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COMMANDER(S)
Zurgo Stormrender
QR Code
B R W
- Mardu
Created by  LawnDart
Bracket
5.0 - 5.5
Bracket 1
Average CMC Average CMC
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ANALYSIS

Overview:

This Mardu (R/W/B) deck helmed by Zurgo Stormrender focuses on aggressive token generation, leveraging attack triggers and token deaths for value. The strategy revolves around creating a wide board of tokens (Warriors, Goblins, Angels, etc.), enhancing them with anthem effects, and draining opponents through death triggers. Zurgo serves as both a token generator and card draw engine when tokens die attacking, while alternate commanders like Neriv, Crackling Vanguard and Gut, True Soul Zealot provide additional token synergies. Key themes include Myriad effects, token duplication, and life-drain payoffs.

Primer:

Core Strategy Execution:

  1. Early Setup (Turns 1-3): Deploy mana rocks (Sol Ring, Arcane Signet), token generators (Ophiomancer, Loyal Apprentice), and value pieces (Skullclamp, Bastion of Remembrance).
  2. Midgame Swarm (Turns 4-6): Cast commanders or key engines like Adeline, Resplendent Cathar, Hero of Bladehold, or Legion Loyalty to flood the board. Use Blade of Selves or Redoubled Stormsinger to multiply tokens. Activate Divine Visitation or Inspiring Leader to boost token quality.
  3. Win Conditions (Turns 6-8):
    • Combat Overload: Overwhelm with massive token armies enhanced by Intangible Virtue, Tori D'Avenant, Fury Rider, or Craterhoof Behemoth-like effects (e.g., Heroic Reinforcements).
    • Passive Drain: Leverage Bastion of Remembrance, Nadier's Nightblade, and Within Range to chip away at opponents.
    • Myriad Explosions: Legion Loyalty or Goldlust Triad paired with Helm of the Host creates exponential attacking tokens.

Mulligan Priorities:

  • Prioritize hands with 2-3 lands (including color-fixing), early token generators, or key anthems.
  • Keep hands with Skullclamp or Viscera Seer for immediate value.
  • Avoid hands lacking token production or ramp.

Key Tips:

  • Sacrifice tokens post-combat to Skullclamp or Viscera Seer for card advantage.
  • Use Grand Crescendo to protect your board during critical attacks.
  • Farewell resets the game if opponents outpace your strategy.

Weaknesses:

Critical

  • Board Wipes: Relies heavily on maintaining a wide board; recovery tools (Season of the Burrow) are limited.
  • Anti-Token Tech: Cursed Totem/Torpor Orb disable key token generators like Siege-Gang Commander and Angel of Invention.

Moderate

  • Artifact/Enchantment Removal: Divine Visitation, Skullclamp, and Legion Loyalty are high-priority targets.
  • Mana Constraints: Limited ramp beyond artifacts; struggles to cast high-cost spells like Overlord of the Mistmoors consistently.

Minor

  • Flyer Defense: Limited reach/deathtouch outside Ophiomancer and Kaya, Geist Hunter.
  • Combo Vulnerability: No infinite combos; wins through incremental pressure.

Most Important Cards:

  • Divine Visitation (Token quality upgrade)
  • Legion Loyalty (Myriad for all creatures)
  • Skullclamp (Card draw engine)
  • Bastion of Remembrance (Life drain payoff)
  • Adeline, Resplendent Cathar (Token generation)
  • Blade of Selves (Token duplication)
  • Nadier's Nightblade (Secondary drain effect)
  • Hero of Bladehold (Token swarm enabler)
  • Farewell (Board reset)
  • Inspiring Leader (Token anthem)

Attribute Ratings:

Speed: 5/10

  • Can establish threatening boards by turn 5-6 but lacks turbo starts or fast combos.

Resilience: 6/10

  • Moderate protection (Grand Crescendo, Lightning Greaves) and recursion (Season of the Burrow), but board wipes are devastating.

Consistency: 7/10

  • Redundant token generators and card draw (Gix, Yawgmoth Praetor, Morbid Opportunist) ensure steady pressure.

