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COMMANDER(S)
Shorikai, Genesis Engine
QR Code
U W
- Azorius
Bracket
6.0 - 6.5
Bracket 4
Average CMC Average CMC
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ANALYSIS

Overview:

This Shorikai, Genesis Engine deck is a synergistic artifact/Vehicle build leveraging the commander's card advantage and token generation to fuel equipment-based combat wins and alternate victory conditions. The strategy revolves around untapping Shorikai for massive card selection, creating Pilot tokens to crew Vehicles, and enhancing threats with powerful Equipment like Fireshrieker and Inquisitor's Flail. Key win conditions include commander damage amplification, Approach of the Second Sun, and overwhelming board states with Akroma's Will-enhanced tokens. Shorikai serves as both the engine (providing card velocity and blockers) and a resilient 8/8 threat that dodges most sorcery-speed removal when uncrewed.

Primer:

Core Strategy Execution:

  1. Early Setup (Turns 1-3): Deploy mana rocks (Sol Ring, Mana Vault, Azorius Signet), card engines (Rhystic Study, Mystic Remora), and untap enablers (Voltaic Key, Aphetto Alchemist). Use Shorikai's ability every turn to dig for key pieces.
  2. Midgame Dominance (Turns 4-6): Equip Shorikai or Pilots with Fireshrieker (double strike), Trailblazer's Boots (unblockable), or O-Naginata (trample). Deploy Unwinding Clock to untap artifacts during opponents' turns, enabling multiple Shorikai activations. Tutor for Approach of the Second Sun with Mystical Tutor or Idyllic Tutor.
  3. Win Conditions (Turns 6-8+):
    • Combat: Attack with Shorikai (potentially dealing 16 commander damage per swing with double strike) or a swarm of Pilots enhanced by Duelist's Heritage and Akroma's Will.
    • Alternate Win: Cast Approach of the Second Sun, then recur it with Sevinne's Reclamation or redraw via Shorikai's card selection.
    • Value Overload: Use Cyclonic Rift or Desynchronization to reset opponents while building an insurmountable board.

Mulligan Priorities:

  • Keep hands with 2-3 lands (including color sources), at least one mana rock, and Shorikai activation enablers (untappers or card draw).
  • Prioritize early interaction (Swords to Plowshares, Esper Sentinel) or engines (Rhystic Study, Teferi's Ageless Insight).
  • Avoid hands lacking artifact synergy or Shorikai activation potential.

Key Tips:

  • Use Academy Ruins to recur critical artifacts like Unwinding Clock or Skullclamp.
  • Tezzeret the Seeker can fetch Thran Dynamo for ramp or Skullclamp for token sacrifice value.
  • Mystic Remora and Rhystic Study should be protected with counterspells – they fuel the deck's card advantage engine.
  • Hall of Heliod's Generosity can recur Curator's Ward for hexproof on Shorikai or Duelist's Heritage for combat dominance.

Weaknesses:

Critical

  • Artifact board wipes (Vandalblast, Farewell) cripple mana base and synergy pieces.
  • Stony Silence/Null Rod effects disable Shorikai's tap ability, mana rocks, and equipment synergies.
  • Limited creature count makes the deck vulnerable to Cursed Totem-style effects shutting down Pilot generation.

Moderate

  • Graveyard hate disrupts Sevinne's Reclamation and Academy Ruins recursion.
  • Fast aggro decks can pressure life total before the deck stabilizes.
  • Drannith Magistrate blocks Shorikai's cast-from-command-zone ability.

Minor

  • Single-target removal on equipped creatures is mitigated by Shorikai's indestructible Vehicle form.
  • Discard strategies are partially countered by Containment Construct.

Most Important Cards:

  • Shorikai, Genesis Engine (Card advantage engine and primary threat)
  • Unwinding Clock (Untap Shorikai/artifacts multiple times per turn cycle)
  • Approach of the Second Sun (Alternate win condition)
  • Teferi's Ageless Insight (Doubles Shorikai's card draw output)
  • Akroma's Will (Combat finisher and protection)
  • Cyclonic Rift (Board reset and protection)
  • Fireshrieker (Enables 16-damage Shorikai commander damage swings)
  • Stoneforge Mystic (Tutors key Equipment)
  • Rhystic Study (Critical card advantage engine)
  • Mana Vault (Enables explosive early turns)

Attribute Ratings:

Speed: 6/10
Can threaten wins via Approach or commander damage as early as T7-8, but lacks fast infinite combos. Relies on incremental value acceleration.

