Signet
2
1
Commander's Sphere
3
1
Idol of Oblivion
2
1
Slate of Ancestry
4
1
Sol Ring
1
1
Talisman of Unity
2
Enchantment: 11
($3.6)
1
Collective Blessing
3 G G W
1
Commander's Insignia
2 W W
1
Conclave Tribunal
3 W
1
Curse of Bounty
1 G
1
Dawn of Hope
1 W
1
Dictate of Heliod
3 W W
1
Felidar Retreat
3 W
1
Karametra's Favor
1 G
1
Overwhelming Instinct
2 G
1
Presence of Gond
2 G
1
Valor in Akros
3 W
Instant: 8
($4.98)
1
Aura Mutation
G W
1
Devouring Light
1 W W
1
March of the Multitudes
X G W W
1
Path to Exile
W
1
Rootborn Defenses
2 W
1
Scatter the Seeds
3 G G
1
Sylvan Reclamation
3 G W
1
White Sun's Zenith
X W W W
Sorcery: 8
($2.46)
1
Camaraderie
4 G W
1
Citywide Bust
1 W W
1
Collective Unconscious
4 G G
1
Harmonize
2 G G
1
Harvest Season
2 G
1
Hour of Reckoning
4 W W W
1
Nissa's Expedition
4 G
1
Overrun
2 G G G
Land: 39
($2.77)
1
Blossoming Sands
1
Canopy Vista
1
Command Tower
1
Elfhame Palace
15
Forest
1
Fortified Village
1
Graypelt Refuge
1
Holdout Settlement
14
Plains
1
Temple of Plenty
1
Tranquil Expanse
1
Vitu-Ghazi, the City-Tree

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