Interaction: 5/10

  • Targeted removal (Path to Exile, Bitter Triumph) and a board wipe (Farewell), but minimal stack interaction.

Rating Justification:

This deck demonstrates focused synergy and moderate speed, reliably threatening wins via combat or drain around turns 7-9. While resilient against spot removal, it falters against mass removal and lacks the explosiveness of higher-tier decks. Its balance of redundancy and proactive strategy aligns with optimized casual play.

Power level: 5.0 - 5.5

DECK LIST
Zurgo Stormrender
Planeswalker: 2
($5.23)
1
Kaya, Geist Hunter
1 W B
1
Lolth, Spider Queen
3 B B
Creature: 28
($98.69)
1
Adeline, Resplendent Cathar
1 W W
1
Ainok Strike Leader
1 W
1
Angel of Invention
3 W W
1
Baird, Argivian Recruiter
R W
1
Bone Devourer
3 B
1
Crystal Barricade
1 W
1
Gix, Yawgmoth Praetor
1 B B
1
Goldlust Triad
4 R
1
Grand Abolisher
W W
1
Gut, True Soul Zealot
2 R
1
Hero of Bladehold
2 W W
1
Ironwill Forger
3 W
1
Legion Warboss
2 R
1
Lotho, Corrupt Shirriff
W B
1
Loyal Apprentice
1 R
1
Morbid Opportunist
2 B
1
Nadier's Nightblade
2 B
1
Neriv, Crackling Vanguard
2 R W B
1
Nesting Dragon
3 R R
1
Ojer Taq, Deepest Foundation // Temple of Civilization
4 W W
1
Ophiomancer
2 B
1
Overlord of the Mistmoors
5 W W
1
Redoubled Stormsinger
2 R
1
Siege-Gang Commander
3 R R
1
Solemn Simulacrum
4
1
Tori D'Avenant, Fury Rider
1 R R W
1
Viscera Seer
B
1
Warren Soultrader
2 B
Artifact: 11
($37.32)
1
Arcane Signet
2
1
Blade of Selves
2
1
Fellwar Stone
2
1
Helm of the Host
4
1
Infantry Shield
2 R
1
Lightning Greaves
2
1
Skullclamp
1
1
Sol Ring
1
1
Talisman of Conviction
2
1
Talisman of Hierarchy
2
1
Urabrask's Forge
2 R
Enchantment: 9
($15.65)
1
Bastion of Remembrance
2 B
1
Behind the Scenes
2 B
1
Caretaker's Talent
2 W
1
Divine Visitation
3 W W
1
Inspiring Leader
2 W
1
Intangible Virtue
1 W
1
Legion Loyalty
6 W W
1
Raid Bombardment
2 R
1
Within Range
3 B
Instant: 6
($12.89)
1
Abrade
1 R
1
Bitter Triumph
1 B
1
Grand Crescendo
X W W
1
Path to Exile
W
1
Swords to Plowshares
W
1
Will of the Mardu
2 W
Sorcery: 6
($7.36)
1
Eliminate the Competition
4 B
1
Farewell
4 W W
1
Goblin Negotiation
X R R
1
Heroic Reinforcements
2 R W
1
Season of the Burrow
3 W W
1
Tempt with Vengeance
X R
Land: 37
($9.85)
1
Battlefield Forge
1
Bojuka Bog
1
Canyon Slough
1
Castle Ardenvale
1
Castle Embereth
1
Caves of Koilos
1
Clifftop Retreat
1
Command Tower
1
Dragonskull Summit
1
Exotic Orchard
1
Fetid Heath
1
Isolated Chapel
5
Mountain
1
Nomad Outpost
1
Path of Ancestry
5
Plains
1
Shattered Landscape
1
Shattered Sanctum
1
Smoldering Marsh
5
Swamp
1
Temple of Silence
1
Temple of Triumph
1
Terramorphic Expanse
1
Vault of the Archangel
1
Windbrisk Heights

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