Resilience: 7/10
Strong recursion (Academy Ruins, Hall of Heliod's Generosity), counterspell protection, and Shorikai's inherent indestructibility mitigate setbacks, but folds to resolved artifact hosers.

Consistency: 8/10
Extensive card selection (Shorikai activations, 10+ draw engines) and 7 tutors ensure reliable access to key pieces.

Interaction: 7/10
Runs premium counterspells (Mana Drain, Fierce Guardianship), targeted removal, and board wipes, but light on graveyard interaction.

Rating Justification:

This deck operates at a Focused power level (T7-8 wins) through consistent card advantage and resilient threats, but lacks the speed and combo density of optimized lists. Its vulnerability to specific stax pieces and moderate win speed place it between Focused and Optimized tiers.

Power level: 6.0 - 6.5

DECK LIST
Shorikai, Genesis Engine
Planeswalker: 1
($15.11)
1
Tezzeret the Seeker
3 U U
Creature: 9
($69.98)
1
Aphetto Alchemist
1 U
1
Containment Construct
2
1
Esper Sentinel
W
1
Etherium Sculptor
1 U
1
Recruiter of the Guard
2 W
1
Stenn, Paranoid Partisan
W U
1
Stoneforge Mystic
1 W
1
Thassa, God of the Sea
2 U
1
Wonder
3 U
Artifact: 22
($99.52)
1
Alhammarret's Archive
5
1
Arcane Signet
2
1
Azorius Signet
2
1
Everflowing Chalice
0
1
Fellwar Stone
2
1
Fireshrieker
3
1
Idol of Oblivion
2
1
Inquisitor's Flail
2
1
Liquimetal Torque
2
1
Mana Vault
1
1
Manifold Key
1
1
Mind Stone
2
1
O-Naginata
1
1
Sigil of Valor
2
1
Skullclamp
1
1
Sol Ring
1
1
Talisman of Progress
2
1
Thought Vessel
2
1
Thran Dynamo
4
1
Trailblazer's Boots
2
1
Unwinding Clock
4
1
Voltaic Key
1
Enchantment: 8
($69.91)
1
Born to Drive
2 W
1
Curator's Ward
2 U
1
Duelist's Heritage
2 W
1
Flaming Fist
2 W
1
Land Tax
W
1
Mystic Remora
U
1
Rhystic Study
2 U
1
Teferi's Ageless Insight
2 U U
Instant: 18
($224.98)
1
Akroma's Will
3 W
1
An Offer You Can't Refuse
U
1
Counterspell
U U
1
Cyclonic Rift
1 U
1
Defy Gravity
U
1
Desynchronization
2 U U
1
Enlightened Tutor
W
1
Excise the Imperfect
1 W W
1
Fierce Guardianship
2 U
1
Generous Gift
2 W
1
Mana Drain
U U
1
Mystical Tutor
U
1
Pact of Negation
0
1
Path to Exile
W
1
Sejiri Shelter // Sejiri Glacier
1 W
1
Swan Song
U
1
Swords to Plowshares
W
1
Teferi's Protection
2 W
Sorcery: 9
($53.42)
1
Approach of the Second Sun
6 W
1
Artful Dodge
U
1
Idyllic Tutor
2 W
1
Open the Armory
1 W
1
Preordain
U
1
Sea Gate Restoration // Sea Gate, Reborn
4 U U U
1
Sevinne's Reclamation
2 W
1
Slaughter the Strong
1 W W
1
Steelshaper's Gift
W
Land: 32
($168.66)
1
Academy Ruins
1
Adarkar Wastes
1
Ancient Den
1
Command Tower
1
Darksteel Citadel
1
Deserted Beach
1
Eiganjo, Seat of the Empire
1
Flooded Strand
1
Glacial Fortress
1
Hall of Heliod's Generosity
1
Hallowed Fountain
1
Hengegate Pathway // Mistgate Pathway
6
Island
1
Minamo, School at Water's Edge
1
Mystic Gate
1
Nimbus Maze
1
Otawara, Soaring City
4
Plains
1
Reliquary Tower
1
Rogue's Passage
1
Sea of Clouds
1
Seat of the Synod
1
Skycloud Expanse
1
Urza's Saga

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